Unbekannter Fehler ("HILFE")

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Guten Abend zusammen,


    ich habe ein volgendes problem ich weiß nicht genau wo der fehler ist aber z.b ich habe ob entfernte objecte die werden nicht geladen der Tacho macht nicht das was er machen soll und die autos Laden nicht. Falls jmd. sich mit Autohaus system, Tacho, Tankstellen system auskennt bitte ich um hilfe. Ich habe nur die 3 sachen drin und die meinsten funktionieren nicht.


    OnPlayerConnect:

    public OnPlayerConnect(playerid)
    {
    //Spieler Daten
    Eingeloggt[playerid] = 0; SetPlayerColor(playerid,COLOR_GRAU); BigEar[playerid] = 0;
    AntiSpam[playerid] = 0; AntiSpamoff1[playerid] = 0; AntiSpamoff2[playerid] = 0;
    PlayerKey[playerid] = 0;
    ClearPlayerChat(playerid, 20);
    //Register/Login
    new string[124];
    format(string, sizeof(string), "/Accounts/%s.ini", SpielerName(playerid));
    if(dini_Exists(string))
    {
    ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","{FFFFFF}Gib bitte dein Passwort ein.\nGib niemals dein Passwort weiter. Auch nicht an die Admins.","Einloggen","Beenden");
    SetPlayerPos(playerid, 1499.1999, -914.2000, 65.4000);
    SetPlayerCameraPos(playerid, 1485.6999, -888.7999, 77.3000);
    SetPlayerCameraLookAt(playerid, 1413.4000, -820.700, 65.6999);
    }
    else if(!dini_Exists(string))
    {
    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrierung","{FFFFFF}Herzlich Willkommen es wurde kein Account unter diesem Namen gefunden.\nGib bitte dein gewünschtes Passwort ein.\nGib niemals dein Passwort weiter. Auch nicht an die Admins.","Register","Beenden");
    SetPlayerPos(playerid, 1499.1999, -914.2000, 65.4000);
    SetPlayerCameraPos(playerid, 1485.6999, -888.7999, 77.3000);
    SetPlayerCameraLookAt(playerid, 1413.4000, -820.700, 65.6999);
    }
    //For Schleife
    for(new x = 0; x < MaxVeh; x++)
    {
    PlayerHaveCar[playerid][x] = 0;
    }
    OnPlayerCarLogin(playerid);


    //Timer
    //TextDraw
    Speedo2[playerid] = TextDrawCreate(500.000000, 371.000000, " ");//Name und Zustand
    TextDrawBackgroundColor(Speedo2[playerid], 255);
    TextDrawFont(Speedo2[playerid], 1);
    TextDrawLetterSize(Speedo2[playerid], 0.300000, 0.80000);
    TextDrawColor(Speedo2[playerid], 0xFFFFFFFF);
    TextDrawSetOutline(Speedo2[playerid], 1);
    TextDrawSetProportional(Speedo2[playerid], 1);


    Speedo3[playerid] = TextDrawCreate(500.000000, 379.000000, "100");//Kmh
    TextDrawBackgroundColor(Speedo3[playerid], 255);
    TextDrawFont(Speedo3[playerid], 1);
    TextDrawLetterSize(Speedo3[playerid], 0.300000, 0.800000);
    TextDrawColor(Speedo3[playerid], -1);
    TextDrawSetOutline(Speedo3[playerid], 1);
    TextDrawSetProportional(Speedo3[playerid], 1);


    Speedo4[playerid] = TextDrawCreate(500.000000, 387.000000, "~y~Tank: ~w~60/60 ~y~L");
    TextDrawBackgroundColor(Speedo4[playerid], 255);
    TextDrawFont(Speedo4[playerid], 1);
    TextDrawLetterSize(Speedo4[playerid], 0.300000, 0.800000);
    TextDrawColor(Speedo4[playerid], -1);
    TextDrawSetOutline(Speedo4[playerid], 1);
    TextDrawSetProportional(Speedo4[playerid], 1);


    Speedo6[playerid]= TextDrawCreate(500.000000, 395.000000, "~y~Km-Stand: ~w~0.0");
    TextDrawBackgroundColor(Speedo6[playerid],255);
    TextDrawFont(Speedo6[playerid],1);
    TextDrawLetterSize(Speedo6[playerid],0.300000,0.800000);
    TextDrawColor(Speedo6[playerid],-1);
    TextDrawSetOutline(Speedo6[playerid],1);
    TextDrawSetProportional(Speedo6[playerid],1);
    //TextDraw
    TextDrawHideForPlayer(playerid, Speedo1);
    TextDrawHideForPlayer(playerid, Speedo2[playerid]);
    TextDrawHideForPlayer(playerid, Speedo3[playerid]);
    TextDrawHideForPlayer(playerid, Speedo4[playerid]);
    TextDrawHideForPlayer(playerid, Speedo6[playerid]);
    //Map Maker
    SetPlayerMapIcon(playerid, 1, 2131.4597,-1908.7961,13.4937, 56, 0, MAPICON_LOCAL); //Spawn Point
    SetPlayerMapIcon(playerid, 2, 1481.1143,-1768.5449,18.7958, 38, 0, MAPICON_LOCAL); //StadtHalle Point
    SetPlayerMapIcon(playerid, 3, 1551.3531,-1676.2098,15.8156, 30, 0, MAPICON_LOCAL); //Police Point
    SetPlayerMapIcon(playerid, 4, 2028.9546,-1418.8523,16.9922, 22, 0, MAPICON_LOCAL); //Krankenhaus Point 1
    SetPlayerMapIcon(playerid, 5, 1172.5039,-1323.4818,15.4033, 22, 0, MAPICON_LOCAL); //Krankenhaus Point 2
    SetPlayerMapIcon(playerid, 6, 1461.7225,-1010.8283,26.8438, 52, 0, MAPICON_LOCAL); //Bank Point
    SetPlayerMapIcon(playerid, 7, 2129.2537,-1143.0197,24.9341, 55, 0, MAPICON_LOCAL); //AutoHaus Point 1
    SetPlayerMapIcon(playerid, 8, 543.4884,-1285.1152,17.2422, 55, 0, MAPICON_LOCAL); //AutoHaus Point 2
    SetPlayerMapIcon(playerid, 9, 1835.0851,-1682.8748,13.4045, 48, 0, MAPICON_LOCAL); //Disco Point
    SetPlayerMapIcon(playerid, 10, 2244.6494,-1665.2719,15.4766, 45, 0, MAPICON_LOCAL); //Binco Point
    SetPlayerMapIcon(playerid, 11, 1458.3680,-1136.6757,23.9710, 45, 0, MAPICON_LOCAL); //Zipp Point
    SetPlayerMapIcon(playerid, 12, 1368.6710,-1279.2714,13.5469, 6, 0, MAPICON_LOCAL); //WaffenLaden Point
    SetPlayerMapIcon(playerid, 13, 1940.2069,-1773.1227,13.3906, 42, 0, MAPICON_LOCAL); //Tanke Point 1
    SetPlayerMapIcon(playerid, 14, 1003.0078,-938.5502,42.1797, 42, 0, MAPICON_LOCAL); //Tanke Point 2
    SetPlayerMapIcon(playerid, 15, 2066.3254,-1831.0411,13.5469, 63, 0, MAPICON_LOCAL); //Pay&Spray Point 1
    SetPlayerMapIcon(playerid, 16, 487.7926,-1739.1598,11.1434, 63, 0, MAPICON_LOCAL); //Pay&Spray Point 2
    SetPlayerMapIcon(playerid, 17, 1024.6903,-1025.2769,32.1016, 63, 0, MAPICON_LOCAL); //Pay&Spray Point 3
    SetPlayerMapIcon(playerid, 18, 2103.5151,-1809.2089,13.5547, 29, 0, MAPICON_LOCAL); //Pizza Point
    SetPlayerMapIcon(playerid, 19, 813.0845,-1616.5046,13.5547, 10, 0, MAPICON_LOCAL); //BurgerShot Point 1
    SetPlayerMapIcon(playerid, 20, 1199.3560,-918.8506,43.1172, 10, 0, MAPICON_LOCAL); //BurgerShot Point 2
    SetPlayerMapIcon(playerid, 21, 927.5145,-1353.0424,13.3438, 14, 0, MAPICON_LOCAL); //CluckingBell Point 1
    SetPlayerMapIcon(playerid, 22, 2381.9160,-1906.6046,13.5469, 14, 0, MAPICON_LOCAL); //CluckingBell Point 2
    SetPlayerMapIcon(playerid, 23, 2419.6785,-1511.9755,24.0068, 14, 0, MAPICON_LOCAL); //CluckingBell Point 3
    SetPlayerMapIcon(playerid, 23, 2126.2156,-1773.6284,13.5666, 25, 0, MAPICON_LOCAL); //Casino
    // Skin Auswahl
    pTextSkinChoose[playerid][0] = CreatePlayerTextDraw(playerid, 270.000000, 350.000000, "~<~");
    PlayerTextDrawBackgroundColor(playerid, pTextSkinChoose[playerid][0], 255);
    PlayerTextDrawFont(playerid, pTextSkinChoose[playerid][0], 1);
    PlayerTextDrawLetterSize(playerid, pTextSkinChoose[playerid][0], 1.200000, 3.000000);
    PlayerTextDrawColor(playerid, pTextSkinChoose[playerid][0], -1);
    PlayerTextDrawSetOutline(playerid, pTextSkinChoose[playerid][0], 0);
    PlayerTextDrawSetProportional(playerid, pTextSkinChoose[playerid][0], 1);
    PlayerTextDrawSetShadow(playerid, pTextSkinChoose[playerid][0], 1);
    PlayerTextDrawTextSize(playerid, pTextSkinChoose[playerid][0], 288.000000, 20.000000);
    PlayerTextDrawSetSelectable(playerid, pTextSkinChoose[playerid][0], true);


    pTextSkinChoose[playerid][1] = CreatePlayerTextDraw(playerid, 362.000000, 350.000000, "~>~");
    PlayerTextDrawBackgroundColor(playerid, pTextSkinChoose[playerid][1], 255);
    PlayerTextDrawFont(playerid, pTextSkinChoose[playerid][1], 1);
    PlayerTextDrawLetterSize(playerid, pTextSkinChoose[playerid][1], 1.190000, 3.000000);
    PlayerTextDrawColor(playerid, pTextSkinChoose[playerid][1], -1);
    PlayerTextDrawSetOutline(playerid, pTextSkinChoose[playerid][1], 0);
    PlayerTextDrawSetProportional(playerid, pTextSkinChoose[playerid][1], 1);
    PlayerTextDrawSetShadow(playerid, pTextSkinChoose[playerid][1], 1);
    PlayerTextDrawTextSize(playerid, pTextSkinChoose[playerid][1], 382.000000, 20.000000);
    PlayerTextDrawSetSelectable(playerid, pTextSkinChoose[playerid][1], true);


    pTextSkinChoose[playerid][2] = CreatePlayerTextDraw(playerid, 301.000000, 355.000000, "Spawn");
    PlayerTextDrawBackgroundColor(playerid, pTextSkinChoose[playerid][2], 255);
    PlayerTextDrawFont(playerid, pTextSkinChoose[playerid][2], 1);
    PlayerTextDrawLetterSize(playerid, pTextSkinChoose[playerid][2], 0.500000, 2.000000);
    PlayerTextDrawColor(playerid, pTextSkinChoose[playerid][2], -1);
    PlayerTextDrawSetOutline(playerid, pTextSkinChoose[playerid][2], 1);
    PlayerTextDrawSetProportional(playerid, pTextSkinChoose[playerid][2], 1);
    PlayerTextDrawTextSize(playerid, pTextSkinChoose[playerid][2], 352.000000, 20.000000);
    PlayerTextDrawSetSelectable(playerid, pTextSkinChoose[playerid][2], true);
    //Paket Lieferrant
    RemoveBuildingForPlayer(playerid, 3744, 2193.2578, -2286.2891, 14.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 3744, 2183.1719, -2237.2734, 14.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 5305, 2198.8516, -2213.9219, 14.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 3747, 2234.3906, -2244.8281, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3747, 2226.9688, -2252.1406, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3747, 2219.4219, -2259.5234, 14.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 3747, 2212.0938, -2267.0703, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3747, 2204.6328, -2274.4141, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3578, 2165.0703, -2288.9688, 13.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 3574, 2193.2578, -2286.2891, 14.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 3569, 2204.6328, -2274.4141, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3569, 2212.0938, -2267.0703, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3569, 2219.4219, -2259.5234, 14.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 3578, 2194.4766, -2242.8750, 13.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 3569, 2226.9688, -2252.1406, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3569, 2234.3906, -2244.8281, 14.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3574, 2183.1719, -2237.2734, 14.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 3578, 2235.1641, -2231.8516, 13.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 5244, 2198.8516, -2213.9219, 14.8828, 0.25);
    //Andere bushalten und unnötig verbugte
    RemoveBuildingForPlayer(playerid, 1283, 1345.7656, -1740.6172, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1335.1953, -1731.7813, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1357.5156, -1732.9375, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1376.5156, -1731.8516, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1414.4141, -1731.4297, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1466.4844, -1598.0938, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1498.0547, -1598.0938, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1693.9688, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1673.7109, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1582.6719, -1733.1328, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 954.6719, -1149.8594, 25.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1072.2578, -1140.1953, 25.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1161.5859, -1281.3594, 15.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1216.3203, -1281.4141, 15.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1171.6328, -1149.8828, 25.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1269.5469, -1280.3203, 15.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1252.6094, -1140.2266, 25.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1297, 1158.0625, -970.6250, 44.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2875.8984, 1156.2188, 15.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2625.8203, 1316.6484, 7.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2594.9375, 1325.6953, 7.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2437.0781, 1368.7266, 7.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2324.2109, 1375.3281, 7.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2296.4531, 1335.8828, 7.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2378.8359, 792.7969, 35.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2664.1797, 713.7969, 28.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2624.2109, 702.9922, 28.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, -2292.9844, 557.2578, 35.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, -2394.5938, 743.6484, 35.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2580.5781, 2122.0000, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2447.2891, 2061.7578, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2418.7656, 2285.1641, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2449.6406, 2241.3672, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2083.0625, 2462.2500, 10.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2391.9844, 2422.1797, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1084.5313, 1200.0078, 11.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1324.5938, 1186.6641, 11.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1016.4688, 1411.6797, 11.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1603.6719, 1124.6641, 11.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1718.6016, 1363.2109, 11.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1713.9453, 1377.9453, 11.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1721.1328, 1422.0547, 10.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1722.8828, 1529.3516, 11.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1732.7188, 1479.7500, 11.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 8840, 2162.7891, 1401.4141, 14.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1974.5000, 627.2266, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1893.6719, 639.2500, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2020.6641, 665.7969, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1885.1875, 767.1641, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1974.8750, 779.2813, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2019.9141, 747.1797, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2114.7031, 679.3438, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 2114.8594, 759.2656, 11.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1918.7500, 2314.3984, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1503.3516, 2304.5000, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1558.3828, 2345.5391, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1698.5313, 1965.0625, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1636.3750, 2182.3672, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1721.2656, 2247.5391, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1073.3750, 2062.0781, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1335.3125, 2061.4922, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1501.7813, 2061.7734, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1558.1719, 2200.3438, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1918.8672, 2115.7188, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1894.5313, 2181.9766, 11.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1257, 1378.7578, 1920.0391, 11.0938, 0.25);
    //Ballas
    RemoveBuildingForPlayer(playerid, 3562, 2232.3984, -1464.7969, 25.6484, 0.25);
    RemoveBuildingForPlayer(playerid, 3562, 2247.5313, -1464.7969, 25.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 3562, 2263.7188, -1464.7969, 25.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 3562, 2243.7109, -1401.7813, 25.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 3562, 2230.6094, -1401.7813, 25.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 3562, 2256.6641, -1401.7813, 25.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 2275.3906, -1438.6641, 22.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 2229.0234, -1411.6406, 22.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1264, 2224.9844, -1408.9063, 23.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 2265.6172, -1410.3359, 21.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2253.2188, -1409.8906, 23.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1264, 2224.1250, -1408.8359, 23.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2226.8516, -1404.7422, 23.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2225.8516, -1394.6328, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1220, 2224.8594, -1393.9609, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1220, 2222.8750, -1396.1250, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2223.8750, -1396.7969, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2223.4688, -1396.0938, 23.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 3582, 2230.6094, -1401.7813, 25.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 1224, 2225.9844, -1396.6797, 23.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2227.9531, -1396.8516, 23.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 3582, 2243.7109, -1401.7813, 25.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 645, 2237.5313, -1395.4844, 23.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 3582, 2256.6641, -1401.7813, 25.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2274.5781, -1398.4922, 22.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 1220, 2222.9609, -1469.7422, 23.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2223.6328, -1468.7500, 23.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1220, 2225.1328, -1471.7266, 23.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2225.0938, -1471.1328, 23.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1224, 2225.6797, -1468.6172, 23.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2225.7969, -1470.7266, 23.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2225.8516, -1466.6484, 23.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 645, 2239.5703, -1468.8047, 22.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 3582, 2232.3984, -1464.7969, 25.6484, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 2241.8906, -1458.9297, 22.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 3582, 2247.5313, -1464.7969, 25.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2267.4688, -1470.1953, 21.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 3582, 2263.7188, -1464.7969, 25.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1221, 2251.2891, -1461.8281, 23.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1220, 2256.6563, -1456.8984, 22.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2255.9844, -1457.9063, 22.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 2227.2031, -1444.5000, 22.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 5682, 2241.4297, -1433.6719, 31.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 2226.5156, -1426.7656, 23.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 2243.5703, -1423.6094, 22.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2256.4063, -1444.5078, 23.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 3593, 2261.7734, -1441.1016, 23.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3593, 2265.0781, -1424.4766, 23.5000, 0.25);
    //GroveStreet
    RemoveBuildingForPlayer(playerid, 762, 2446.5547, -1681.0703, 12.3828, 0.25);
    //Kiez
    RemoveBuildingForPlayer(playerid, 5551, 2140.5156, -1735.1406, 15.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 5410, 2140.5156, -1735.1406, 15.8906, 0.25);
    //Spawn
    RemoveBuildingForPlayer(playerid, 5207, 2167.0391, -1925.2031, 15.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 5208, 2115.0000, -1921.5234, 15.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 3744, 2159.8281, -1930.6328, 15.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 2040.2656, -1942.8906, 11.5156, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 2065.0391, -1942.8906, 12.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1990.8672, -1942.9141, 11.5156, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 2118.2891, -1939.3984, 16.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2114.5547, -1928.1875, 5.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2113.3984, -1925.0391, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2115.6719, -1922.7656, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2123.3594, -1928.0703, 6.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3574, 2159.8281, -1930.6328, 15.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 5181, 2167.0391, -1925.2031, 15.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 2026.7500, -1922.3125, 12.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 2071.9844, -1922.1250, 11.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 5182, 2115.0000, -1921.5234, 15.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2122.6563, -1916.7891, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2116.9297, -1916.0781, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 2091.3594, -1910.4844, 12.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 5231, 2085.2813, -1909.7109, 23.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2121.5078, -1909.5313, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 2110.2734, -1906.5859, 5.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 2175.7734, -1910.5781, 12.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 2139.1641, -1904.2734, 12.7656, 0.25);
    //Rathaus
    RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
    return 1;
    }


    Und ich habe noch machen mal so ein problem wen ich Compiler benutz geht es oft und manchmal steht der Compiler layrar oder so funtioniert nicht merh.


    Ich BITTTE um hilfe wenn jmd. mal zeit und lust hast könnte sich das ja mal über teamviewer oder sonntiges angucken.




    Mfg.