[MAP]Insel Vom LSPD[NEW](Überarbeitet !!)

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hey Ho User von Bredfish ...
    Ich habe meine Map "Insel vom LSPD" nochmal überarbeitet... weil ein haus noch in der luft stand... usw
    habe jetzt hinten noch eine Einkaufstraße hinzugefügt.. usw..
    Hoffe es gefällt euch besser !!


    Screens:









    CreateDynamicObject(8373, 1478.5, -1612.6999511719, -14.5, 0, 0, 180);
    CreateDynamicObject(10631, 1507.0999755859, -1632, 17.700000762939, 0, 0, 270);
    CreateDynamicObject(4018, 1445.5999755859, -1655, 12.5, 0, 0, 270);
    CreateDynamicObject(5140, 1492.5999755859, -1672.9000244141, 15.300000190735, 0, 0, 90);
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    CreateDynamicObject(10631, 1493.1999511719, -1632.1999511719, 17.700000762939, 0, 0, 270);
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    CreateDynamicObject(5762, 1471.0999755859, -1654.1999511719, 16.200000762939, 0, 0, 270);
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    CreateDynamicObject(1280, 1486.0999755859, -1621.0999755859, 13.699999809265, 0, 0, 271.99951171875);
    CreateDynamicObject(643, 1490.9000244141, -1614.1999511719, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1482, -1607.8000488281, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1490.5, -1607, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1502.8000488281, -1607.5, 13.699999809265, 0, 0, 0);
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    CreateDynamicObject(643, 1459, -1607.9000244141, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1447.4000244141, -1618.5999755859, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1445, -1607.3000488281, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1449.9000244141, -1610.4000244141, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(1359, 1489, -1620.9000244141, 13.89999961853, 0, 0, 0);
    CreateDynamicObject(1359, 1480.8000488281, -1631.3000488281, 17, 0, 0, 0);
    CreateDynamicObject(1232, 1477.1999511719, -1608.0999755859, 15, 0, 0, 0);
    CreateDynamicObject(1232, 1482.6999511719, -1621.0999755859, 15.89999961853, 0, 0, 0);
    CreateDynamicObject(1232, 1462.3000488281, -1621.9000244141, 15.39999961853, 0, 0, 0);
    CreateDynamicObject(1232, 1514.0999755859, -1620.4000244141, 15.89999961853, 0, 0, 0);
    CreateDynamicObject(1232, 1441.9000244141, -1620.5999755859, 15.89999961853, 0, 0, 0);



    Pastebin wird noch nachgereicht.. und download auch !!


    Meine Maps findet ihr auf dem server hier :)



    MFG Rapture

    Einmal editiert, zuletzt von K3V1N ()

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  • Soviel Lob an dich aufeinmal, zerstört deine Kreativität hoffentlich nicht :)!


    Auch von mir -> Sehr schöne Map!


    9 / 10 - Sauberkeit
    10 / 10 - Mir bekannte einzigartigkeit
    8 / 10 - Umsetzung


    Gesamt: 27 / 30
    Astreine Punkteanzahl... ! Weiter so!

  • Danke danke :)))


    CreateDynamicObject(8373, 1478.5, -1612.6999511719, -14.5, 0, 0, 180);
    CreateDynamicObject(10631, 1507.0999755859, -1632, 17.700000762939, 0, 0, 270);
    CreateDynamicObject(4018, 1445.5999755859, -1655, 12.5, 0, 0, 270);
    CreateDynamicObject(5140, 1492.5999755859, -1672.9000244141, 15.300000190735, 0, 0, 90);
    CreateDynamicObject(5792, 1461.6999511719, -1670.8000488281, 24.700000762939, 0, 0, 358);
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    CreateDynamicObject(643, 1511.9000244141, -1611.5, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1459, -1607.9000244141, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1447.4000244141, -1618.5999755859, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1445, -1607.3000488281, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(643, 1449.9000244141, -1610.4000244141, 13.699999809265, 0, 0, 0);
    CreateDynamicObject(1359, 1489, -1620.9000244141, 13.89999961853, 0, 0, 0);
    CreateDynamicObject(1359, 1480.8000488281, -1631.3000488281, 17, 0, 0, 0);
    CreateDynamicObject(1232, 1477.1999511719, -1608.0999755859, 15, 0, 0, 0);
    CreateDynamicObject(1232, 1482.6999511719, -1621.0999755859, 15.89999961853, 0, 0, 0);
    CreateDynamicObject(1232, 1462.3000488281, -1621.9000244141, 15.39999961853, 0, 0, 0);
    CreateDynamicObject(1232, 1514.0999755859, -1620.4000244141, 15.89999961853, 0, 0, 0);
    CreateDynamicObject(1232, 1441.9000244141, -1620.5999755859, 15.89999961853, 0, 0, 0);



    Der Code !! :)) MFG Rapture

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