Das LSPD mal ganz Anders!!![ 0.3D] + Filterscript

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hallo Leute


    Ich habe etwas mit der neuen Version getestet und mir gefällt diese Version sehr gut. Nun es werden hier viele LSPD Versionen Reingestellt , aber ich denke mir diese Version ist mal Einzigartig.
    Dazu ist direkt neben an auch noch ein Parkhaus


    Bewertungen erwünscht, aber bitte etwas Nachsicht, das ist meine erste Map.


    Bitte drann denken nur Mit Server Version 0.3D oder höher Benutzen.


    Die Gelben Streifen im Ersten Bild gehöhren nicht mit dazu, es ist noch dazu zu sagen das ein kleiner Teil der Tiefgarage Abgesperrt ist, allerdings nur in der Obersten ebene, da es bei dem Object zu stöhrungen kommt, um das auszugrenzen, habe ich den kleinen tail Kurzer hand abgesperrt, trotzdem ist in der Tiefgarage mehr Platz als vorher ;)


    [tabmenu]


    [tab='Filterscript Info']


    Ich habe es alles in ein Filterscript gepackt, in dem auch Tore sind, der Befehl dafür ist /mv
    //##############################################################################
    // [MAP]Das LSPD mal ganz Anders!!![0.3D]
    //
    // Damit das Filterscript auch richtig Funktioniert müssen die Callbacks in den
    // Gamemode eingefügt werden
    // Und natürlich die Abfragen
    // "return PlayerInfo[playerid][pMember];"
    // "return PlayerInfo[playerid][pLeader];"
    // An euer System angepasst werden
    //
    //##############################################################################
    //###### Hier die Callbacks
    //
    // forward GetPlayerMember(playerid);
    // public GetPlayerMember(playerid)
    // {
    // return PlayerInfo[playerid][pMember];
    // }
    //
    //
    //
    //
    //
    // forward GetPlayerLeader(playerid);
    // public GetPlayerLeader(playerid)
    // {
    // return PlayerInfo[playerid][pLeader];
    // }
    //##############################################################################










    [tab='Bilder']








    [tab='Objecte']
    RemoveBuildingForPlayer(playerid, 3991, 1608.1953, -1721.8047, 26.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 4042, 1593.9531, -1416.3516, 26.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 4043, 1608.1953, -1721.8047, 26.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 4062, 1529.5000, -1470.5313, 32.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 4067, 1630.5234, -1486.8594, 17.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 4068, 1607.4688, -1568.1953, 17.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 4092, 1587.4688, -1418.1875, 19.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 4093, 1657.7656, -1459.9688, 19.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 4094, 1586.2891, -1517.6797, 23.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 4095, 1653.9375, -1556.6094, 19.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 4096, 1602.9141, -1608.1641, 19.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 4097, 1605.1406, -1728.9375, 18.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 4129, 1595.0000, -1603.0234, 27.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 4130, 1595.0000, -1603.0234, 27.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 4131, 1588.4453, -1509.1406, 27.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 4132, 1588.4453, -1509.1406, 27.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 1525, 1549.8906, -1714.5234, 15.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 4222, 1575.9375, -1516.5781, 36.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 4224, 1664.1250, -1560.8516, 23.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 4225, 1666.9141, -1456.7500, 26.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 4228, 1568.2891, -1677.7813, 10.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1266, 1565.4141, -1722.3125, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1513.2344, -1732.9219, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1372, 1461.4297, -1489.2188, 12.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1503.1875, -1621.1250, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 4180, 1502.6094, -1467.1250, 24.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1510.8906, -1607.3125, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1516.1641, -1591.6563, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1545.7656, -1731.6719, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1260, 1565.4141, -1722.3125, 25.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1721.6328, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1530.1172, -1717.0078, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1705.2734, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1693.9688, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1688.0859, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 4032, 1568.2891, -1677.7813, 10.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 4232, 1568.2891, -1677.7813, 10.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1229, 1524.2188, -1673.7109, 14.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1668.0781, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1606.6797, -1746.3281, 32.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1598.1406, -1742.4688, 31.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 4091, 1605.1406, -1728.9375, 18.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1601.6484, -1690.1328, 33.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1610.3750, -1655.0703, 32.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1647.6406, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1602.9063, -1633.5469, 33.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1621.9609, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1525.3828, -1611.1563, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1528.9531, -1605.8594, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 4090, 1602.9141, -1608.1641, 19.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1544.6250, -1593.0313, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1557.5547, -1588.3359, 16.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1626.4609, -1588.3359, 16.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1601.1406, -1581.4063, 33.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 4060, 1607.4688, -1568.1953, 17.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1593.4688, -1556.1406, 32.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1640.6172, -1573.4375, 30.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 4088, 1653.9375, -1556.6094, 19.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 4127, 1664.1250, -1560.8516, 23.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1679.4844, -1537.3750, 27.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1602.9688, -1524.4688, 33.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1571.9063, -1521.7188, 39.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 4086, 1586.2891, -1517.6797, 23.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 4058, 1529.5000, -1470.5313, 32.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1601.0391, -1454.2734, 33.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 4089, 1587.4688, -1418.1875, 19.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 3990, 1593.9531, -1416.3516, 26.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1602.9531, -1384.6094, 33.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1593.4688, -1368.7344, 32.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 4084, 1643.4297, -1520.3047, 14.3438, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1653.5859, -1519.9141, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 4059, 1630.5234, -1486.8594, 17.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1653.6797, -1468.8203, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 4087, 1657.7656, -1459.9688, 19.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1636.9141, -1445.7188, 31.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 4128, 1666.9141, -1456.7500, 26.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1678.8828, -1486.5078, 28.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1710.5469, -1530.7266, 24.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 3757, 1709.0078, -1488.5781, 25.2969, 0.25);


    CreateObject(7184, 1602.78, -1616.22, 14.61, 0.00, 0.00, 0.00);
    CreateObject(7009, 1575.27, -1691.75, 26.45, 0.00, 0.00, 269.84);
    CreateObject(12814, 1553.72, -1627.20, 12.52, 0.00, 0.00, 0.00);
    CreateObject(12814, 1583.70, -1627.28, 12.52, 0.00, 0.00, 0.00);
    CreateObject(12814, 1613.63, -1588.77, 12.50, 0.00, 0.00, 179.96);
    CreateObject(12814, 1564.54, -1667.18, 12.53, 0.00, 0.00, 89.99);
    CreateObject(12814, 1614.20, -1667.25, 12.30, 0.00, 0.00, 89.99);
    CreateObject(12814, 1563.91, -1681.65, 12.51, 0.00, 0.00, 89.99);
    CreateObject(7010, 1543.79, -1708.47, 14.02, 0.00, 0.00, 269.85);
    CreateObject(12814, 1555.36, -1711.00, 12.35, 0.00, 0.00, 89.99);
    CreateObject(12814, 1611.31, -1697.22, 12.30, 0.00, 0.00, 89.99);
    CreateObject(12814, 1605.24, -1726.88, 12.30, 0.00, 0.00, 89.99);
    CreateObject(1261, 1619.99, -1737.93, 1.48, 0.00, 0.00, 276.18);
    CreateObject(7244, 1575.06, -1633.69, 3.38, 0.00, 0.00, 269.81);
    CreateObject(987, 1542.71, -1602.35, 12.30, 0.00, 0.00, 270.48);
    CreateObject(987, 1554.51, -1602.46, 12.30, 0.00, 0.00, 179.92);
    CreateObject(987, 1560.54, -1602.48, 12.30, 0.00, 0.00, 179.92);
    CreateObject(987, 1581.46, -1602.45, 12.30, 0.00, 0.00, 179.92);
    CreateObject(987, 1593.45, -1602.45, 12.30, 0.00, 0.00, 179.92);
    CreateObject(987, 1605.39, -1602.49, 12.30, 0.00, 0.00, 179.92);
    CreateObject(987, 1614.78, -1602.45, 12.30, 0.00, 0.00, 179.92);
    CreateObject(987, 1614.73, -1614.42, 12.30, 0.00, 0.00, 90.02);
    CreateObject(987, 1614.76, -1626.37, 12.30, 0.00, 0.00, 90.02);
    CreateObject(987, 1614.81, -1638.42, 12.30, 0.00, 0.00, 90.02);
    CreateObject(987, 1614.80, -1650.40, 12.30, 0.00, 0.00, 90.02);
    CreateObject(987, 1614.79, -1662.36, 12.30, 0.00, 0.00, 90.02);
    CreateObject(971, 1557.31, -1624.92, 8.31, 0.00, 0.00, 0.56);
    CreateObject(971, 1587.56, -1662.78, 8.31, 0.00, 0.00, 292.21);
    CreateObject(971, 1589.27, -1671.27, 8.31, 0.00, 0.00, 271.22);
    CreateObject(971, 1589.47, -1680.07, 8.31, 0.00, 0.00, 271.22);
    CreateObject(971, 1582.11, -1656.40, 8.31, 0.00, 0.00, 329.14);
    CreateObject(971, 1548.48, -1625.02, 8.31, 0.00, 0.00, 0.56);
    CreateObject(971, 1539.65, -1625.09, 8.31, 0.00, 0.00, 0.56);
    CreateObject(673, 1536.61, -1633.66, 13.00, 0.00, 0.00, 0.00);
    CreateObject(673, 1536.30, -1625.42, 13.00, 0.00, 0.00, 0.00);
    CreateObject(673, 1536.16, -1617.37, 13.00, 0.00, 0.00, 0.00);
    CreateObject(673, 1535.77, -1610.17, 13.00, 0.00, 0.00, 0.00);
    CreateObject(1232, 1539.35, -1602.35, 14.97, 0.00, 0.00, 0.00);
    CreateObject(647, 1537.39, -1678.19, 14.24, 0.00, 0.00, 0.00);
    CreateObject(647, 1541.58, -1680.33, 15.06, 0.00, 0.00, 0.00);
    CreateObject(647, 1539.26, -1683.30, 14.24, 0.00, 0.00, 0.00);
    CreateObject(647, 1541.79, -1688.93, 14.95, 0.00, 0.00, 0.00);
    CreateObject(647, 1538.58, -1691.72, 14.24, 0.00, 0.00, 0.00);
    CreateObject(647, 1541.70, -1695.77, 15.05, 0.00, 0.00, 0.00);
    CreateObject(647, 1537.92, -1700.76, 14.24, 0.00, 0.00, 0.00);
    CreateObject(647, 1537.78, -1687.36, 13.94, 0.00, 0.00, 0.00);
    CreateObject(647, 1537.87, -1696.14, 13.94, 0.00, 0.00, 0.00);
    CreateObject(647, 1544.50, -1683.98, 15.06, 0.00, 0.00, 0.00);
    CreateObject(647, 1544.65, -1692.35, 15.06, 0.00, 0.00, 0.00);
    CreateObject(647, 1542.58, -1700.35, 15.06, 0.00, 0.00, 0.00);
    CreateObject(647, 1547.70, -1683.92, 16.69, 0.00, 0.00, 0.00);
    CreateObject(647, 1546.04, -1687.80, 16.69, 0.00, 0.00, 0.00);
    CreateObject(647, 1548.03, -1691.60, 16.69, 0.00, 0.00, 0.00);
    CreateObject(647, 1547.52, -1695.69, 16.69, 0.00, 0.00, 0.00);
    CreateObject(647, 1544.95, -1697.02, 16.08, 0.00, 0.00, 0.00);
    CreateObject(625, 1569.30, -1717.86, 17.00, 0.00, 0.00, 0.00);
    CreateObject(625, 1563.23, -1717.71, 17.00, 0.00, 0.00, 0.00);
    CreateObject(625, 1562.07, -1708.28, 16.59, 0.00, 0.00, 0.00);
    CreateObject(625, 1559.16, -1711.17, 15.68, 0.00, 0.00, 0.00);
    CreateObject(625, 1561.46, -1714.10, 16.59, 0.00, 0.00, 0.00);
    CreateObject(625, 1561.46, -1714.10, 16.59, 0.00, 0.00, 0.00);
    CreateObject(625, 1557.86, -1717.28, 15.27, 0.00, 0.00, 0.00);
    CreateObject(625, 1555.47, -1714.21, 14.87, 0.00, 0.00, 0.00);
    CreateObject(625, 1552.42, -1717.24, 14.36, 0.00, 0.00, 0.00);
    CreateObject(625, 1548.51, -1718.04, 13.65, 0.00, 0.00, 0.00);
    CreateObject(728, 1615.21, -1720.32, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1622.14, -1720.51, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1618.26, -1713.63, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1622.00, -1707.95, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1618.11, -1697.99, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1620.76, -1703.07, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1621.51, -1694.05, 11.59, 0.00, 0.00, 0.00);
    CreateObject(728, 1619.03, -1686.84, 12.00, 0.00, 0.00, 0.00);
    CreateObject(728, 1621.68, -1675.21, 11.70, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.67, -1671.43, 13.69, 0.00, 0.00, 0.00);
    CreateObject(647, 1620.78, -1669.23, 13.87, 0.00, 0.00, 0.00);
    CreateObject(647, 1619.20, -1677.87, 13.78, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.78, -1682.31, 13.77, 0.00, 0.00, 0.00);
    CreateObject(647, 1621.21, -1682.81, 13.36, 0.00, 0.00, 0.00);
    CreateObject(647, 1621.18, -1688.39, 13.47, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.38, -1691.38, 13.26, 0.00, 0.00, 0.00);
    CreateObject(647, 1621.15, -1696.30, 13.26, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.48, -1700.96, 13.36, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.67, -1706.58, 13.47, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.87, -1710.33, 13.47, 0.00, 0.00, 0.00);
    CreateObject(647, 1621.32, -1711.29, 13.36, 0.00, 0.00, 0.00);
    CreateObject(647, 1617.97, -1719.18, 13.77, 0.00, 0.00, 0.00);
    CreateObject(647, 1621.09, -1715.87, 13.57, 0.00, 0.00, 0.00);
    CreateObject(641, 1621.52, -1720.81, 9.60, 0.00, 0.00, 0.00);
    CreateObject(641, 1621.18, -1707.64, 9.60, 0.00, 0.00, 0.00);
    CreateObject(641, 1620.93, -1686.79, 9.60, 0.00, 0.00, 0.00);
    CreateObject(647, 1609.78, -1719.21, 13.57, 0.00, 0.00, 0.00);
    CreateObject(647, 1606.86, -1719.39, 13.57, 0.00, 0.00, 0.00);
    CreateObject(647, 1603.90, -1719.50, 13.57, 0.00, 0.00, 0.00);
    CreateObject(647, 1600.86, -1719.51, 13.57, 0.00, 0.00, 0.00);
    CreateObject(647, 1598.71, -1719.76, 13.57, 0.00, 0.00, 0.00);
    CreateObject(1232, 1536.32, -1613.84, 14.97, 0.00, 0.00, 0.00);
    CreateObject(1232, 1536.21, -1621.69, 14.97, 0.00, 0.00, 0.00);
    CreateObject(1232, 1542.95, -1646.06, 14.87, 0.00, 0.00, 0.00);
    CreateObject(1232, 1536.31, -1630.28, 14.97, 0.00, 0.00, 0.00);
    CreateObject(1232, 1543.17, -1660.34, 14.87, 0.00, 0.00, 0.00);
    CreateObject(1232, 1544.30, -1667.06, 14.87, 0.00, 0.00, 0.00);
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    [/tabmenu]




    Ich Betone noch mal Nur mit Version 0.3D Benutzen
    Viel Spaß damit




    //EDIT
    Update auf Filterscript
    //edit
    Download Link Hinzugefügt
    //edit
    text

    3 Mal editiert, zuletzt von Patricbiker () aus folgendem Grund: Update auf Filterscript

  • Hast nur das alte weg gemacht und das LVPD hinzugefügt.
    Noch ein paar Kleinigkeiten hinzugefügt und fertig.


    2/10


    Lieben Gruß
    Michi

  • Nach meinen Augenmaß,
    einfach mal Perfekt. :)


    Eine solide und Ordentliche Map,
    nicht wie die anderen PD's.


    Nur was mich stört ist,
    dass die Autobahn nicht da ist, kann man es nicht wieder hinzu Mappen?
    Quasi eine Version mit der Brücke und eine Ohne.
    "Falls" man es dann so Einstellt, dass dort ab und an eine Art "Baustelle" ist.
    "Umbauen" der Brücke quasi. xD


    Aber sonst, farmos.


    9/10 - Was macht das Parkhaus dort?

  • Die Autobahn umzuleiten, dadrann habe ich auch schon gedacht, und werde es warscheinlich auch machen, allerdings dann in der Nächsten Version, das Parkhaus, das ist für das ist dafür gedacht, a. den freien Platz auszunutzen der entsteht wenn man die Stützen der Autobahn weg macht, und b. das es genügend Parkmöglichkeiten giebt.


    Und schon mal danke an alle für die Positiven Bewertungen