IsPlayerInRangeofPoint(id,radius,x,y,z)
SetPlayerPos(id,x,y,z)
SetPlayerVirtualWorld(id,x,y,z)
SetPlayerInterior(id,interiorid)
OnPlayerCommandText(id,text[])
ich denke mehr brauchst du nicht oder?
IsPlayerInRangeofPoint(id,radius,x,y,z)
SetPlayerPos(id,x,y,z)
SetPlayerVirtualWorld(id,x,y,z)
SetPlayerInterior(id,interiorid)
OnPlayerCommandText(id,text[])
ich denke mehr brauchst du nicht oder?
if(!strcmp("/aufzug",cmdtext,true))
{
if(IsACop(playerid))
{
if(IsPlayerInRangeOfPoint(playerid,3.0,226.0206,183.8430,1003.0313))
{
SetPlayerPos(playerid,1528.4549,-1677.8899,5.8906);
SetPlayerInterior(playerid,0);
return 1;
}
else if(IsPlayerInRangeOfPoint(playerid,3.0,1528.4549,-1677.8899,5.8906))
{
SetPlayerPos(playerid,226.0206,183.8430,1003.0313);
SetPlayerInterior(playerid,0);
return 1;
}
}
}