Sobald ich ein Auto kaufen stürzt der Server ab, kann das an der PVarInt Abfrage liegen?
if(dialogid==DIALOG_CHEETAH)
	{
	    if(response==0)
	    {
		}
		if(response==1)
		{
		    if(GetPlayerMoney(playerid) >= 215000)
		    {
		        if(GetPVarInt(playerid,"Auto")==1)return SendClientMessage(playerid,Gelb,"Du hast schon ein Auto. Benutze /sellcar um dein Fahrzeug zu verkaufen.");
		        new string[128], name[128], sts[128];
		    	GivePlayerMoney(playerid,-215000);
	    	 	format(string, sizeof(string),"769.4449, -1327.1703, 13.3326, 268.7346, 0, 0, %d, %d",GetVehicleModel(GetPlayerVehicleID(playerid)));
				SaveVehicles(string, playerid);
				SetPVarInt(playerid,"Auto",1);
        		PlayerInfo[playerid][pKey] = CreateVehicle(415,740.2703,-1336.5906,13.5358,273.9800,1,1,-1);
        		GetPlayerName(playerid, name, sizeof(name));
        		format(sts, sizeof(sts),"%s",name);
        		SetVehicleNumberPlate(PlayerInfo[playerid][pKey], sts);
        		SetVehicleToRespawn(PlayerInfo[playerid][pKey]);
        		SetCameraBehindPlayer(playerid);
        		SendClientMessage(playerid,Gelb,"Erfolgreich einen Cheetah für 215.000$ gekauft.");
			}
		}
	}
 
		 
		
		
	 
			
									
		