Manche NPC's laden nicht :o

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  • Hallo :P,


    ich habe um die 40 Bots, aber manche laden nicht (immer), ab und zu laden sie aber nicht immer, warum ? :o


    Kann mir BITTE einer helfen :(


    Das sind die NPC's Bei OnPlayerConnect

    //NPC's
    //An der Polizebase
    ConnectNPC("WachmannImAuto","polizeiaufstreife");
    ConnectNPC("PolizeiWache1","PolizeiWache1");
    ConnectNPC("PolizeiWache2","PolizeiWache2");
    ConnectNPC("PolizeiWache3","PolizeiWache3");
    ConnectNPC("PolizeiWache4","PolizeiWache4");
    ConnectNPC("PolizeiWache5","PolizeiWache5");
    ConnectNPC("PolizeiWache6","PolizeiWache6");



    //In der Premiumvilla
    ConnectNPC("WacheVorClub1","wachevorclub1");
    ConnectNPC("WacheVorClub2","wachevorclub2");
    ConnectNPC("Info1","Info1");
    ConnectNPC("Info2","Info2");
    ConnectNPC("Info3","Info3");
    ConnectNPC("Ticketverkaeufer1","Ticketverkäufer1");
    ConnectNPC("Mission1","Mission1");
    ConnectNPC("MissionsInformant1","MissionsInformant1");
    ConnectNPC("MissionsInformant2","MissionsInformant2");
    ConnectNPC("Boesewicht1","Bösewicht1");
    ConnectNPC("ClubBesitzer1","ClubBesitzer1");
    ConnectNPC("Bodyguard1","Bodyguard1");
    ConnectNPC("Bodyguard2","Bodyguard2");
    ConnectNPC("Bodyguard3","Bodyguard3");
    ConnectNPC("Bodyguard4","Bodyguard4");
    ConnectNPC("Bodyguard5","Bodyguard5");
    ConnectNPC("Bodyguard6","Bodyguard6");
    ConnectNPC("Bodyguard7","Bodyguard7");
    ConnectNPC("Bodyguard8","Bodyguard8");
    ConnectNPC("Bodyguard9","Bodyguard9");
    ConnectNPC("Bodyguard10","Bodyguard10");
    ConnectNPC("Bodyguard11","Bodyguard11");
    ConnectNPC("Barkeeper1","Barkeeper1");
    ConnectNPC("Barkeeper2","Barkeeper2");
    ConnectNPC("Barkeeper3","Barkeeper3");
    ConnectNPC("Stripper1","Stripper1");
    ConnectNPC("Stripper2","Stripper2");
    ConnectNPC("Stripper3","Stripper3");
    ConnectNPC("CasinoAngestellter1","CasinoAngestellter1");
    ConnectNPC("CasinoAngestellter2","CasinoAngestellter2");
    ConnectNPC("CasinoAngestellter3","CasinoAngestellter3");
    ConnectNPC("CasinoAngestellter4","CasinoAngestellter4");

    OnPlayerSpawn


    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"CasinoAngestellter1",true))
    {
    SetPlayerSkin(playerid,11);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"CasinoAngestellter2",true))
    {
    SetPlayerSkin(playerid,189);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"CasinoAngestellter3",true))
    {
    SetPlayerSkin(playerid,11);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"CasinoAngestellter4",true))
    {
    SetPlayerSkin(playerid,189);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"MissionsInformant1",true))
    {
    SetPlayerSkin(playerid,29);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"MissionsInformant2",true))
    {
    SetPlayerSkin(playerid,67);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"ClubBesitzer1",true))
    {
    SetPlayerSkin(playerid,3);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Stripper1",true))
    {
    SetPlayerSkin(playerid,246);
    gTeam[playerid] = 3;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Stripper2",true))
    {
    SetPlayerSkin(playerid,178);
    gTeam[playerid] = 3;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Stripper3",true))
    {
    SetPlayerSkin(playerid,63);
    gTeam[playerid] = 3;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Boesewicht1",true))
    {
    SetPlayerSkin(playerid,28);
    ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Ticketverkaeufer1",true))
    {
    SetPlayerSkin(playerid,171);
    gTeam[playerid] = 5;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Mission1",true))
    {
    SetPlayerSkin(playerid,66);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Barkeeper1",true))
    {
    SetPlayerSkin(playerid,171);
    gTeam[playerid] = 4;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Barkeeper2",true))
    {
    SetPlayerSkin(playerid,171);
    gTeam[playerid] = 4;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Barkeeper3",true))
    {
    SetPlayerSkin(playerid,171);
    gTeam[playerid] = 4;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard1",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard2",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //_______________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard3",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard4",true))
    {
    SetPlayerSkin(playerid,163);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard5",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard6",true))
    {
    SetPlayerSkin(playerid,163);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard7",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard8",true))
    {
    SetPlayerSkin(playerid,163);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard9",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard10",true))
    {
    SetPlayerSkin(playerid,163);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Bodyguard11",true))
    {
    SetPlayerSkin(playerid,163);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Info1",true))
    {
    SetPlayerSkin(playerid,147);
    gTeam[playerid] = 5;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Info2",true))
    {
    SetPlayerSkin(playerid,147);
    gTeam[playerid] = 5;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"Info3",true))
    {
    SetPlayerSkin(playerid,147);
    gTeam[playerid] = 5;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"WacheVorClub1",true))
    {
    SetPlayerSkin(playerid,163);
    gTeam[playerid] = 2;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"WacheVorClub2",true))
    {
    SetPlayerSkin(playerid,164);
    gTeam[playerid] = 2;
    return 1;
    }
    }
    //________________________________________________________________________________________
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"PolizeiWache1",true))
    {
    SetPlayerSkin(playerid,281);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    gTeam[playerid] = 6;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"PolizeiWache2",true))
    {
    SetPlayerSkin(playerid,267);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    gTeam[playerid] = 6;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"PolizeiWache3",true))
    {
    SetPlayerSkin(playerid,266);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    gTeam[playerid] = 6;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"PolizeiWache4",true))
    {
    SetPlayerSkin(playerid,281);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    gTeam[playerid] = 6;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"PolizeiWache5",true))
    {
    SetPlayerSkin(playerid,267);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    gTeam[playerid] = 6;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"PolizeiWache6",true))
    {
    SetPlayerSkin(playerid,266);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    gTeam[playerid] = 6;
    return 1;
    }
    }
    if(IsPlayerNPC(playerid))
    {
    new botname [MAX_PLAYER_NAME];
    GetPlayerName(playerid,botname,sizeof(botname));
    if(!strcmp(botname,"WachmannImAuto",true))
    {
    SetPlayerSkin(playerid,280);
    SetPlayerColor(playerid,0x2100FFFF);
    SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
    SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
    SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    PutPlayerInVehicle(playerid, cop_car, 0);
    gTeam[playerid] = 6;
    return 1;
    }
    }
    return 1;
    }