Hallo :P,
ich habe um die 40 Bots, aber manche laden nicht (immer), ab und zu laden sie aber nicht immer, warum ? :o
Kann mir BITTE einer helfen 
Das sind die NPC's Bei OnPlayerConnect
//NPC's
//An der Polizebase
	ConnectNPC("WachmannImAuto","polizeiaufstreife");
	ConnectNPC("PolizeiWache1","PolizeiWache1");
	ConnectNPC("PolizeiWache2","PolizeiWache2");
	ConnectNPC("PolizeiWache3","PolizeiWache3");
	ConnectNPC("PolizeiWache4","PolizeiWache4");
	ConnectNPC("PolizeiWache5","PolizeiWache5");
	ConnectNPC("PolizeiWache6","PolizeiWache6");
//In der Premiumvilla
	ConnectNPC("WacheVorClub1","wachevorclub1");
	ConnectNPC("WacheVorClub2","wachevorclub2");
	ConnectNPC("Info1","Info1");
	ConnectNPC("Info2","Info2");
	ConnectNPC("Info3","Info3");
	ConnectNPC("Ticketverkaeufer1","Ticketverkäufer1");
	ConnectNPC("Mission1","Mission1");
	ConnectNPC("MissionsInformant1","MissionsInformant1");
	ConnectNPC("MissionsInformant2","MissionsInformant2");
	ConnectNPC("Boesewicht1","Bösewicht1");
	ConnectNPC("ClubBesitzer1","ClubBesitzer1");
	ConnectNPC("Bodyguard1","Bodyguard1");
	ConnectNPC("Bodyguard2","Bodyguard2");
	ConnectNPC("Bodyguard3","Bodyguard3");
	ConnectNPC("Bodyguard4","Bodyguard4");
	ConnectNPC("Bodyguard5","Bodyguard5");
	ConnectNPC("Bodyguard6","Bodyguard6");
	ConnectNPC("Bodyguard7","Bodyguard7");
	ConnectNPC("Bodyguard8","Bodyguard8");
	ConnectNPC("Bodyguard9","Bodyguard9"); 
	ConnectNPC("Bodyguard10","Bodyguard10");
	ConnectNPC("Bodyguard11","Bodyguard11");
	ConnectNPC("Barkeeper1","Barkeeper1");
	ConnectNPC("Barkeeper2","Barkeeper2");
	ConnectNPC("Barkeeper3","Barkeeper3");
	ConnectNPC("Stripper1","Stripper1");
	ConnectNPC("Stripper2","Stripper2");
	ConnectNPC("Stripper3","Stripper3");
	ConnectNPC("CasinoAngestellter1","CasinoAngestellter1");
	ConnectNPC("CasinoAngestellter2","CasinoAngestellter2");
	ConnectNPC("CasinoAngestellter3","CasinoAngestellter3");
	ConnectNPC("CasinoAngestellter4","CasinoAngestellter4");
OnPlayerSpawn
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"CasinoAngestellter1",true))
	{
		SetPlayerSkin(playerid,11);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"CasinoAngestellter2",true))
	{
		SetPlayerSkin(playerid,189);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"CasinoAngestellter3",true))
	{
		SetPlayerSkin(playerid,11);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"CasinoAngestellter4",true))
	{
		SetPlayerSkin(playerid,189);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"MissionsInformant1",true))
	{
		SetPlayerSkin(playerid,29);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"MissionsInformant2",true))
	{
		SetPlayerSkin(playerid,67);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"ClubBesitzer1",true))
	{
		SetPlayerSkin(playerid,3);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Stripper1",true))
	{
		SetPlayerSkin(playerid,246);
		gTeam[playerid] = 3;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Stripper2",true))
	{
		SetPlayerSkin(playerid,178);
		gTeam[playerid] = 3;
return 1;
	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Stripper3",true))
	{
		SetPlayerSkin(playerid,63);
		gTeam[playerid] = 3;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Boesewicht1",true))
	{
		SetPlayerSkin(playerid,28);
		ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Ticketverkaeufer1",true))
	{
		SetPlayerSkin(playerid,171);
		gTeam[playerid] = 5;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Mission1",true))
	{
		SetPlayerSkin(playerid,66);
		gTeam[playerid] = 6;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Barkeeper1",true))
	{
		SetPlayerSkin(playerid,171);
		gTeam[playerid] = 4;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Barkeeper2",true))
	{
		SetPlayerSkin(playerid,171);
		gTeam[playerid] = 4;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Barkeeper3",true))
	{
		SetPlayerSkin(playerid,171);
		gTeam[playerid] = 4;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard1",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard2",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//_______________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard3",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard4",true))
	{
		SetPlayerSkin(playerid,163);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard5",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard6",true))
	{
		SetPlayerSkin(playerid,163);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard7",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard8",true))
	{
		SetPlayerSkin(playerid,163);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard9",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard10",true))
	{
		SetPlayerSkin(playerid,163);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Bodyguard11",true))
	{
		SetPlayerSkin(playerid,163);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Info1",true))
	{
		SetPlayerSkin(playerid,147);
		gTeam[playerid] = 5;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Info2",true))
	{
		SetPlayerSkin(playerid,147);
		gTeam[playerid] = 5;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"Info3",true))
	{
		SetPlayerSkin(playerid,147);
		gTeam[playerid] = 5;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"WacheVorClub1",true))
	{
		SetPlayerSkin(playerid,163);
		gTeam[playerid] = 2;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"WacheVorClub2",true))
	{
		SetPlayerSkin(playerid,164);
		gTeam[playerid] = 2;
		return 1;
 	}
	}
	//________________________________________________________________________________________
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"PolizeiWache1",true))
	{
		SetPlayerSkin(playerid,281);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"PolizeiWache2",true))
	{
		SetPlayerSkin(playerid,267);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"PolizeiWache3",true))
	{
		SetPlayerSkin(playerid,266);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"PolizeiWache4",true))
	{
		SetPlayerSkin(playerid,281);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"PolizeiWache5",true))
	{
		SetPlayerSkin(playerid,267);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"PolizeiWache6",true))
	{
		SetPlayerSkin(playerid,266);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	if(IsPlayerNPC(playerid))
	{
   	new botname [MAX_PLAYER_NAME];
   	GetPlayerName(playerid,botname,sizeof(botname));
	if(!strcmp(botname,"WachmannImAuto",true))
	{
		SetPlayerSkin(playerid,280);
		SetPlayerColor(playerid,0x2100FFFF);
		SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);//Schutzweste
		SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);//Helm
		SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);//Tazer
    	PutPlayerInVehicle(playerid, cop_car, 0);
  		gTeam[playerid] = 6;
  		return 1;
 	}
	}
	return 1;
}
 
		 
		
		
	
