ja ich hab es mit dini es wird eien datei erstellt aber es lädt die nicht
#include <a_samp>
#include <Dini>
#include <Dini>
#pragma tabsize 0
#define DIALOG_LOGIN 1
#define DIALOG_REGISTER 2
#define DIALOG_LOGIN 1
#define DIALOG_REGISTER 2
#define COLOR_RED 0xAA3333AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_GREEN 0x33AA33AA
main()
{
print("\n----------------------------------");
print(" ~~~");
print("----------------------------------\n");
}
{
print("\n----------------------------------");
print(" ~~~");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Hallo");
AddPlayerClass(0,1104.9427,-1796.1571,15.9093,86.5387,0,0,0,0,0,0); // start
AddPlayerClass(1,1104.9427,-1796.1571,15.9093,86.5387,0,0,0,0,0,0); // start
AddStaticVehicle(494,2037.8944,1342.9401,10.6356,179.2003,42,30); // auto1
AddStaticVehicle(415,1098.4344,-1775.6050,13.2404,89.0712,42,30); // car
{
// Don't use these lines if it's a filterscript
SetGameModeText("Hallo");
AddPlayerClass(0,1104.9427,-1796.1571,15.9093,86.5387,0,0,0,0,0,0); // start
AddPlayerClass(1,1104.9427,-1796.1571,15.9093,86.5387,0,0,0,0,0,0); // start
AddStaticVehicle(494,2037.8944,1342.9401,10.6356,179.2003,42,30); // auto1
AddStaticVehicle(415,1098.4344,-1775.6050,13.2404,89.0712,42,30); // car
return 1;
}
}
public OnGameModeExit()
{
return 1;
}
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid,1104.9427,-1796.1571,15.9093);
SetPlayerFacingAngle(playerid,86.5387);
SetPlayerCameraPos(playerid,1104.9427,-1796.1571,15.9093);
SetPlayerCameraLookAt(playerid,1104.9427,-1796.1571,15.9093);
return 1;
}
{
SetPlayerPos(playerid,1104.9427,-1796.1571,15.9093);
SetPlayerFacingAngle(playerid,86.5387);
SetPlayerCameraPos(playerid,1104.9427,-1796.1571,15.9093);
SetPlayerCameraLookAt(playerid,1104.9427,-1796.1571,15.9093);
return 1;
}
public OnPlayerConnect(playerid)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
if(dini_Exists(Spielerdatei))
{
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Regeistrieren","Gib bitte das Passwort ein!","Register","Abbrechen");
}
else
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account ist bereits Regestriert bitte geben sie das Passwort ein.","Login","Abbrechen");
}
return 1;
}
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
if(dini_Exists(Spielerdatei))
{
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Regeistrieren","Gib bitte das Passwort ein!","Register","Abbrechen");
}
else
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account ist bereits Regestriert bitte geben sie das Passwort ein.","Login","Abbrechen");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Allgemein");
SendClientMessage(playerid, COLOR_GREEN, ".....");
return 1;
}
{
if(strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Allgemein");
SendClientMessage(playerid, COLOR_GREEN, ".....");
return 1;
}
return 0;
}
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==DIALOG_LOGIN)
{
if(response== 0)
{
SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen.");
Kick(playerid);
return 1;
}
else
{
if(!strlen(inputtext))
{
SendClientMessage(playerid,COLOR_RED,"Das Passwort war nicht lang genug");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account ist bereits Regestriert bitte geben sie das Passwort ein.","Login","Abbrechen");
return 1;
}
Login(playerid,inputtext);
return 1;
}
}
if(dialogid==DIALOG_REGISTER)
{
if(response== 0)
{
SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen.");
Kick(playerid);
return 1;
}
else
{
if(!strlen(inputtext))
{
SendClientMessage(playerid,COLOR_RED,"Das Passwort war nicht lang genug");
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Regeistrieren","Gib bitte das Passwort ein!","Register","Abbrechen");
return 1;
}
Register(playerid,inputtext);
return 1;
}
}
return 1;
}
{
if(dialogid==DIALOG_LOGIN)
{
if(response== 0)
{
SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen.");
Kick(playerid);
return 1;
}
else
{
if(!strlen(inputtext))
{
SendClientMessage(playerid,COLOR_RED,"Das Passwort war nicht lang genug");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account ist bereits Regestriert bitte geben sie das Passwort ein.","Login","Abbrechen");
return 1;
}
Login(playerid,inputtext);
return 1;
}
}
if(dialogid==DIALOG_REGISTER)
{
if(response== 0)
{
SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen.");
Kick(playerid);
return 1;
}
else
{
if(!strlen(inputtext))
{
SendClientMessage(playerid,COLOR_RED,"Das Passwort war nicht lang genug");
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Regeistrieren","Gib bitte das Passwort ein!","Register","Abbrechen");
return 1;
}
Register(playerid,inputtext);
return 1;
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
{
return 1;
}
stock Register(playerid,key[])
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
dini_Create(Spielerdatei);
dini_Set(Spielerdatei,"Passwort",key);
SendClientMessage(playerid,COLOR_RED,"Erfolgreich Regestriert");
dini_IntSet(Spielerdatei,"Level",0);
return 1;
}
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
dini_Create(Spielerdatei);
dini_Set(Spielerdatei,"Passwort",key);
SendClientMessage(playerid,COLOR_RED,"Erfolgreich Regestriert");
dini_IntSet(Spielerdatei,"Level",0);
return 1;
}
stock Login(playerid,key[])
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
{
SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
SendClientMessage(playerid,COLOR_RED,"Erfolgreich Eingelogt");
return 1;
}
else
{
SendClientMessage(playerid,COLOR_RED,"Falsches Passwort");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account ist bereits Regestriert bitte geben sie das Passwort ein.","Login","Abbrechen");
return 1;
}
}
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
{
SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
SendClientMessage(playerid,COLOR_RED,"Erfolgreich Eingelogt");
return 1;
}
else
{
SendClientMessage(playerid,COLOR_RED,"Falsches Passwort");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account ist bereits Regestriert bitte geben sie das Passwort ein.","Login","Abbrechen");
return 1;
}
}