Huhu,
ich bins mal wieder 
Ich habe gestern mit Textdraws gearbeitet, so.
Nun steht wenn man nicht im Auto ist, und wenn man im Auto ist KM/H:
Wenn man dann in ein Auto einsteigt überlappt sich das ;/
Bei OnGameModeInit
		for(new i=0; i<SLOTS; i++)
		{
			kmh[i] = TextDrawCreate(519.000000, 362.500000, "KM/H:");//519.000000, 362.500000
			TextDrawBackgroundColor(kmh[i], 255);
			TextDrawFont(kmh[i], 3);
			TextDrawLetterSize(kmh[i], 0.440000, 0.89999);
			TextDrawColor(kmh[i], COLOR_WHITE);
			TextDrawSetOutline(kmh[i], 0);
			TextDrawSetProportional(kmh[i], 1);
			TextDrawSetShadow(kmh[i], 1);
			TextDrawTextSize(kmh[i], 630.000000, 11.000000);
			TextDrawUseBox(kmh[i],1);
			TextDrawBoxColor(kmh[i],842150450);
			TextDrawBackgroundColor(kmh[i], 255);
			hoehe[i] = TextDrawCreate(519.000000, 374.000000, "Tank:");
			TextDrawBackgroundColor(hoehe[i], 255);
			TextDrawFont(hoehe[i], 3);
			TextDrawLetterSize(hoehe[i], 0.440000, 0.89999);
			TextDrawColor(hoehe[i], COLOR_WHITE);
			TextDrawSetOutline(hoehe[i], 0);
			TextDrawSetProportional(hoehe[i], 1);
			TextDrawSetShadow(hoehe[i], 1);
			TextDrawTextSize(hoehe[i], 630.000000, 11.000000);
			TextDrawUseBox(hoehe[i],1);
			TextDrawBoxColor(hoehe[i],842150450);
			TextDrawBackgroundColor(hoehe[i], 255);
			carleben[i] = TextDrawCreate(519.000000, 386.000000, "Fahrzeugs HP:");
			TextDrawBackgroundColor(carleben[i], 255);
			TextDrawFont(carleben[i], 3);
			TextDrawLetterSize(carleben[i], 0.440000, 0.89999);
			TextDrawColor(carleben[i], COLOR_WHITE);
			TextDrawSetOutline(carleben[i], 0);
			TextDrawSetProportional(carleben[i], 1);
			TextDrawSetShadow(carleben[i], 1);
			TextDrawTextSize(carleben[i], 630.000000, 11.000000);
			TextDrawUseBox(carleben[i],1);
			TextDrawBoxColor(carleben[i],842150450);
			TextDrawBackgroundColor(carleben[i], 255);
			tankart[i] = TextDrawCreate(519.000000, 343.000000, "Tankart:");
			TextDrawBackgroundColor(tankart[i], 255);
			TextDrawFont(tankart[i], 3);
			TextDrawLetterSize(tankart[i], 0.440000, 0.89999);
			TextDrawColor(tankart[i], COLOR_WHITE);
			TextDrawSetOutline(tankart[i], 0);
			TextDrawSetProportional(tankart[i], 1);
			TextDrawSetShadow(tankart[i], 1);
			TextDrawTextSize(tankart[i], 630.000000, 11.000000);
			TextDrawUseBox(tankart[i],1);
			TextDrawBoxColor(tankart[i],842150450);
			TextDrawBackgroundColor(tankart[i], 255);
Bei OnPlayerVehicleSpawn
public VehStateCheck(playerid)
{
	new Float:Speedo_X,Float:Speedo_Y,Float:Speedo_Z;
	new Float:Speedo_HP;
	for(new i=0; i<SLOTS; i++)
	{
	    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
		{
		    GetPlayerPos(i, Speedo_X, Speedo_Y, Speedo_Z);
			GetPlayerVehicleID(i);
			GetVehicleHealth(GetPlayerVehicleID(i), Speedo_HP);
			new veh = GetPlayerVehicleID(i);
			new str1[128],str2[128],str3[128],str4[128],str5[128];
			if(SpeedoON[i] == 0 && !IsANoTachoVehicle(veh))
			{
				TextDrawShowForPlayer(i, kmh[i]); TextDrawShowForPlayer(i, hoehe[i]); TextDrawShowForPlayer(i, carleben[i]); TextDrawShowForPlayer(i, tankart[i]);
				SpeedoON[i] = 1;
			}
			new Float:speed_x,Float:speed_y,Float:speed_z,Float:final_speed,final_speed_int;
   			GetVehicleVelocity(veh, speed_x, speed_y, speed_z);
			final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*136.666667; // 136.666667 = kmph  // 85.4166672= mph
			final_speed_int = floatround(final_speed,floatround_round);
			new kmh_anzahl = final_speed_int;
			format(str1,sizeof(str1),"Fahrzeug: ~y~%s",VehicleName[GetVehicleModel(GetPlayerVehicleID(i))-400]);
			if(kmh_anzahl >= 150)
			{
				format(str2,sizeof(str2),"km / h: ~g~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			else if(kmh_anzahl >= 90)
			{
                format(str2,sizeof(str2),"km / h: ~g~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			else if(kmh_anzahl >= 40)
			{
                format(str2,sizeof(str2),"km / h: ~g~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			else
			{
                format(str2,sizeof(str2),"km / h: ~g~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			new vehicleid = GetPlayerVehicleID(i);
			format(str3,sizeof(str3),"Tank: ~r~%d/%d", Gas[vehicleid],GetGasMax(GetVehicleModel(vehicleid)));
			TextDrawSetString(hoehe[i], str3);
			if(Speedo_HP >= 551)
			{
				format(str4,sizeof(str4),"Zustand: ~g~%.2f", Speedo_HP);
                TextDrawSetString(carleben[i], str4);
			}
			else if(Speedo_HP >= 361)
			{
                format(str4,sizeof(str4),"Zustand: ~y~%.2f", Speedo_HP);
                TextDrawSetString(carleben[i], str4);
			}
			else
			{
                format(str4,sizeof(str4),"Zustand: ~r~%.2f", Speedo_HP);
				TextDrawSetString(carleben[i], str4);
			}
			if(PlayerInfo[i][ptankart] == 1)
			{
				format(str5,sizeof(str5),"Tankart: Diesel");
				TextDrawSetString(tankart[i],str5);
			}
			if(PlayerInfo[i][ptankart] == 2)
			{
				format(str5,sizeof(str5),"Tankart: Benzin");
				TextDrawSetString(tankart[i],str5);
			}
			if(PlayerInfo[i][ptankart] == 3)
			{
				format(str5,sizeof(str5),"Tankart: Biogas");
				TextDrawSetString(tankart[i],str5);
			}
			if(PlayerInfo[i][ptankart] == 4)
			{
				format(str5,sizeof(str5),"Tankart: Kerosin");
				TextDrawSetString(tankart[i],str5);
			}
		}
	}
	for(new i=0; i<SLOTS; i++)
	{
		if(IsPlayerConnected(i))
		{
			new veh = GetPlayerVehicleID(i);
			if(!IsPlayerInAnyVehicle(i) && !IsANoTachoVehicle(veh))
			{
	            TextDrawHideForPlayer(i, kmh[i]); TextDrawHideForPlayer(i, hoehe[i]); TextDrawHideForPlayer(i, carleben[i]); TextDrawHideForPlayer(i,tankart[i]);
				SpeedoON[i] = 0;
			}
		}
	}
}
 
		 
		
		
	 
			
									
		