Hilfe !

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Habe das eingefügt
    RemoveBuildingForPlayer(playerid, 1261, 1408.6563, -1407.1719, 28.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1407.4375, -1436.5859, 14.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1405.7656, -1424.2500, 13.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 4239, 1407.9063, -1407.3984, 33.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1406.6797, -1405.3984, 14.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1411.3672, -1437.7656, 14.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1409.7969, -1429.2734, 14.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1411.6250, -1430.1328, 13.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1408.5313, -1425.3984, 14.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1409.8672, -1418.1328, 14.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1411.5703, -1416.5391, 12.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1409.1875, -1410.3281, 14.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1267, 1408.6563, -1407.1719, 28.6250, 0.25),
    RemoveBuildingForPlayer(playerid, 4757, 1404.1406, -1309.1328, 43.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 1266, 1371.4688, -1268.2188, 37.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1266, 1437.7344, -1295.5000, 36.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1430.8281, -1413.7656, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1430.7109, -1397.4453, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1422.2344, -1357.2891, 13.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1420.1172, -1356.8438, 13.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1426.7344, -1357.1797, 13.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1403.3750, -1342.4063, 15.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1403.3750, -1328.8672, 15.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1403.3750, -1299.2734, 17.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 4736, 1404.1406, -1309.1328, 43.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1425.9141, -1322.2734, 12.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1425.5313, -1320.5781, 13.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1415.6016, -1299.1875, 13.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1425.5703, -1317.9688, 13.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1425.8516, -1316.2266, 12.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 4738, 1435.7969, -1331.0469, 24.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1436.3906, -1322.8750, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1439.8594, -1323.7031, 13.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 1441.5547, -1323.3125, 12.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 1260, 1437.7344, -1295.5000, 36.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1417.0156, -1282.8906, 16.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 1260, 1371.4688, -1268.2188, 37.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1398.8906, -1250.6016, 16.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 1617, 1398.8906, -1250.6016, 25.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 4588, 1405.8750, -1254.7891, 34.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 1285, 1439.1484, -1246.6328, 12.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 1286, 1440.1641, -1246.6328, 12.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 1287, 1441.1250, -1246.6328, 12.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 1256, 1377.6719, -1228.8594, 13.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 1256, 1388.7656, -1228.8750, 13.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 1256, 1421.5469, -1228.8047, 13.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 1256, 1431.8672, -1228.7578, 13.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 1288, 1442.0625, -1246.6328, 12.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 1289, 1442.8281, -1246.6328, 12.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1405.1016, -1165.0938, 23.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 1286, 1442.5781, -1166.7734, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1285, 1441.5625, -1166.7734, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1287, 1443.5391, -1166.7734, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1288, 1444.4766, -1166.7734, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1289, 1445.2344, -1166.7734, 23.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1390.4297, -1156.4063, 23.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1390.6250, -1155.2656, 22.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1405.4219, -1164.0781, 22.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1372.5859, -1152.3203, 22.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1372.6328, -1153.4219, 23.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1411.9766, -1141.1016, 23.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1415.6953, -1145.2422, 23.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1367.9297, -1129.5391, 23.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1368.7734, -1120.5703, 23.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1370.8906, -1102.5781, 23.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1387.6406, -1132.2188, 23.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1397.2578, -1134.2734, 23.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1402.5234, -1135.3750, 23.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 638, 1404.2500, -1131.2109, 23.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1215, 1406.3438, -1138.5234, 23.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1380.5156, -1024.3359, 25.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1380.5156, -1009.6094, 26.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1385.6016, -984.9922, 33.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1385.7656, -981.3359, 33.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1385.8203, -994.6953, 31.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1385.8203, -989.6484, 31.3281, 0.25);
    RemoveBuildingForPlayer(playerid, 727, 1334.1641, -1051.3672, 26.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 727, 1319.6875, -1112.9063, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 727, 1327.9766, -1124.3438, 21.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1321.5234, -1374.4297, 12.5859, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1292.0000, -1374.2969, 12.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1300.5859, -1374.2969, 12.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1285, 1323.0391, -1286.7266, 13.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1286, 1324.0547, -1286.7266, 13.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1329.4766, -1374.4297, 12.5859, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1330.6016, -1340.9844, 6.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1349.9922, -1380.0703, 18.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1380.3516, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1355.9766, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1366.6875, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1349.9922, -1348.6719, 18.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1343.2578, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1326.6953, -1316.0078, 8.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1327.5938, -1333.6719, 6.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1332.0000, -1309.4297, 8.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1349.9922, -1314.2422, 18.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1305.1641, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1317.8906, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1331.6563, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1293.5625, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1354.9063, -1291.3906, 15.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 1287, 1325.0156, -1286.7266, 13.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1288, 1325.9531, -1286.7266, 13.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1289, 1326.7188, -1286.7266, 13.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1332.0625, -1281.4609, 15.5156, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1345.1641, -1269.2578, 16.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 1219, 1284.1797, -1239.6406, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1227, 1322.1875, -1235.8828, 13.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1219, 1332.8359, -1241.7188, 13.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1349.9922, -1252.3672, 18.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1255.0547, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1261.0156, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1267.1328, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1172, -1228.0391, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1094, -1215.3906, 15.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1349.9922, -1207.7266, 22.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.0469, -1208.2344, 16.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.1641, -1187.2891, 20.6484, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1349.9922, -1165.4688, 28.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1350.0000, -1170.2031, 23.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 5888, 1202.6719, -1098.0234, 27.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1338.5078, -1058.5156, 25.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1283, 1345.1250, -1131.0313, 25.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1351.2578, -1112.5781, 28.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1359.2734, -1070.8281, 30.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1360.5781, -1012.4063, 26.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1361.3828, -1006.9297, 32.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1362.5859, -992.6641, 27.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 716, 1369.0078, -965.5234, 32.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1179.3281, 59.3594, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1116.8438, 332.0547, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1163.5859, 373.2891, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1443.4063, 93.5234, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1617.6719, -80.7031, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1738.0313, -442.8750, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1606.4688, -698.2266, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1364.1328, -698.2266, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1154.5859, -480.1641, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3880, -1079.2031, -210.0781, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1606.4688, -698.2266, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1364.1328, -698.2266, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1154.5859, -480.1641, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1738.0313, -442.8750, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1079.2031, -210.0781, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1116.8438, 332.0547, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1163.5859, 373.2891, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1617.6719, -80.7031, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1179.3281, 59.3594, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 3879, -1443.4063, 93.5234, 0.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 4514, 440.0469, 587.4453, 19.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 4515, 604.5234, 352.5391, 19.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 4516, -141.3359, 468.6484, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 4517, -193.8281, 269.5078, 12.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 4518, 1694.3203, 395.1094, 31.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 4519, 2766.8359, 323.8594, 9.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 4520, 2766.7188, 603.6250, 9.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 4523, -1592.7813, 622.7813, 42.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 4524, -1141.7188, 1098.0547, 39.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 4527, -1009.5859, 943.8125, 35.4766, 0.25);
    CreateObject(1319, 1586.79, -1059.23, 23.68, 0.00, 0.00, 0.00);
    CreateObject(1319, 1353.51, -1113.67, 23.61, 0.00, 0.00, 0.00);
    CreateObject(1319, 1352.29, -1130.97, 23.44, 0.00, 0.00, 0.00);
    CreateObject(1319, 1347.83, -1131.40, 23.70, 0.00, 0.00, 0.00);
    CreateObject(1319, 1349.03, -1112.56, 23.56, 0.00, 0.00, 0.00);
    CreateObject(1319, 1351.72, -1097.04, 23.93, 0.00, 0.00, 0.00);
    CreateObject(1319, 1355.94, -1096.76, 23.78, 0.00, 0.00, 0.00);
    CreateObject(1319, 1359.12, -1081.73, 24.49, 0.00, 0.00, 0.00);
    CreateObject(1319, 1355.85, -1076.93, 25.81, 0.00, 0.00, 0.00);
    CreateObject(1319, 1361.85, -1069.91, 25.89, 0.00, 0.00, 0.00);
    CreateObject(1319, 1357.33, -1070.11, 25.63, 0.00, 0.00, 0.00);
    CreateObject(1319, 1358.62, -1058.79, 26.61, 0.00, 0.00, 0.00);
    CreateObject(1319, 1362.95, -1059.04, 26.72, 0.00, 0.00, 0.00);
    CreateObject(1319, 1358.88, -1052.60, 26.89, 0.00, 0.00, 0.00);
    CreateObject(1319, 1363.27, -1052.60, 26.88, 0.00, 0.00, 0.00);
    CreateObject(1319, 1358.94, -1049.83, 26.44, 0.00, 0.00, 0.00);
    CreateObject(1319, 1363.34, -1049.71, 26.55, 0.00, 0.00, 0.00);
    Der Error kommt
    Zeile (13316) : Unbekannte Variable : "playerid"
    Zeile (13317) : Unbekannte Variable : "playerid"
    Zeile (13318) : Unbekannte Variable : "playerid"
    Zeile (13319) : Unbekannte Variable : "playerid"
    Zeile (13320) : Unbekannte Variable : "playerid"
    Zeile (13321) : Unbekannte Variable : "playerid"
    Zeile (13322) : Unbekannte Variable : "playerid"
    Zeile (13323) : Unbekannte Variable : "playerid"
    Zeile (13324) : Unbekannte Variable : "playerid"
    Zeile (13325) : Unbekannte Variable : "playerid"
    Zeile (13326) : Unbekannte Variable : "playerid"
    Zeile (13327) : Unbekannte Variable : "playerid"
    Zeile (13328) : Unbekannte Variable : "playerid"
    Zeile (13330) : Unbekannte Variable : "playerid"
    Zeile (13331) : Unbekannte Variable : "playerid"
    Zeile (13332) : Unbekannte Variable : "playerid"
    Zeile (13333) : Unbekannte Variable : "playerid"
    Zeile (13334) : Unbekannte Variable : "playerid"
    Zeile (13335) : Unbekannte Variable : "playerid"
    Zeile (13336) : Unbekannte Variable : "playerid"
    Zeile (13337) : Unbekannte Variable : "playerid"
    Zeile (13338) : Unbekannte Variable : "playerid"
    Zeile (13339) : Unbekannte Variable : "playerid"
    Zeile (13340) : Unbekannte Variable : "playerid"
    Zeile (13341) : Unbekannte Variable : "playerid"
    Zeile (13342) : Unbekannte Variable : "playerid"


    26 Errors (Klammerfehler), 0 Warnungen
    Du hast Errors im Skript. Kompilierung abgebrochen

  • So wenn es noch 3 Leute sagen, hat er es denke ich verstanden.


    Nur zur Info:
    Man kann es Theoretisch in jedem CallBack ausführen, wo playerid definiert ist. Du könntest dir also auch nen eigenes schreiben und dann per Timer die Objekte löschen lassen.

  • Remove kommt bei OnPlayerConnect hin
    und die Objecte bei OnGameMode init also ich würde an deiner stelle CreateDynamicObject machen anstand CreateObject bei Dynamic object ladet dein script schneller die objecte als wie CreateObject