C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\pawno\include\m_tacho.inc(108) : error 055: start of function body without function header
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\pawno\include\m_tacho.inc(109) : error 010: invalid function or declaration
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\pawno\include\m_tacho.inc(113) : error 010: invalid function or declaration
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\pawno\include\m_tacho.inc(176) : warning 235: public function lacks forward declaration (symbol "Tachometer")
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\gamemodes\Deluxe.pwn(624) : error 021: symbol already defined: "Motor"
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\gamemodes\Deluxe.pwn(5035) : error 021: symbol already defined: "Beavis_OnPlayerConnect"
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\gamemodes\Deluxe.pwn(5635) : error 025: function heading differs from prototype
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\gamemodes\Deluxe.pwn(5864) : error 021: symbol already defined: "ocmdOnPlayerCommandText"
C:\Users\Dominik Binder\Desktop\Desktop\Deluxe Reallife\gamemodes\Deluxe.pwn(7416) : error 025: function heading differs from prototype
obwohl ich oben im include:
#if defined _mtacho_included
#endinput
#endif
#define _mtacho_included
und unten
#if defined _ALS_OnPlayerStateChange
#undef OnPlayerStateChange
#else
#define _ALS_OnPlayerStateChange
#endif
#define OnPlayerStateChange Mysterio_OnPlayerConnect
#if defined _ALS_OnGameModeInit
#undef OnGameModeInit
#else
#define _ALS_OnGameModeInit
#endif
#define OnGameModeInit Mysterio_OnGameModeInit
#if defined _ALS_OnPlayerKeyStateChange
#undef OnPlayerKeyStateChange
#else
#define _ALS_OnPlayerKeyStateChange
#endif
#define OnPlayerKeyStateChange Mysterio_OnPlayerKeyStateChange
#if defined _ALS_OnGameModeExit
#undef OnGameModeExit
#else
#define _ALS_OnGameModeExit
#endif
#define OnGameModeExit Mysterio_OnGameModeExit
#if defined _ALS_OnVehicleSpawn
#undef OnVehicleSpawn
#else
#define _ALS_OnVehicleSpawn
#endif
#define OnVehicleSpawn Mysterio_OnVehicleSpawn
#if defined _ALS_OnPlayerDisconnect
#undef OnPlayerDisconnect
#else
#define _ALS_OnPlayerDisconnect
#endif
#define OnPlayerDisconnect Mysterio_OnPlayerDisconnect
habe.. darum verstehe ich nicht, wieso diese errors kommen