Server Stürz ab wenn Jemand Connected!

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  • Hallo ihr Lieben,




    Ich habe ein Kleines oder auch Großes Problem!.
    Wenn Jemand(ich) auf meinen Server Connected Stürz die Server.exe ab?!?
    Kennt Jemand eine Beschreibliche Lösung?


    Ich habe das Plugin Crashdetect Rein gehauen und das kommt dabei Raus:


    Code
    [16:53:31] [16:53:31] Server Plugins[16:53:31] --------------[16:53:31]  Loading plugin: streamer[16:53:31] 
    *** Streamer Plugin v2.6.1 by Incognito loaded ***
    [16:53:31]   Loaded.[16:53:31]  Loading plugin: sscanf[16:53:31] 
    [16:53:31]  ===============================
    [16:53:31]       sscanf plugin loaded.     
    [16:53:31]    (c) 2009 Alex "Y_Less" Cole
    [16:53:31]  ===============================
    [16:53:31]   Loaded.[16:53:31]  Loading plugin: crashdetect[16:53:31]   CrashDetect v4.13 is OK.[16:53:31]   Loaded.[16:53:31]  Loaded 3 plugins.
    [16:53:31] [16:53:31] Filterscripts[16:53:31] ---------------[16:53:31]   Loading filterscript 'DT_DynamicCar.amx'...[16:53:32] 0[16:53:32]   Loaded 1 filterscripts.
    [16:53:34]   Filterscript 'DT_DynamicCar.amx' unloaded.[16:53:34] 0[16:53:34]   Filterscript 'DT_DynamicCar.amx' loaded.[16:53:34]   '53' Fraktionsfahrzeuge wurden geladen.[16:53:34] Pickups Max = 2048, Current Pickups = 518[16:53:34] _______________________________________[16:53:34] Approved - Life wurde erfolgreich geladen![16:53:34] Script BY Flash[16:53:34] _______________________________________[16:53:34]  [16:53:34] Number of vehicle models: 47[16:54:04] Incoming connection: 192.168.2.37:63412[16:54:04] [join] Syno has joined the server (0:192.168.2.37)[16:54:04] [debug] Server crashed while executing ApprovedLife.amx[16:54:04] [debug] AMX backtrace:[16:54:04] [debug] #0 native fclose () [004056c0] from samp-server.exe[16:54:04] [debug] #1 00001750 in ?? (0x0001d470) from ApprovedLife.amx[16:54:04] [debug] #2 0001d9d0 in ?? (0x00000000) from ApprovedLife.amx[16:54:04] [debug] #3 0001e314 in public REMOBJ_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:04] [debug] #4 native CallLocalFunction () [00471ef0] from samp-server.exe[16:54:04] [debug] #5 00009234 in public CB_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:04] [debug] #6 native CallLocalFunction () [00471ef0] from samp-server.exe[16:54:04] [debug] #7 000082ac in public Itter_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:04] [debug] #8 native CallLocalFunction () [00471ef0] from samp-server.exe[16:54:04] [debug] #9 00007800 in public Streamer_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:04] [debug] #10 00006d28 in public OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] Native backtrace:[16:54:05] [debug] #0 0049316b in ?? () from samp-server.exe[16:54:05] [debug] #1 004056cd in ?? () from samp-server.exe[16:54:05] [debug] #2 6e2a58ca in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #3 6e2a774f in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #4 6e2a0834 in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #5 6e2a591a in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #6 004721fe in ?? () from samp-server.exe[16:54:05] [debug] #7 004010b6 in ?? () from samp-server.exe[16:54:05] [debug] #8 6e2a58ca in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #9 6e2a774f in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #10 6e2a0834 in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #11 6e2a591a in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #12 004721fe in ?? () from samp-server.exe[16:54:05] [debug] #13 004010b6 in ?? () from samp-server.exe[16:54:05] [debug] #14 6e2a58ca in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #15 6e2a774f in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #16 6e2a0834 in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #17 6e2a591a in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #18 004721fe in ?? () from samp-server.exe[16:54:05] [debug] #19 004010b6 in ?? () from samp-server.exe[16:54:05] [debug] #20 6e2a58ca in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #21 6e2a774f in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #22 6e2a0834 in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #23 6e2a591a in ?? () from plugins\crashdetect.DLL[16:54:05] [debug] #24 0046c8d0 in ?? () from samp-server.exe[16:54:05] [debug] #25 00465e0f in ?? () from samp-server.exe[16:54:05] [debug] #26 00492b26 in ?? () from samp-server.exe[16:54:05] [debug] #27 77af1faf in ?? () from C:\Windows\SYSTEM32\ntdll.dll[16:54:05] [debug] #28 77a0f1ac in ?? () from C:\Windows\system32\kernel32.dll[16:54:05] [debug] #29 00492be1 in ?? () from samp-server.exe[16:54:05] [debug] #30 00484554 in ?? () from samp-server.exe[16:54:05] [debug] #31 458d5151 in ?? () from samp-server.exe[16:54:05] [debug] #32 15ff50f8 in ?? () from samp-server.exe[16:54:05] [debug] #33 004a60c4 in ?? () from samp-server.exe[16:54:05] [debug] Server crashed while executing ApprovedLife.amx[16:54:05] [debug] AMX backtrace:[16:54:05] [debug] #0 native fclose () [004056c0] from samp-server.exe[16:54:05] [debug] #1 00001750 in public Streamer_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] #2 00006d28 in public REMOBJ_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] #3 native CallLocalFunction () [00471ef0] from samp-server.exe[16:54:05] [debug] #4 00009234 in public CB_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] #5 native CallLocalFunction () [00471ef0] from samp-server.exe[16:54:05] [debug] #6 000082ac in public Itter_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] #7 native CallLocalFunction () [00471ef0] from samp-server.exe[16:54:05] [debug] #8 00007800 in public Streamer_OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] #9 00006d28 in public OnPlayerConnect (0x00000000) from ApprovedLife.amx[16:54:05] [debug] Native backtrace:[16:54:05] [debug] #0 77af1f70 in ?? () from C:\Windows\SYSTEM32\ntdll.dll[16:54:05] [debug] #1 77a0f1ac in ?? () from C:\Windows\system32\kernel32.dll[16:54:05] [debug] #2 00492be1 in ?? () from samp-server.exe[16:54:05] [debug] #3 0044e119 in ?? () from samp-server.exe[16:54:05] [debug] #4 00458a9c in ?? () from samp-server.exe[16:54:05] [debug] #5 0045b26a in ?? () from samp-server.exe[16:54:05] [debug] #6 77ae5e6c in ?? () from C:\Windows\SYSTEM32\ntdll.dll


    Dankeschön im Vorraus
    Beste Grüße
    Euer Syno.

  • {
    //PlayAudioStreamForPlayer(playerid,"http://killercho.tipido.net/willkommen.mp3");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    }


    Was bewirken diese zwei Klammern da?
    Mach die mal raus.

  • Habe ich Raus gemacht
    :)
    //edit Getestet es Schmiert wieder ab..


  • Diese zwei Klammern "leeren" den Chat. Es wird 5x nichts gesendet und somit sind 5 leere Zeilen im Chat

    Glaub keinem, der Dir sagt, dass Du nichts verändern kannst.
    Die, die das behaupten, haben nur vor der Veränderung Angst.
    Es sind dieselben, die erklären, es sei gut so, wie es ist.
    Und wenn Du etwas ändern willst, dann bist Du automatisch Terrorist (Die Ärzte - Deine Schuld)

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