Moin,
im Login-Fenster soll der Player immer wo anders hinschauen.
Leider bleibt er bei dem Standart. (damit meine ich den Strand)
Unter OnPlayerConnect:
LoginZufallBild(playerid);
.
forward LoginZufallBild(playerid);
public LoginZufallBild(playerid)
{
new Fall = random(9);
if(Fall == 0){SetPlayerCameraPos(playerid,1473.3173,-1660.9601,64.0923); SetPlayerCameraLookAt(playerid,1550.1021,-1675.7664,15.2605); SetPlayerPos(playerid,1550.1021,-1675.7664,5.2605);}
else if(Fall == 1){SetPlayerCameraPos(playerid,1473.3173,-1660.9601,64.0923); SetPlayerCameraLookAt(playerid,1509.7351,-1554.6082,13.5766); SetPlayerPos(playerid,1509.7351,-1554.6082,3.5766);}
else if(Fall == 2){SetPlayerCameraPos(playerid,1234.4061,-920.2399,43.9688); SetPlayerCameraLookAt(playerid,1215.5883,-916.3632,42.9219); SetPlayerPos(playerid,1215.5883,-916.3632,32.9219);}
else if(Fall == 3){SetPlayerCameraPos(playerid,1046.1188,-1739.0284,37.5469); SetPlayerCameraLookAt(playerid,1095.4829,-1796.1761,13.6042); SetPlayerPos(playerid,1095.4829,-1796.1761,3.6042);}
else if(Fall == 4){SetPlayerCameraPos(playerid,1040.3531,-969.1296,47.5234); SetPlayerCameraLookAt(playerid,1159.8936,-947.1271,43.0269); SetPlayerPos(playerid,1159.8936,-947.1271,33.0269);}
else if(Fall == 5){SetPlayerCameraPos(playerid,1350.7292,-925.5828,49.4986); SetPlayerCameraLookAt(playerid,1349.6624,-1236.7063,12.9399); SetPlayerPos(playerid,1349.6624,-1236.7063,2.9399);}
else if(Fall == 6){SetPlayerCameraPos(playerid,642.9772,-1193.8787,64.6901); SetPlayerCameraLookAt(playerid,595.4556,-1239.0215,17.5621); SetPlayerPos(playerid,595.4556,-1239.0215,10.5621);}
else if(Fall == 7){SetPlayerCameraPos(playerid,704.9832,-1572.9395,14.8984); SetPlayerCameraLookAt(playerid,1519.5128,-1364.5171,190.8017); SetPlayerPos(playerid,1519.5128,-1364.5171,180.8017);}
else{SetPlayerCameraPos(playerid,1218.9008,-938.9128,92.1985); SetPlayerCameraLookAt(playerid,1218.9008,-938.9128,42.1985); SetPlayerPos(playerid,1218.9008,-938.9128,30.1985);}
return 1;
}
Auch wenn ich normal unter OnPlayerConnect SetPlayerCameraPos nutze, funktioniert es nicht.