Ich habe folgendes Problem das wenn ich mir was ingame Kaufe wird der geld wert von 1500$ zwar abgezogen dann aber nicht gespeichert und somit wieder auf 1500$ gesetzt.
So sieht es aus:
savePlayer(playerid)
{
	if(sInfo[playerid][eingeloggt]==0)return 1;
	//speichern level,money
	new query[128];
	format(query,sizeof(query),"UPDATE user SET level= '%i', money= '%i', alevel= '%i', fraktion= '%i', rang= '%i' WHERE `id` ='%i'",sInfo[playerid][level],GetPlayerMoney(playerid),sInfo[playerid][alevel],sInfo[playerid][fraktion],sInfo[playerid][rang],sInfo[playerid][db_id]);
	mysql_function_query(dbhandle,query,false,"","");    
	return 1;
}
resetPlayer(playerid)
{
	for(new i=0; i<sizeof(sInfo[]); i++)
	{
		sInfo[playerid][playerInfo:i]=0;
		loadPlayerCars(playerid);
	}
	return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
	for(new i=0; i<sizeof(aInfo); i++)
	{
		if(aInfo[i][id_x]==0)continue;
		if(aInfo[i][besitzer]!=sInfo[playerid][db_id])continue;
		GetVehiclePos(aInfo[i][id_x],aInfo[i][c_x],aInfo[i][c_y],aInfo[i][c_z]);
		GetVehicleZAngle(aInfo[i][id_x],aInfo[i][c_r]);
		new query[128];
		format(query,sizeof(query),"UPDATE autos SET x='%f', y='%f', z='%f', r='%f' WHERE id='%i' ",aInfo[i][c_x],aInfo[i][c_y],aInfo[i][c_z],aInfo[i][c_r],aInfo[i][db_id]);
		mysql_function_query(dbhandle,query,false,"","");
		DestroyVehicle(aInfo[i][id_x]);
		aInfo[i][id_x]=0;
		break;
	}
	resetPlayer(playerid);
	savePlayer(playerid);
	loadPlayerCars(playerid);
	return 1;
}
Das hier gehört auch noch dazu:
SetPlayerMoney(playerid,money)
{
	ResetPlayerMoney(playerid);
	GivePlayerMoney(playerid,money);
	return 1;
}
public OnPasswordResponse(playerid)
{
	new num_rows,num_fields;
	cache_get_data(num_rows,num_fields,dbhandle);
	if(num_rows==1)
	{
		//passwort Richtig
		sInfo[playerid][eingeloggt] = 1;
		sInfo[playerid][level] = cache_get_field_content_int(0,"level",dbhandle);
		SetPlayerScore(playerid,sInfo[playerid][level]);
		sInfo[playerid][db_id] = cache_get_field_content_int(0,"id",dbhandle);
		SetPlayerMoney(playerid,cache_get_field_content_int(0,"money",dbhandle));
		sInfo[playerid][alevel] = cache_get_field_content_int(0,"alevel",dbhandle);
		sInfo[playerid][fraktion] = cache_get_field_content_int(0,"fraktion",dbhandle);
		sInfo[playerid][rang] = cache_get_field_content_int(0,"rang",dbhandle);
		//autosladen:
		loadPlayerCars(playerid);
	}
	else
	{
		//Passwort Falsch
		SendClientMessage(playerid,grün,"Du hast dein Passwort falsch eingetippt. Versuche es nochmal!");
		ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Gibt bitte dein Passwort ein:","Anmelden","Abbrechen");
	}
	return 1;
}
		
		
		
	