Autohaus möchte einfach nicht gehen, bitte um Hilfe

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  • Halo an alle die dies lesen,
    ich habe schon seit längeren ein großes Problem aus meinen Server.
    Mein Autohaus-System will einfach nicht gehen.
    Wenn ich mir ein Auto kaufe, funktonieren die Befehle wie z.b. /carlock usw. nicht mehr, da kommt immer "Server Unknown Comand"
    anschließend wenn ich reloage, kommt kein Login-Fenster mehr.


    Ich hoffe mir kann ürgendwer helfen, bin für jeden Tipp, der den Fehler behebn könnte dankbar.


    Hier mein Autohaus-System :

    #define MaxVeh 5 //Anzahl Möglicher Fahrzeuge pro Person! Achtung nicht zu hoch setzten! Das verbraucht Speicher und kann über das Carlimit hinausschiessen!
    #define AUTOHAUSER 6 //Anzahl der Autohäuser
    #define MAXPARKPLATZE 4 //Anzahl Parkplätze




    new SideL, SideR, Dtc_Info[AUTOHAUSER];
    new dtc_AutohausCar[MAX_PLAYERS], dtc_AutohausCat[MAX_PLAYERS], dtc_AutohausSCar[MAX_PLAYERS];
    new Dtc_PlayerHaveCar[MAX_PLAYERS][MaxVeh];
    new Dtc_PlayerKey[MAX_PLAYERS];
    new RadZahl[AUTOHAUSER];
    new Dtc_Carlock[700];
    new Text: CarKauf[MAX_PLAYERS];




    enum dtcCarModell
    {
    dtc_Autohaus,
    dtc_CarModel,
    dtc_CarPreis
    };



    new dtcKaufliste[][dtcCarModell] =
    {
    //0 = Bike Autohaus
    {0,462,5000}, //Faggio
    {0,581,70000}, //BF-400
    {0,521,80000}, //FCR-900
    {0,463,60000}, //Freeway
    {0,461,90000}, //PCJ-600
    {0,468,20000}, //Sanchez
    {0,586,20000}, //Wayfarer
    {0,522,120000}, //NRG



    //1 = Vip Autohaus
    //{1,486,100000}, //DOZER
    //{1,494,130000}, //Hotring Racer
    //{1,502,100000}, //Hotring Racer1
    //{1,503,100000}, //Hotring Racer2
    //{1,504,100000}, //Bloodring Racer
    {1,495,104000}, //Sandking
    //{1,444,110000}, //MonsterTruck
    {1,531,50000}, //Farmtraktor
    {1,508,80000}, //Journey
    {1,539,10000}, //Vortex
    {1,509,500}, //BIKE
    {1,510,500}, //BIKR
    //{1,556,100000}, //MonsterA
    //{1,557,100000}, //MonsterB
    {1,434,80000}, //Hotknife
    {1,530,50000}, //Stabler
    {1,571,50000}, //KART
    {1,572,50000}, //MOWER
    {1,573,150000}, //Dune
    {1,574,50000}, //Sweeper
    {1,583,100000}, //TUG
    //{1,488,100000}, //SAN NEWS HELI
    {1,471,24000}, //Quat
    {1,516,40000}, //Nebula
    {1,529,35000}, //Willard
    //{1,544,12200}, //Feuerwehrwagen
    {1,546,10300}, //Intruder
    {1,549,14200}, //Tampa
    {1,551,15200}, //Merit
    {1,568,100000}, //Bandito
    {1,576,120800}, //Tornado
    {1,580,45500}, //Stefford
    {1,603,12000}, //Phoenix
    {1,409,135000}, //Stretch
    {1,541,265000}, //Bullet
    {1,411,100000}, //Infernus
    {1,457,185000}, //Caddy
    {1,424,305000}, //BF Injection
    {1,565,100000}, //Flash
    {1,403,74000}, //Linerunner
    {1,514,68000}, //Tanker
    {1,515,55000}, //Roadtrain
    {1,470,44500}, //Patriot



    // 2 = Biliges Autohaus
    {2,467,6000}, //Oceanic
    {2,536,10000}, //Blade
    {2,534,7000}, //Remigton
    {2,567,12000}, //Savanna
    {2,535,27000}, //Slamvan
    {2,412,7500}, //Voodo
    {2,426,30000}, //Premier
    {2,421,30000}, // Washington
    {2,518,10000}, //Buccanee
    {2,542,5000}, //Clover
    {2,496,7500}, //Blistac
    {2,587,12000}, //Euros
    {2,439,15000}, //Stallion
    {2,550,12000}, //Sunrise
    {2,540,11000}, //Vincent
    {2,404,9500}, //Peren
    {2,413,15000}, //Pony
    {2,458,12500}, //Solair
    {2,479,12500}, //Regina
    {2,440,25200}, //Rumpo
    {2,423,15200}, //Eiswagen (Mrwhoop)
    {2,483,14100}, //Camper
    {2,500,12500}, //Mesa
    {2,508,45600}, //Journey
    {2,554,35000}, //Yosemite
    {2,561,35700}, //Startum
    {2,489,23000}, //Rancher
    {2,543,15000}, //Sadler
    {2,442,10000}, //Leichenwagen
    {2,527,6000}, //Cadrona



    // Luxus Autohaus
    {3,533,70000}, //Feltzer
    {3,579,57000}, //Huntley
    {3,507,55000}, //Elegant
    {3,419,12000}, //Esperant
    {3,526,95500}, //Fortune
    {3,602,74000}, //Alpha
    {3,400,23000}, //Landstal
    {3,545,12000}, //Hustler
    {3,405,13000}, //Sentinel
    {3,445,16500}, //Admiral
    {3,475,15400}, //Sabre
    {3,409,1200000}, //Stretch
    {3,562,185000}, //Elegy
    {3,560,205000}, //Sultan
    {3,429,110000}, //Banshee
    {3,402,100000}, //Buffalo
    {3,541,1000000}, //Bullet
    {3,411,1000000}, //Infernus
    {3,415,240000}, //Cheetah
    {3,589,170000}, //Club
    {3,559,150000}, //Jester
    {3,603,120000}, //Phönix
    {3,506,250000}, //Supergt
    {3,451,330000}, //Turismo
    {3,558,180000}, //Uranus
    {3,480,140000}, //Comet
    {3,477,210000}, //Zr350
    {3,565,150000}, //flash
    {3,482,15000}, //burrito
    {3,494,3000000}, //hotring
    {3,502,3000000}, //hotring
    {3,503,3000000}, //hotring
    {3,495,1000000}, //sandking
    {3,568,220000}, //Bandito
    {3,580,50000}, //stafford



    //2 = LS AIRPORT (Flugzeuge & Helikopter)
    {4,487,600000}, //Maverick
    {4,469,300000}, //Spearrow
    {4,511,200000}, //Beagle
    {4,593,150000}, //Dodo
    {4,513,150000}, //Stunt Flugzeug
    {4,563,400000}, //Raindance
    {4,519,1000000}, //Shamal



    // Boots Autohaus
    //{5,430,600}, //Predator
    {5,446,812000}, //Squallo
    {5,452,452000}, //Speeder
    {5,453,50000}, //Reefer
    {5,454,380000}, //Tropic
    {5,484,577000}, //Marquis
    {5,472,75000}, //Coastguard
    {5,473,100000}, //Dinghy
    {5,493,665000} //Jetmax
    };



    new Float:DtcParkPlatz[AUTOHAUSER][MAXPARKPLATZE][6] = {
    {//Bike Autohaus
    {2471.7231, -1558.3952, 23.5809, 0.0},
    {2474.7231, -1558.3952, 23.5751, 0.0},
    {2477.7231, -1558.3952, 23.5771, 0.0},
    {2480.7231, -1558.3952, 23.5921, 0.0}
    },
    {//Vipautohaus
    {1358.6565,-1677.0625,14.2140, 0.0},
    {1352.7611,-1635.9846,14.1316, 0.0},
    {1358.8470,-1625.9791,14.2096, 0.0},
    {1374.1926,-1667.9106,13.8534, 0.0}
    },
    {//LS Biliges Autohaus
    {2148.0617, -1138.3233, 25.1975, 270.0},
    {2148.5222, -1143.1345, 24.6887, 270.0},
    {2147.8491, -1148.3714, 24.1134, 270.0},
    {2147.5104, -1152.7818, 23.6500, 270.0}
    },
    {//LS Luxus Autohaus
    {743.0629, -1334.0764, 13.2483, 180.0},
    {748.0629, -1334.0764, 13.2708, 180.0},
    {753.0629, -1334.0764, 13.2483, 180.0},
    {758.0629, -1334.0764, 13.2708, 180.0}
    },
    {//LS AIRPORT
    {1725.5981,-2414.4631,13.5547,91.2938},
    {1648.4031,-2413.2231,13.5547,91.2938},
    {1566.8810,-2416.3340,13.5547,89.3299},
    {1899.1111,-2374.5435,13.8934,270.3974}
    },
    {//LS Boots Autohaus
    {-143.5681,-1820.9989,-0.6451,257.6810},
    {-139.4363,-1802.0128,-0.5331,258.8536},
    {-135.3319,-1779.2094,-0.5934,258.2228},
    {-131.6279,-1757.7664,-0.6196,259.0080}
    }
    };





    new Float:DtcSonstiges[AUTOHAUSER][5][4] =
    {
    {// Bike Autohaus
    {2471.0097, -1542.7354, 24.1628, 0.0}, // Info Zeichen etc.
    {2475.3952, -1537.1600, 28.6523, 340.2388}, // LiveView Car
    {2472.8505, -1533.2855, 29.0964, 0.0}, // LiveView Cam
    {2468.4548, -1534.1237, 29.1007, 0.0}, // LiveView Player
    {2470.8825, -1544.0834, 24.0406, 178.5745} // LiveView Player Exit
    },
    {// VIPAutohaus
    {55.8692, -309.8162, 1.6051, 98.6395}, // Info Zeichen etc.
    {2475.3952, -1537.1600, 28.6523, 340.2388}, // LiveView Car
    {2472.8505, -1533.2855, 29.0964, 0.0}, // LiveView Cam
    {2468.4548, -1534.1237, 29.1007, 0.0}, // LiveView Player
    {1360.0192, -1658.7026, 13.3828, 272.6918} // LiveView Player Exit
    },
    {//LS Biliges Autohaus
    {2131.7124, -1151.0965, 24.0838, 0.0}, // Info Zeichen etc.
    {2131.7192, -1163.0882, 27.8755, 301.3163}, // LiveView Car
    {2133.0817, -1156.3632, 28.1484, 0.0}, // LiveView Cam
    {2133.0031, -1154.4589, 28.1484, 0.0}, // LiveView Player
    {2131.7634, -1148.4149, 24.3788, 359.2809} // LiveView Player Exit
    },
    {//LS Luxus Autohaus
    {750.7259, -1356.9744, 13.5000, 0.0}, // Info Zeichen etc.
    {740.5779, -1365.2796, 25.4192, 225.3830}, // LiveView Car
    {741.2583, -1370.9835, 25.6922, 0.0}, // LiveView Cam
    {741.7747, -1376.3156, 25.6922, 0.0}, // LiveView Player
    {753.6887, -1338.2799, 13.5320, 14.7941} // LiveView Player Exit
    },
    {//LS AIRPORT
    {1774.7336,-2433.5491,13.5547,252.3329}, // Info Zeichen etc.
    {1765.1451,-2286.7554,26.7960,313.5673}, // LiveView Car
    {1765.4340,-2271.0989,31.0900,181.3627}, // LiveView Cam
    {1765.4340,-2271.0989,31.0900,181.3627}, // LiveView Player
    {1778.3945,-2432.7996,13.5547,171.6871} // LiveView Player Exit
    },
    {//LS Boots Autohaus
    {-207.0457,-1778.9010,1.8197,83.5860}, // Info Zeichen etc.
    {-224.6904,-1877.9922,-0.4114,42.8227}, // LiveView Car
    {-246.4832, -1887.0842, 23.2854, 0.0}, // LiveView Cam
    {-201.7943,-1778.6981,1.8197,262.2440}, // LiveView Player
    {-201.7943,-1778.6981,1.8197,262.2440} // LiveView Player Exit
    }
    };




    enum dtc_PlayerCar
    {
    CarId,
    CarOwner[MAX_PLAYER_NAME],
    CarModel,
    Float:CarPos_x,
    Float:CarPos_y,
    Float:CarPos_z,
    Float:CarRotate,
    CarNitro,
    CarHyd,
    CarWheel,
    CarAusp,
    CarSideL,
    CarSideR,
    CarFB,
    CarRB,
    CarSpoiler,
    CarRoof,
    CarHood,
    CarVents,
    CarLamps,
    CarPJ,
    CarC1,
    CarC2,
    CarPreis,
    CarArrest,
    Plate[9],
    };
    new PlayerCar[MAX_PLAYERS][MaxVeh][dtc_PlayerCar];



    new CarName[][] =
    {
    "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
    "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
    "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
    "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
    "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
    "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
    "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
    "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
    "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
    "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
    "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
    "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
    "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
    "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
    "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
    "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
    "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
    "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
    "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
    "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
    "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
    "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum",
    "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
    "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
    "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
    "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
    "Police Car", "Police Car", "Police Ranger", "Picador", "#", "Alpha",
    "Phoenix", "2. Gebrauchtwagen", "1. Gebrauchtwagen", "Luggage", "Luggage", "Stairs", "Boxville",
    "Tiller", "Utility Trailer"
    };



    OnPlayerConnect



    /*for(new i = 0; i < AUTOHAUSER; i++)
    {
    SetPlayerMapIcon(playerid, 30+i, DtcSonstiges[0][0],DtcSonstiges[0][1],DtcSonstiges[0][2], 55, COLOR_YELLOW);
    }*/





    dtc_AutohausCar[playerid] = 0;
    dtc_AutohausCat[playerid] = 2000;
    dtc_AutohausSCar[playerid] = 0;
    Dtc_PlayerKey[playerid] = 0;
    for(new i = 0; i < MaxVeh; i++)
    {
    Dtc_PlayerHaveCar[playerid] = 0;
    }
    OnPlayerCarLogin(playerid);
    for(new i = 0; i < 700; i++)
    {
    if(Dtc_Carlock)
    {
    SetVehicleParamsForPlayer(i,playerid,0,1);
    }
    }



    Function OnPlayerPickUpPickup(playerid,pickupid)



    for(new x = 0; x < AUTOHAUSER;x++)
    {
    if(PlayerToPoint(1.5, playerid, DtcSonstiges[x][0][0],DtcSonstiges[x][0][1],DtcSonstiges[x][0][2]) && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]] || pickupid == Dtc_Info[x] && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    TogglePlayerControllable(playerid, 0);
    SetPlayerVirtualWorld(playerid,55+playerid);
    new string[246];
    dtc_AutohausCar[playerid] = 0;
    dtc_AutohausCat[playerid] = x;
    new c1 = random(120);
    new c2 = random(120);
    new car;
    new preis;
    for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
    {
    if(car == 0 && dtcKaufliste[ah][dtc_Autohaus] == x)
    {
    car = dtcKaufliste[ah][dtc_CarModel];
    preis = dtcKaufliste[ah][dtc_CarModel];
    }
    }
    SetPlayerCameraPos(playerid, DtcSonstiges[x][2][0],DtcSonstiges[x][2][1],DtcSonstiges[x][2][2]);
    SetPlayerCameraLookAt(playerid, DtcSonstiges[x][1][0],DtcSonstiges[x][1][1],DtcSonstiges[x][1][2]);
    dtc_AutohausSCar[playerid] = CreateVehicle(car, DtcSonstiges[x][1][0],DtcSonstiges[x][1][1],DtcSonstiges[x][1][2],DtcSonstiges[x][1][3],c1,c2,-1);
    SetPlayerPos(playerid, DtcSonstiges[x][3][0],DtcSonstiges[x][3][1],DtcSonstiges[x][3][2]);
    SetVehicleVirtualWorld(dtc_AutohausSCar[playerid],55+playerid);
    format(string,sizeof(string),"~r~---------- AUTOHAUS ----------~n~~g~Fahrzeug: ~w~%s~n~~g~Preis: ~w~$%d~n~~b~Auswaehlen:~n~~w~ <Num 4<~b~&~w~>Num 6> ~n~~b~Kaufen:~w~ Enter ~n~~b~Abbrechen:~w~ Tab",CarName[car-400],preis);
    if(!CarKauf[playerid])
    {
    CarKauf[playerid] = TextDrawCreate(200,310,string);
    TextDrawAlignment(CarKauf[playerid],1);
    TextDrawUseBox(CarKauf[playerid],1);
    TextDrawBoxColor(CarKauf[playerid],0x000000FF);
    TextDrawSetOutline(CarKauf[playerid],1);
    TextDrawBackgroundColor(CarKauf[playerid],COLOR_BLACK);
    TextDrawSetOutline(CarKauf[playerid],1);
    TextDrawFont(CarKauf[playerid], 2);
    //TextDrawSetProportional(CarKauf[playerid], 2);
    TextDrawTextSize(CarKauf[playerid],450,410);
    TextDrawShowForPlayer(playerid,CarKauf[playerid]);
    }
    else
    {
    TextDrawHideForPlayer(playerid,CarKauf[playerid]);
    TextDrawSetString(CarKauf[playerid],string);
    TextDrawShowForPlayer(playerid,CarKauf[playerid]);
    }
    }
    else if(PlayerToPoint(1.5, playerid, DtcSonstiges[x][0][0],DtcSonstiges[x][0][1],DtcSonstiges[x][0][2]) && Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]] || pickupid == Dtc_Info[x] && Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    new mv = MaxVeh;
    if(mv > 1)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du besitzt schon ein Fahrzeug mit deinem Ausgewählten Schlüssel !");
    SendClientMessage(playerid, COLOR_GREY, " Verkaufe es mit /carsell oder wechsel den Schlüssel mit /carkey !");
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, " Du besitzt schon ein Fahrzeug! Verkaufe es mit /carsell");
    }
    }
    }




    OnPlayerKeyStateChange



    if(dtc_AutohausCat[playerid] != 2000)
    {
    new autohaus = dtc_AutohausCat[playerid];
    new AhCars;
    for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
    {
    if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
    {
    AhCars ++;
    }
    }
    if(newkeys == KEY_ANALOG_RIGHT || newkeys == KEY_LOOK_RIGHT) //right (6 Numpad/e)
    {
    new carid = dtc_AutohausCar[playerid] +1;
    if(carid >= AhCars)
    {
    carid = 0;
    }
    new car,preis,counter;
    for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
    {
    if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
    {
    if( counter == carid)
    {
    car = dtcKaufliste[ah][dtc_CarModel];
    preis = dtcKaufliste[ah][dtc_CarPreis];
    }
    counter ++;
    }
    }
    new c1 = random(120);
    new c2 = random(120);
    DestroyVehicle(dtc_AutohausSCar[playerid]);
    dtc_AutohausSCar[playerid] = CreateVehicle(car, DtcSonstiges[autohaus][1][0],DtcSonstiges[autohaus][1][1],DtcSonstiges[autohaus][1][2],DtcSonstiges[autohaus][1][3],c1,c2,-1);
    SetVehicleVirtualWorld(dtc_AutohausSCar[playerid],55+playerid);
    new string[246];
    TextDrawHideForPlayer(playerid,CarKauf[playerid]);
    TextDrawDestroy(CarKauf[playerid]);
    format(string,sizeof(string),"~r~---------- AUTOHAUS ----------~n~~g~Fahrzeug: ~w~%s~n~~g~Preis: ~w~$%d~n~~b~Auswaehlen:~n~~w~ <Num 4<~b~&~w~>Num 6> ~n~~b~Kaufen:~w~ Enter ~n~~b~Abbrechen:~w~ Tab",CarName[car-400],preis);
    CarKauf[playerid] = TextDrawCreate(200,310,string);
    TextDrawAlignment(CarKauf[playerid],1);
    TextDrawUseBox(CarKauf[playerid],1);
    TextDrawBoxColor(CarKauf[playerid],0x000000FF);
    TextDrawBackgroundColor(CarKauf[playerid],COLOR_BLACK);
    TextDrawSetOutline(CarKauf[playerid],1);
    TextDrawFont(CarKauf[playerid], 2);
    //TextDrawSetProportional(CarKauf[playerid], 2);
    TextDrawTextSize(CarKauf[playerid],450,410);
    TextDrawShowForPlayer(playerid,CarKauf[playerid]);
    dtc_AutohausCar[playerid] = carid;
    }
    if(newkeys == KEY_ANALOG_LEFT || newkeys == KEY_LOOK_LEFT) //left (4 Numpad/q)
    {
    new carid = dtc_AutohausCar[playerid] -1;
    if(carid < 0)
    {
    carid = AhCars;
    }
    new car,preis,counter;
    for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
    {
    if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
    {
    if( counter == carid)
    {
    car = dtcKaufliste[ah][dtc_CarModel];
    preis = dtcKaufliste[ah][dtc_CarPreis];
    }
    counter ++;
    }
    }
    new c1 = random(120);
    new c2 = random(120);
    DestroyVehicle(dtc_AutohausSCar[playerid]);
    dtc_AutohausSCar[playerid] = CreateVehicle(car, DtcSonstiges[autohaus][1][0],DtcSonstiges[autohaus][1][1],DtcSonstiges[autohaus][1][2],DtcSonstiges[autohaus][1][3],c1,c2,-1);
    SetVehicleVirtualWorld(dtc_AutohausSCar[playerid],55+playerid);
    new string[246];
    TextDrawHideForPlayer(playerid,CarKauf[playerid]);
    TextDrawDestroy(CarKauf[playerid]);
    format(string,sizeof(string),"~r~---------- AUTOHAUS ----------~n~~g~Fahrzeug: ~w~%s~n~~g~Preis: ~w~$%d~n~~b~Auswaehlen:~n~~w~ <Num 4<~b~&~w~>Num 6> ~n~~b~Kaufen:~w~ Enter ~n~~b~Abbrechen:~w~ Tab",CarName[car-400],preis);
    CarKauf[playerid] = TextDrawCreate(200,310,string);
    TextDrawAlignment(CarKauf[playerid],1);
    TextDrawUseBox(CarKauf[playerid],1);
    TextDrawBoxColor(CarKauf[playerid],0x000000FF);
    TextDrawSetOutline(CarKauf[playerid],1);
    TextDrawBackgroundColor(CarKauf[playerid],COLOR_BLACK);
    TextDrawFont(CarKauf[playerid], 2);
    //TextDrawSetProportional(CarKauf[playerid], 2);
    TextDrawTextSize(CarKauf[playerid],450,410);
    TextDrawShowForPlayer(playerid,CarKauf[playerid]);
    dtc_AutohausCar[playerid] = carid;
    }
    if(newkeys == 16)//Enter
    {
    new carid = dtc_AutohausCar[playerid];
    new car,preis,counter;
    for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
    {
    if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
    {
    if( counter == carid)
    {
    car = dtcKaufliste[ah][dtc_CarModel];
    preis = dtcKaufliste[ah][dtc_CarPreis];
    }
    counter ++;
    }
    }
    if(GetPlayerMoney(playerid) < preis){SendClientMessage(playerid,COLOR_GREY,"Du hast nicht genug Geld um dieses Fahrzeug zu kaufen!");} else {OnPlayerBuyCar(playerid,car,preis,autohaus);}
    //ResetPlayer
    DestroyVehicle(dtc_AutohausSCar[playerid]);
    SetPlayerPos(playerid, DtcSonstiges[autohaus][4][0],DtcSonstiges[autohaus][4][1],DtcSonstiges[autohaus][4][2]);
    SetPlayerFacingAngle(playerid,DtcSonstiges[autohaus][4][3]);
    dtc_AutohausCar[playerid] = 0;
    dtc_AutohausCat[playerid] = 2000;
    SetPlayerVirtualWorld(playerid,0);
    TextDrawHideForPlayer(playerid,CarKauf[playerid]);
    TextDrawDestroy(CarKauf[playerid]);
    TogglePlayerControllable(playerid,1);
    SetCameraBehindPlayer(playerid);
    }
    if(newkeys == KEY_ACTION) //Tab
    {
    //ResetPlayer
    DestroyVehicle(dtc_AutohausSCar[playerid]);
    SetPlayerPos(playerid, DtcSonstiges[autohaus][4][0],DtcSonstiges[autohaus][4][1],DtcSonstiges[autohaus][4][2]);
    SetPlayerFacingAngle(playerid,DtcSonstiges[autohaus][4][3]);
    dtc_AutohausCar[playerid] = 0;
    dtc_AutohausCat[playerid] = 2000;
    SetPlayerVirtualWorld(playerid,0);
    TextDrawHideForPlayer(playerid,CarKauf[playerid]);
    TextDrawDestroy(CarKauf[playerid]);
    TogglePlayerControllable(playerid,1);
    SetCameraBehindPlayer(playerid);
    }
    }




    public OnGameModeInit()



    /*for(new i = 0; i < AUTOHAUSER; i++)
    {
    Dtc_Info = CreatePickup(1210, 2, DtcSonstiges[0][0],DtcSonstiges[0][1],DtcSonstiges[0][2],0);
    }*/




    public OnGameModeExit()



    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    OnPlayerCarUpdate(i);
    PlayerUpdate(i);
    gPlayerLogged = 0;
    DisablePlayerCheckpoint(i);
    }
    }
    for(new i = 0; i < AUTOHAUSER; i++)
    {
    DestroyPickup(Dtc_Info);
    }




    ------------------------------------------------------------------------------------------------------------------



    Function SetParkPlatz(playerid,Autohaus)
    {
    if(IsPlayerConnected(playerid) && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    if(Autohaus < AUTOHAUSER)
    {
    PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_x] = DtcParkPlatz[Autohaus][RadZahl[Autohaus]][0];
    PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_y] = DtcParkPlatz[Autohaus][RadZahl[Autohaus]][1];
    PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_z] = DtcParkPlatz[Autohaus][RadZahl[Autohaus]][2];
    PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarRotate] = DtcParkPlatz[Autohaus][RadZahl[Autohaus]][3];
    RadZahl[Autohaus] += 1;
    if(RadZahl[Autohaus] >= MAXPARKPLATZE)
    {
    RadZahl[Autohaus] = 0;
    }
    }
    }
    }



    Function OnPlayerBuyCar(playerid,Model,preis,Autohaus)//CARSYS
    {
    if(IsPlayerConnected(playerid) && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
    {
    SendClientMessage(playerid, COLOR_LIGHTGREEN, "*Du hast dir ein Auto gekauft.");
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Gehe zu der KFZ Stelle und hole dir ein Kennzeichen.");
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Fahre vorsichtig..Und denk an die StraßenVerkehrsOrdnung!");
    SendClientMessage(playerid, COLOR_LIGHTRED, "*ACHTUNG: Wenn du dein Auto parkst wirst du vom System gekickt und musst dich neu einloggen!");
    GivePlayerMoney(playerid, -preis);
    PlayerInfo[playerid][pCash] -= preis;
    SetParkPlatz(playerid,Autohaus);
    new name[MAX_PLAYER_NAME], str[128];
    GetPlayerName(playerid, name, sizeof name);
    format(str, sizeof str, "/Autos/%s%d.dtcar", name,Dtc_PlayerKey[playerid]);
    new File: hFile = fopen(str, io_write);
    if (hFile)
    {
    new var[32];
    format(var, 32, "CarId=0\n");fwrite(hFile, var);
    format(var, 32, "CarModel=%d\n",Model);fwrite(hFile, var);
    format(var, 32, "CarPos_x=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_x]);fwrite(hFile, var);
    format(var, 32, "CarPos_y=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_y]);fwrite(hFile, var);
    format(var, 32, "CarPos_z=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_z]);fwrite(hFile, var);
    format(var, 32, "CarRotate=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarRotate]);fwrite(hFile, var);
    format(var, 32, "CarNitro=0\n");fwrite(hFile, var);
    format(var, 32, "CarHyd=0\n");fwrite(hFile, var);
    format(var, 32, "CarWheel=0\n");fwrite(hFile, var);
    format(var, 32, "CarAusp=0\n");fwrite(hFile, var);
    format(var, 32, "CarSideL=0\n");fwrite(hFile, var);
    format(var, 32, "CarSideR=0\n");fwrite(hFile, var);
    format(var, 32, "CarFB=0\n");fwrite(hFile, var);
    format(var, 32, "CarRB=0\n");fwrite(hFile, var);
    format(var, 32, "CarSpoiler=0\n");fwrite(hFile, var);
    format(var, 32, "CarRoof=0\n");fwrite(hFile, var);
    format(var, 32, "CarHood=0\n");fwrite(hFile, var);
    format(var, 32, "CarVents=0\n");fwrite(hFile, var);
    format(var, 32, "CarLamps=0\n");fwrite(hFile, var);
    format(var, 32, "CarPJ=-1\n");fwrite(hFile, var);
    format(var, 32, "CarC1=-1\n");fwrite(hFile, var);
    format(var, 32, "CarC2=-1\n");fwrite(hFile, var);
    format(var, 32, "Preis=%i\n",preis);fwrite(hFile, var);
    format(var, 32, "Plate=XXX\n");fwrite(hFile, var);
    fclose(hFile);
    }
    OnPlayerCarLogin(playerid);
    }
    }



    Function OnPlayerCarLogin(playerid)
    {
    for(new x = 0; x < MaxVeh; x++)
    {
    if(!Dtc_PlayerHaveCar[playerid][x])
    {
    new string2[128];
    new playername2[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    format(string2, sizeof(string2), "/Autos/%s%d.dtcar", playername2,x);
    new File: UserFile = fopen(string2, io_read);
    if (UserFile)
    {
    Dtc_PlayerHaveCar[playerid][x] = 1;
    new key[ 256 ] , val[ 256 ];
    new Data[ 256 ];
    while ( fread( UserFile , Data , sizeof( Data ) ) )
    {
    key = ini_GetKey( Data );
    if( strcmp( key , "CarId" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarId] = strval( val ); }
    if( strcmp( key , "CarModel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarModel] = strval( val ); }
    if( strcmp( key , "CarPos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarPos_x] = floatstr( val ); }
    if( strcmp( key , "CarPos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarPos_y] = floatstr( val ); }
    if( strcmp( key , "CarPos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarPos_z] = floatstr( val ); }
    if( strcmp( key , "CarRotate" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarRotate] = floatstr( val ); }
    if( strcmp( key , "CarNitro" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarNitro] = strval( val ); }
    if( strcmp( key , "CarHyd" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarHyd] = strval( val ); }
    if( strcmp( key , "CarWheel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarWheel] = strval( val ); }
    if( strcmp( key , "CarAusp" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarAusp] = strval( val ); }
    if( strcmp( key , "CarSideL" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarSideL] = strval( val ); }
    if( strcmp( key , "CarSideR" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarSideR] = strval( val ); }
    if( strcmp( key , "CarFB" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarFB] = strval( val ); }
    if( strcmp( key , "CarRB" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarRB] = strval( val ); }
    if( strcmp( key , "CarSpoiler" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarSpoiler] = strval( val ); }
    if( strcmp( key , "CarRoof" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarRoof] = strval( val ); }
    if( strcmp( key , "CarHood" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarHood] = strval( val ); }
    if( strcmp( key , "CarVents" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarVents] = strval( val ); }
    if( strcmp( key , "CarLamps" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarLamps] = strval( val ); }
    if( strcmp( key , "CarPJ" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarPJ] = strval( val ); }
    if( strcmp( key , "CarC1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarC1] = strval( val ); }
    if( strcmp( key , "CarC2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarC2] = strval( val ); }
    if( strcmp( key , "Preis" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][CarPreis] = strval( val ); }
    if( strcmp( key , "Plate" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerCar[playerid][x][Plate] = strval( val ); }
    }
    fclose(UserFile);
    PlayerCarSpawn(playerid,x);
    }
    }
    }
    }



    Function PlayerCarSpawn(playerid,Slot)
    {
    if(IsPlayerConnected(playerid))
    {
    if(Dtc_PlayerHaveCar[playerid][Slot])
    {
    PlayerCar[playerid][Slot][CarId] = CreateVehicle(PlayerCar[playerid][Slot][CarModel],PlayerCar[playerid][Slot][CarPos_x],PlayerCar[playerid][Slot][CarPos_y],PlayerCar[playerid][Slot][CarPos_z],PlayerCar[playerid][Slot][CarRotate],PlayerCar[playerid][Slot][CarC1],PlayerCar[playerid][Slot][CarC2], 60000);/*vehicle spawn*/
    ChangeVehicleColor(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarC1],PlayerCar[playerid][Slot][CarC2]);
    if(PlayerCar[playerid][Slot][CarPJ] >= 0) {ChangeVehiclePaintjob(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarPJ]);}
    if(PlayerCar[playerid][Slot][CarNitro] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarNitro]);}
    if(PlayerCar[playerid][Slot][CarHyd] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarHyd]);}
    if(PlayerCar[playerid][Slot][CarWheel] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarWheel]);}
    if(PlayerCar[playerid][Slot][CarAusp] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarAusp]);}
    if(PlayerCar[playerid][Slot][CarSideL] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarSideL]);}
    if(PlayerCar[playerid][Slot][CarSideR] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarSideR]);}
    if(PlayerCar[playerid][Slot][CarFB] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarFB]);}
    if(PlayerCar[playerid][Slot][CarRB] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarRB]);}
    if(PlayerCar[playerid][Slot][CarSpoiler] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarSpoiler]);}
    if(PlayerCar[playerid][Slot][CarRoof] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarRoof]);}
    if(PlayerCar[playerid][Slot][CarHood] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarHood]);}
    if(PlayerCar[playerid][Slot][CarVents] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarVents]);}
    if(PlayerCar[playerid][Slot][CarLamps] != 0) {AddVehicleComponent(PlayerCar[playerid][Slot][CarId],PlayerCar[playerid][Slot][CarLamps]);}
    if(Dtc_LockOnSpawn)
    {
    Dtc_Carlock[PlayerCar[playerid][Slot][CarId]] = 1;
    Dtc_LockCar(PlayerCar[playerid][Slot][CarId]);
    }
    new strings[9];
    new name[MAX_PLAYER_NAME], str[128];
    GetPlayerName(playerid, name, sizeof name);
    format(str, sizeof str, "/Autos/%s%d.dtcar", name,Dtc_PlayerKey[playerid]);
    format(strings, sizeof(strings), "%s", dini_Get(str, "Plate"));
    SetVehicleNumberPlate(PlayerCar[playerid][Slot][CarId], strings);
    SetVehicleToRespawn(PlayerCar[playerid][Slot][CarId]);
    for(new x = 0; x < MaxVeh; x++)
    {
    PlayerCar[playerid][x][Plate] = strings;
    }
    }
    }
    }



    Function OnVehicleMod(playerid,vehicleid,componentid)
    {
    for(new x = 0; x < MaxVeh; x++)
    {
    if (vehicleid == PlayerCar[playerid][x][CarId] && Dtc_PlayerHaveCar[playerid][x])
    {
    if((componentid >= 1008) && (componentid <= 1010)) {PlayerCar[playerid][x][CarNitro] = componentid;}
    if((componentid >= 1142) && (componentid <= 1145)) {PlayerCar[playerid][x][CarVents] = componentid;}
    if((componentid == 1013) || (componentid == 1024)) {PlayerCar[playerid][x][CarLamps] = componentid;}
    if((componentid >= 1004) && (componentid <= 1005)||(componentid >= 1011) && (componentid <= 1012)) {PlayerCar[playerid][x][CarHood] = componentid;}
    if(componentid == 1087) {PlayerCar[playerid][x][CarHyd] = componentid;}
    if(componentid == 1086) {PlayerCar[playerid][x][CarHyd] = componentid;}
    if(IsAWheel(componentid)) {PlayerCar[playerid][x][CarWheel] = componentid;}
    if(IsAExhaust(componentid)) {PlayerCar[playerid][x][CarAusp] = componentid;}
    if(IsASideL(componentid)) {PlayerCar[playerid][x][CarSideL] = componentid; PlayerCar[playerid][x][CarSideR] = SideR;}
    if(IsASideR(componentid)) {PlayerCar[playerid][x][CarSideR] = componentid; PlayerCar[playerid][x][CarSideL] = SideL;}
    if(IsAFB(componentid)) {PlayerCar[playerid][x][CarFB] = componentid;}
    if(IsARB(componentid)) {PlayerCar[playerid][x][CarRB] = componentid;}
    if(IsASpoiler(componentid)) {PlayerCar[playerid][x][CarSpoiler] = componentid;}
    if(IsARoof(componentid)) {PlayerCar[playerid][x][CarRoof] = componentid;}
    }
    }
    return 1;
    }



    Function OnPlayerCarUpdate(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    for(new x = 0; x < MaxVeh; x++)
    {
    if(Dtc_PlayerHaveCar[playerid][x])
    {
    DestroyVehicle(PlayerCar[playerid][x][CarId]);
    Dtc_Carlock[PlayerCar[playerid][x][CarId]] = 0;
    Dtc_LockCar(PlayerCar[playerid][x][CarId]);
    new string3[128];
    new playername3[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername3, sizeof(playername3));
    format(string3, sizeof(string3), "/Autos/%s%d.dtcar", playername3,x);
    new File: hFile = fopen(string3, io_write);
    if (hFile)
    {
    new var[32];
    format(var, 32, "CarId=%d\n",PlayerCar[playerid][x][CarId]);fwrite(hFile, var);
    format(var, 32, "CarModel=%d\n",PlayerCar[playerid][x][CarModel]);fwrite(hFile, var);
    format(var, 32, "CarPos_x=%.3f\n",PlayerCar[playerid][x][CarPos_x]);fwrite(hFile, var);
    format(var, 32, "CarPos_y=%.3f\n",PlayerCar[playerid][x][CarPos_y]);fwrite(hFile, var);
    format(var, 32, "CarPos_z=%.3f\n",PlayerCar[playerid][x][CarPos_z]);fwrite(hFile, var);
    format(var, 32, "CarRotate=%.3f\n",PlayerCar[playerid][x][CarRotate]);fwrite(hFile, var);
    format(var, 32, "CarNitro=%d\n",PlayerCar[playerid][x][CarNitro]);fwrite(hFile, var);
    format(var, 32, "CarHyd=%d\n",PlayerCar[playerid][x][CarHyd]);fwrite(hFile, var);
    format(var, 32, "CarWheel=%d\n",PlayerCar[playerid][x][CarWheel]);fwrite(hFile, var);
    format(var, 32, "CarAusp=%d\n",PlayerCar[playerid][x][CarAusp]);fwrite(hFile, var);
    format(var, 32, "CarSideL=%d\n",PlayerCar[playerid][x][CarSideL]);fwrite(hFile, var);
    format(var, 32, "CarSideR=%d\n",PlayerCar[playerid][x][CarSideR]);fwrite(hFile, var);
    format(var, 32, "CarFB=%d\n",PlayerCar[playerid][x][CarFB]);fwrite(hFile, var);
    format(var, 32, "CarRB=%d\n",PlayerCar[playerid][x][CarRB]);fwrite(hFile, var);
    format(var, 32, "CarSpoiler=%d\n",PlayerCar[playerid][x][CarSpoiler]);fwrite(hFile, var);
    format(var, 32, "CarRoof=%d\n",PlayerCar[playerid][x][CarRoof]);fwrite(hFile, var);
    format(var, 32, "CarHood=%d\n",PlayerCar[playerid][x][CarHood]);fwrite(hFile, var);
    format(var, 32, "CarVents=%d\n",PlayerCar[playerid][x][CarVents]);fwrite(hFile, var);
    format(var, 32, "CarLamps=%d\n",PlayerCar[playerid][x][CarLamps]);fwrite(hFile, var);
    format(var, 32, "CarPJ=%d\n",PlayerCar[playerid][x][CarPJ]);fwrite(hFile, var);
    format(var, 32, "CarC1=%d\n",PlayerCar[playerid][x][CarC1]);fwrite(hFile, var);
    format(var, 32, "CarC2=%d\n",PlayerCar[playerid][x][CarC2]);fwrite(hFile, var);
    format(var, 32, "Plate=%s\n",PlayerCar[playerid][x][Plate]);fwrite(hFile, var);
    fclose(hFile);
    }
    }
    }
    }
    }



    Function Dtc_LockCar(carid)
    {
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    SetVehicleParamsForPlayer(carid,i,0,1);
    }
    }
    }



    Function Dtc_UnLockCar(carid)
    {
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {
    SetVehicleParamsForPlayer(carid,i,0,0);
    }
    }
    }