Hey, ich nutze ein GF Script dort ist das DTC Cars Autohaus drin nun das Autohaus ist halt Standart 08/15 mit dieser Live Ansicht dieses möchte ich Ändern es sollte Fahrzeuge am autohaus stehen wo man dann einfach /buycar machen kann aber wie Stelle ich das an ? bin in Scripten noch nicht ganz so weit
Code
// Brainfuck Quellcode
if(newkeys == KEY_FIRE)
{
if(PlayerInfo[playerid][pJailed] == 1)
{
knastdm[playerid]++;
TogglePlayerControllable(playerid,0);
SendClientMessage(playerid, COLOR_RED, "Knast Deathmatch ist verboten!");
SetTimerEx("UnfreezePlayer",7000,0,"d",playerid);
}
}
if(newkeys == 16 && InCargo[playerid])
{
new Float:X, Float:Y, Float:Z;
GetVehiclePos(InCargo[playerid], X, Y, Z);
SetPlayerPos(playerid, X+4, Y, Z);
SetPlayerInterior(playerid, 0);
InCargo[playerid] = 0;
}
if(newkeys == 16 && InLevi[playerid])
{
new Float:X, Float:Y, Float:Z;
GetVehiclePos(InLevi[playerid], X, Y, Z);
SetPlayerPos(playerid, X+4, Y, Z);
SetPlayerInterior(playerid, 0);
InLevi[playerid] = 0;
}
if(newkeys == 16 && InEnfo[playerid])
{
new Float:X, Float:Y, Float:Z;
GetVehiclePos(InEnfo[playerid], X, Y, Z);
SetPlayerPos(playerid, X+4, Y, Z);
SetPlayerInterior(playerid, 0);
InEnfo[playerid] = 0;
}
if(dtc_AutohausCat[playerid] != 2000)
{
new autohaus = dtc_AutohausCat[playerid];
new AhCars;
for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
{
if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
{
AhCars ++;
}
}
if(newkeys == KEY_ANALOG_RIGHT || newkeys == KEY_LOOK_RIGHT || newkeys == KEY_FIRE) //right (4 Numpad/e)
{
new carid = dtc_AutohausCar[playerid] +1;
if(carid >= AhCars)
{
carid = 0;
}
new car,preis,counter;
for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
{
if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
{
if( counter == carid)
{
car = dtcKaufliste[ah][dtc_CarModel];
preis = dtcKaufliste[ah][dtc_CarPreis];
}
counter ++;
}
}
new c1 = random(120);
new c2 = random(120);
DestroyVehicle(dtc_AutohausSCar[playerid]);
dtc_AutohausSCar[playerid] = CreateVehicle(car, DtcSonstiges[autohaus][1][0],DtcSonstiges[autohaus][1][1],DtcSonstiges[autohaus][1][2],DtcSonstiges[autohaus][1][3],c1,c2,-1);
SetVehicleVirtualWorld(dtc_AutohausSCar[playerid],55+playerid);
new string[246];
TextDrawHideForPlayer(playerid,CarKauf[playerid]);
TextDrawDestroy(CarKauf[playerid]);
format(string,sizeof(string),"~r~---------- AUTOHAUS ----------~n~~g~Fahrzeug: ~w~%s~n~~g~Preis: ~w~$%d~n~~b~Auswählen:~n~~w~ <Num 4<~b~&~w~>Num 6> ~n~~b~Kaufen:~w~ Enter ~n~~b~Abbrechen:~w~ Tab",CarName[car-400],preis);
CarKauf[playerid] = TextDrawCreate(200,310,string);
TextDrawAlignment(CarKauf[playerid],1);
TextDrawUseBox(CarKauf[playerid],1);
TextDrawBoxColor(CarKauf[playerid],0x000000FF);
TextDrawBackgroundColor(CarKauf[playerid],COLOR_BLACK);
TextDrawSetOutline(CarKauf[playerid],1);
TextDrawFont(CarKauf[playerid], 2);
//TextDrawSetProportional(CarKauf[playerid], 2);
TextDrawTextSize(CarKauf[playerid],450,410);
TextDrawShowForPlayer(playerid,CarKauf[playerid]);
dtc_AutohausCar[playerid] = carid;
}
if(newkeys == KEY_ANALOG_LEFT || newkeys == KEY_LOOK_LEFT || newkeys == KEY_JUMP) //left (6 Numpad/q)
{
new carid = dtc_AutohausCar[playerid] -1;
if(carid < 0)
{
carid = AhCars;
}
new car,preis,counter;
for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
{
if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
{
if( counter == carid)
{
car = dtcKaufliste[ah][dtc_CarModel];
preis = dtcKaufliste[ah][dtc_CarPreis];
}
counter ++;
}
}
new c1 = random(120);
new c2 = random(120);
DestroyVehicle(dtc_AutohausSCar[playerid]);
dtc_AutohausSCar[playerid] = CreateVehicle(car, DtcSonstiges[autohaus][1][0],DtcSonstiges[autohaus][1][1],DtcSonstiges[autohaus][1][2],DtcSonstiges[autohaus][1][3],c1,c2,-1);
SetVehicleVirtualWorld(dtc_AutohausSCar[playerid],55+playerid);
new string[246];
TextDrawHideForPlayer(playerid,CarKauf[playerid]);
TextDrawDestroy(CarKauf[playerid]);
format(string,sizeof(string),"~r~---------- AUTOHAUS ----------~n~~g~Fahrzeug: ~w~%s~n~~g~Preis: ~w~$%d~n~~b~Auswählen:~n~~w~ <Num 4<~b~&~w~>Num 6> ~n~~b~Kaufen:~w~ Enter ~n~~b~Abbrechen:~w~ Tab",CarName[car-400],preis);
CarKauf[playerid] = TextDrawCreate(200,310,string);
TextDrawAlignment(CarKauf[playerid],1);
TextDrawUseBox(CarKauf[playerid],1);
TextDrawBoxColor(CarKauf[playerid],0x000000FF);
TextDrawSetOutline(CarKauf[playerid],1);
TextDrawBackgroundColor(CarKauf[playerid],COLOR_BLACK);
TextDrawFont(CarKauf[playerid], 2);
//TextDrawSetProportional(CarKauf[playerid], 2);
TextDrawTextSize(CarKauf[playerid],450,410);
TextDrawShowForPlayer(playerid,CarKauf[playerid]);
dtc_AutohausCar[playerid] = carid;
}
if(newkeys == 16)//Enter
{
new carid = dtc_AutohausCar[playerid];
new car,preis,counter;
for(new ah = 0; ah < sizeof(dtcKaufliste);ah++)
{
if(dtcKaufliste[ah][dtc_Autohaus] == autohaus)
{
if( counter == carid)
{
car = dtcKaufliste[ah][dtc_CarModel];
preis = dtcKaufliste[ah][dtc_CarPreis];
}
counter ++;
}
}
if(GetPlayerMoney(playerid) < preis)
{
SendClientMessage(playerid,COLOR_GREY,"Du hast nicht genug Geld um dieses Fahrzeug zu kaufen!");
return 1;
}
DestroyVehicle(dtc_AutohausSCar[playerid]);
SetPlayerPos(playerid, DtcSonstiges[autohaus][4][0],DtcSonstiges[autohaus][4][1],DtcSonstiges[autohaus][4][2]);
SetPlayerFacingAngle(playerid,DtcSonstiges[autohaus][4][3]);
dtc_AutohausCar[playerid] = 0;
dtc_AutohausCat[playerid] = 2000;
SetPlayerVirtualWorld(playerid,0);
TextDrawHideForPlayer(playerid,CarKauf[playerid]);
TextDrawDestroy(CarKauf[playerid]);
TogglePlayerControllable(playerid,1);
SetCameraBehindPlayer(playerid);
OnPlayerBuyCar(playerid,car,preis,autohaus);
//ResetPlayer
}
if(newkeys == KEY_ACTION) //Tab
{
//ResetPlayer
DestroyVehicle(dtc_AutohausSCar[playerid]);
SetPlayerPos(playerid, DtcSonstiges[autohaus][4][0],DtcSonstiges[autohaus][4][1],DtcSonstiges[autohaus][4][2]);
SetPlayerFacingAngle(playerid,DtcSonstiges[autohaus][4][3]);
dtc_AutohausCar[playerid] = 0;
dtc_AutohausCat[playerid] = 2000;
SetPlayerVirtualWorld(playerid,0);
TextDrawHideForPlayer(playerid,CarKauf[playerid]);
TextDrawDestroy(CarKauf[playerid]);
TogglePlayerControllable(playerid,1);
SetCameraBehindPlayer(playerid);
}
}
return 1;
}
// Brainfuck Quellcode Nr 2
Function OnPlayerBuyCar(playerid,Model,Preis,Autohaus)//CARSYS
{
if(IsPlayerConnected(playerid) && !Dtc_PlayerHaveCar[playerid][Dtc_PlayerKey[playerid]])
{
CallRemoteFunction("M_GivePlayerMoney","id",playerid,-Preis);
if(Autohaus == 0)
{
AddToBizzTill(0,Preis/2);
}
else if(Autohaus == 2)
{
AddToBizzTill(0,Preis);
}
else if(Autohaus == 3)
{
AddToBizzTill(0,Preis/2);
}
else if(Autohaus == 4)
{
AddToBizzTill(0,Preis/10);
}
SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Du hast dir ein Auto gekauft.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Gehe zu der KFZ Stelle und hole dir ein Kennzeichen.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Du kannst es mit /carlock aufschliessen!");
SetParkPlatz(playerid,Autohaus);
new name[MAX_PLAYER_NAME], str[128];
GetPlayerName(playerid, name, sizeof name);
format(str, sizeof str, "/Autos/%s%d.dtcar", name,Dtc_PlayerKey[playerid]);
new File: hFile = fopen(str, io_write);
if (hFile)
{
new var[32];
format(var, 32, "CarId=0\n");fwrite(hFile, var);
format(var, 32, "CarModel=%d\n",Model);fwrite(hFile, var);
format(var, 32, "CarPos_x=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_x]);fwrite(hFile, var);
format(var, 32, "CarPos_y=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_y]);fwrite(hFile, var);
format(var, 32, "CarPos_z=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarPos_z]);fwrite(hFile, var);
format(var, 32, "CarRotate=%.3f\n",PlayerCar[playerid][Dtc_PlayerKey[playerid]][CarRotate]);fwrite(hFile, var);
format(var, 32, "CarNitro=0\n");fwrite(hFile, var);
format(var, 32, "CarHyd=0\n");fwrite(hFile, var);
format(var, 32, "CarWheel=0\n");fwrite(hFile, var);
format(var, 32, "CarAusp=0\n");fwrite(hFile, var);
format(var, 32, "CarSideL=0\n");fwrite(hFile, var);
format(var, 32, "CarSideR=0\n");fwrite(hFile, var);
format(var, 32, "CarFB=0\n");fwrite(hFile, var);
format(var, 32, "CarRB=0\n");fwrite(hFile, var);
format(var, 32, "CarSpoiler=0\n");fwrite(hFile, var);
format(var, 32, "CarRoof=0\n");fwrite(hFile, var);
format(var, 32, "CarHood=0\n");fwrite(hFile, var);
format(var, 32, "CarVents=0\n");fwrite(hFile, var);
format(var, 32, "CarLamps=0\n");fwrite(hFile, var);
format(var, 32, "CarPJ=-1\n");fwrite(hFile, var);
format(var, 32, "CarC1=-1\n");fwrite(hFile, var);
format(var, 32, "CarC2=-1\n");fwrite(hFile, var);
format(var, 32, "Preis=%d\n",Preis);fwrite(hFile, var);
format(var, 32, "Plate=XXX\n");fwrite(hFile, var);
fclose(hFile);
}
OnPlayerCarLogin(playerid);
}
}
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