\tank.pwn(151) : error 012: invalid function call, not a valid address
\tank.pwn(151) : warning 215: expression has no effect
\tank.pwn(151) : error 001: expected token: ";", but found ")"
\tank.pwn(151) : error 029: invalid expression, assumed zero
\tank.pwn(151) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
Hier der Komplette Script
#define TANK_SYS
#include <a_samp>
#include sscanf
#define WHITE 0xF6F6F6FF
#define YELLOW 0xF6F600F6
new IstAnderTanke;
new Zwischensumme;
new Float:SavedPOSx[MAX_PLAYERS],Float:SavedPOSy[MAX_PLAYERS],Float:SavedPOSz[MAX_PLAYERS];
new Text:TT_0[MAX_PLAYERS];
#if defined TANK_SYS
new Text:TT_1[MAX_PLAYERS];
#endif
new Text:TT_2;
new Text:TT_3;
new Text:TT_4;
enum fahrzeug
{
	tank,
	hat_tank,
}
new AUTOX[MAX_VEHICLES][fahrzeug];
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" TankSystem von Lonsdale");
	print("--------------------------------------\n");
	// Lokale Textdraws
	TT_2 = TextDrawCreate(101.000000,344.000000," /");
	TT_3 = TextDrawCreate(125.000000,340.000000,"--------");
	TT_4 = TextDrawCreate(117.000000,410.000000," ");
	TextDrawAlignment(TT_2,0);
	TextDrawAlignment(TT_3,0);
	TextDrawAlignment(TT_4,0);
	TextDrawBackgroundColor(TT_2,0x000000ff);
	TextDrawBackgroundColor(TT_3,0x000000ff);
	TextDrawBackgroundColor(TT_4,0x000000ff);
	TextDrawFont(TT_2,3);
	TextDrawLetterSize(TT_2,1.000000,1.000000);
	TextDrawFont(TT_3,3);
	TextDrawLetterSize(TT_3,1.000000,1.000000);
	TextDrawFont(TT_4,3);
	TextDrawLetterSize(TT_4,1.000000,1.000000);
	TextDrawColor(TT_2,0x000000ff);
	TextDrawColor(TT_3,0x000000ff);
	TextDrawColor(TT_4,0x000000ff);
	TextDrawSetOutline(TT_2,1);
	TextDrawSetOutline(TT_3,1);
	TextDrawSetOutline(TT_4,1);
	TextDrawSetProportional(TT_2,1);
	TextDrawSetProportional(TT_3,1);
	TextDrawSetProportional(TT_4,1);
	TextDrawSetShadow(TT_2,1);
	TextDrawSetShadow(TT_3,1);
	TextDrawSetShadow(TT_4,1);
	SetTimer("UpdateSpeed",1000,1);
	#if defined TANK_SYS
	SetTimer("Update_Tank",18000,1);
	for(new i = 0;i<MAX_VEHICLES;i++)
	{
		AUTOX[i][tank] = (100);
		AUTOX[i][hat_tank] = (1);
	}
	#endif
	return 1;
}
public OnPlayerConnect(playerid)
{
	#if defined TANK_SYS
	TT_1[playerid] = TextDrawCreate(141.000000,382.000000,"Tank : 100/100");
	TextDrawUseBox(TT_1[playerid],1);
	TextDrawBoxColor(TT_1[playerid],0x00000099);
	TextDrawTextSize(TT_1[playerid],250.000000,0.000000);
	TextDrawAlignment(TT_1[playerid],0);
	TextDrawBackgroundColor(TT_1[playerid],0x000000ff);
	TextDrawFont(TT_1[playerid],3);
	TextDrawLetterSize(TT_1[playerid],0.399999,1.000000);
	TextDrawColor(TT_1[playerid],0xffffffff);
	TextDrawSetOutline(TT_1[playerid],1);
	TextDrawSetProportional(TT_1[playerid],1);
	TextDrawSetShadow(TT_1[playerid],1);
	#endif
	return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
	TextDrawDestroy(TT_0[playerid]);
	#if defined TANK_SYS
	TextDrawDestroy(TT_1[playerid]);
	#endif
	TextDrawHideForPlayer(playerid,TT_2);
	TextDrawHideForPlayer(playerid,TT_3);
	TextDrawHideForPlayer(playerid,TT_4);
	return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
    #if defined TANK_SYS
	if (strcmp("/tanken", cmdtext, true) == 0)
	{
		if(IsPlayerConnected(playerid))
	  	{
		  	if(GetPlayerState(playerid) == 2)
		  	{
		  	    new vehicleids = GetPlayerVehicleID(playerid);
				if(IstAnDerTanke(playerid) && !NoCar(vehicleids))
				{
					new ZwischenSumme;
					ZwischenSumme = 100 - AUTOX[vehicleids][tank];
					AUTOX[vehicleids][tank] += ZwischenSumme;
					GivePlayerMoney(playerid,-ZwischenSumme * 3);
					GameTextForPlayer(playerid,"~b~Auto ~r~wurde getankt",2000,0);
					new forS[128];
					format(forS,sizeof(forS),"* Du hast dein Auto fuer %d $ Getankt *",ZwischenSumme);
					SendClientMessage(playerid,YELLOW,forS);
				}
				else
				{
					SendClientMessage(playerid,WHITE,"* Du musst an einer Tankstelle sein! *");
				}
			}
		}
		return 1;
	}
	if (strcmp("/raus", cmdtext, true) == 0)
	{
		RemovePlayerFromVehicle(playerid);
		TogglePlayerControllable(playerid,1);
	    return 1;
	}
	dcmd(raus,4,cmdtext);
	dcmd(tanken,6,cmdtext);
	#endif
	return 0;
}
dcmd_raus(playerid, params[]) {
	#pragma unused params
	RemovePlayerFromVehicle(playerid);
	TogglePlayerControllable(playerid,true);
	return 1;
}
dcmd_tanken(playerid, params[]) {
	if(GetPlayerState(playerid) != 2) return 1;
	new
	    vehid = GetPlayerVehicleID(playerid);
	if(IstAnderTanke(playerid) && !NoCar(vehid)) {
	    new ZwischenSumme = 100 - AUTOX[vehid][tank];
		AUTOX[vehid][tank] += ZwischenSumme;
		GivePlayerMoney(playerid,-Zwischensumme*3);
		GameTextForPlayer(playerid,"~b~Auto~r~ wurde getankt",2000,0);
		new forstr[64];
		format(forstr, sizeof(forstr),"* Du hast dein Auto fuer %d $ aufgetankt *", ZwischenSumme);
		SendClientMessage(playerid, YELLOW, forstr);
	}
	else return SendClientMessage(playerid,WHITE,"* Du musst an einer Tankstelle sein! *");
	return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	new vehicleid = GetPlayerVehicleID(playerid);
	if(newstate == 2)
	{
	    new tankx[128];
	    TextDrawShowForPlayer(playerid,TT_0[playerid]);
		TextDrawShowForPlayer(playerid,TT_1[playerid]);
		TextDrawShowForPlayer(playerid,TT_2);
		TextDrawShowForPlayer(playerid,TT_3);
		TextDrawShowForPlayer(playerid,TT_4);
		format(tankx,sizeof tankx,"Tank : %d/100",AUTOX[vehicleid][tank]);
		TextDrawSetString(TT_1[playerid],tankx);
	}
	else if(newstate == 1)
	{
	    TextDrawHideForPlayer(playerid,TT_0[playerid]);
	    #if defined TANK_SYS
		TextDrawHideForPlayer(playerid,TT_1[playerid]);
		#endif
		TextDrawHideForPlayer(playerid,TT_2);
		TextDrawHideForPlayer(playerid,TT_3);
		TextDrawHideForPlayer(playerid,TT_4);
	}
	return 1;
}
forward PlayerToPoint(Float:radi, playerid, Float:xs, Float:ys, Float:zs);
forward IstAnDerTanke(playerid);
public IstAnDerTanke(playerid)
{
	if(IsPlayerConnected(playerid))
	{
		if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
		{
			return 1;
		}
		else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
		{
			return 1;
		}
		else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
		{
			return 1;
		}
		else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
		{
			return 1;
		}
		else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
		{
			return 1;
		}
		else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
		{
			return 1;
		}
		else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
		{
			return 1;
		}
	}
	return 0;
}
public PlayerToPoint(Float:radi, playerid, Float:xs, Float:ys, Float:zs)
{
    if(IsPlayerConnected(playerid))
	{
		new Float:oldposx, Float:oldposy, Float:oldposz;
		new Float:tempposx, Float:tempposy, Float:tempposz;
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		tempposx = (oldposx -xs);
		tempposy = (oldposy -ys);
		tempposz = (oldposz -zs);
		if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
		{
			return 1;
		}
	}
	return 0;
}
forward Update_Tank();
public Update_Tank()
{
	for(new i = 0;i<MAX_PLAYERS;i++)
	{
	    if(GetPlayerState(i) == 2)
	    {
	        if(IsPlayerConnected(i))
	        {
				new vehicleid = GetPlayerVehicleID(i);
				new tank_format[128];
				if(AUTOX[vehicleid][tank] > 1)
				{
				    if(!NoCar(vehicleid))
				    {
					    AUTOX[vehicleid][tank]--;
					    format(tank_format,sizeof tank_format,"Tank : %d/100",AUTOX[vehicleid][tank]);
					    TextDrawSetString(TT_1[i],tank_format);
					    AUTOX[vehicleid][hat_tank] = 1;
				    }
				    else
				    {
				        TextDrawSetString(TT_1[i],"Tank : N/A");
				        AUTOX[vehicleid][hat_tank] = 1;
				    }
				}
				else
				{
	   				if(!NoCar(vehicleid))
				    {
					    TextDrawSetString(TT_1[i],"Tank Leer");
					    AUTOX[vehicleid][hat_tank] = 0;
						TogglePlayerControllable(i,0);
					}
				}
			}
	    }
	}
	return 1;
}
stock NoCar(vehicleid)
{
	new modell = GetVehicleModel(vehicleid);
	switch(modell)
	{
	    // Helis ( waere auch zu unrealistisch wenn die Dinger Freezed wären :/ )
	    case 548:return 1;
	    case 425:return 1;
	    case 417:return 1;
	    case 487:return 1;
	    case 488:return 1;
	    case 497:return 1;
	    case 563:return 1;
	    case 447:return 1;
	    case 469:return 1;
	    // RC
	    case 464:return 1;
	    case 465:return 1;
	    case 501:return 1;
	    case 564:return 1;
	    case 594:return 1;
	    // Trailer / Angeanger
	    case 435:return 1;
	    case 450:return 1;
	    case 591:return 1;
	    case 606:return 1;
	    case 607:return 1;
	    case 610:return 1;
	    case 569:return 1;
	    case 590:return 1;
	    case 584:return 1;
	    case 570:return 1;
	    case 608:return 1;
	    case 611:return 1;
	    // Flugzeuge ( waere auch zu unrealistisch wenn die Dinger Freezed wären :/ ) ²
	    case 592:return 1;
	    case 577:return 1;
	    case 511:return 1;
	    case 512:return 1;
	    case 593:return 1;
	    case 520:return 1;
	    case 553:return 1;
	    case 476:return 1;
	    case 519:return 1;
	    case 460:return 1;
	    case 513:return 1;
	    // Zuege & andere non Cars
	    case 485:return 1;
	    case 538:return 1;
	    case 457:return 1;
	    case 530:return 1;
	    case 537:return 1;
	    case 571:return 1;
	    case 572:return 1;
	    case 574:return 1;
	    case 449:return 1;
	}
	return 0;
}
 
		 
		
		
	