HIlfe zum 2 mall

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • #include <a_samp>
    new gates[10];
    #define COLOR_YELLOW 0xFFFF00AA
    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n-----------eGoR-------------------");
    print("----------http://www.samp-rus.com----------");
    print("-------------eGoR-----------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n-----------eGoR-------------------");
    print("----------http://www.samp-rus.com----------");
    print("-------------eGoR-----------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    CreateObject(986, 1543.644653, -1602.587036, 15.667537, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1551.678345, -1602.436890, 15.699719, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1559.820679, -1602.587036, 15.635632, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1567.893433, -1602.587036, 15.614841, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1575.881836, -1602.587036, 15.571737, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1583.867554, -1602.587036, 15.666536, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1591.937622, -1602.386841, 15.667603, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1599.978760, -1602.587036, 15.639102, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1603.758545, -1602.336792, 15.603436, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1598.995483, -1637.549561, 14.801150, 0.0000, 0.0000, 0.0000);
    CreateObject(985, 1543.832275, -1616.998413, 15.378245, 0.0000, 0.0000, 0.0000);
    CreateObject(1495, 1582.625488, -1637.740723, 12.455280, 0.0000, 0.0000, 0.0000);
    CreateObject(970, 1541.984863, -1632.542236, 13.098356, 0.0000, 0.0000, 0.0000);
    CreateObject(970, 1542.452881, -1622.522461, 13.098356, 0.0000, 0.0000, 0.0000);
    CreateObject(982, 1534.975220, -1695.394531, 13.230430, 0.0000, 0.0000, 0.0000);
    CreateObject(982, 1534.824707, -1650.791138, 13.230430, 0.0000, 0.0000, 0.0000);
    CreateObject(983, 1537.627686, -1666.917114, 13.230430, 0.0000, 0.0000, 0.0000);
    CreateObject(983, 1537.869141, -1678.283447, 13.230430, 0.0000, 0.0000, 0.0000);
    CreateObject(1424, 1536.269897, -1681.727173, 13.073654, 0.0000, 0.0000, 0.0000);
    CreateObject(1424, 1536.186890, -1662.999512, 13.060385, 0.0000, 0.0000, 0.0000);
    CreateObject(986, 1535.469360, -1578.281250, 40.508369, 0.0000, 0.0000, 0.0000);
    CreateObject(11547, 1602.547363, -1628.821533, 15.437548, 0.0000, 0.0000, 0.0000);
    CreateObject(1676, 1602.107056, -1636.402832, 14.299617, 0.0000, 0.0000, 0.0000);
    CreateObject(1676, 1601.970947, -1631.476929, 14.276227, 0.0000, 0.0000, 0.0000);
    CreateObject(1676, 1602.433960, -1620.644165, 14.276227, 0.0000, 0.0000, 0.0000);
    CreateObject(1676, 1601.951416, -1625.743042, 14.276227, 0.0000, 0.0000, 0.0000);
    return 1;
    }
    public OnGameModeExit()


    lspd.pwn(61) : error 036: empty statement
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase