Guten Abend alle zusammen
ich habe mal ne frage also wie kann ich das meine payday system was raus nehmen
also ich will was raus nehmen ( du hast nicht lange genug gespielt das es nicht mehre kommt und so habe ich es im script)
public PayDay(i)
{
	new string[128];
	new account,interest;
	new rent = 0;
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if(PlayerInfo[i][pLevel] > 0)
			{
				if(MoneyMessage[i]==1)
				{
					SendClientMessage(i, COLOR_LIGHTRED, "Du Hast Schulden deswegen musst du nun in den Knast.");
					GameTextForPlayer(i, "~r~Im Knast!", 2000, 1);
					SetPlayerInterior(i, 6);
			   		SetPlayerPos(i, 264.6288,77.5742,1001.0391);
		        	PlayerInfo[i][pJailed] = 1;
		        	ResetPlayerWeapons(i);
					WantedPoints[i] = 0;
					PlayerInfo[i][pJailTime] = 240;
					format(string, sizeof(string), "Du Bist Im Knast Für %d Sekunden.   Bail: Unable", PlayerInfo[i][pJailTime]);
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				account = PlayerInfo[i][pAccount];
				new key = PlayerInfo[i][pPhousekey];
				if(key != 255)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pPhousekey] = 255;
						SendClientMessage(i, COLOR_WHITE, "Du wurdest vertrieben.");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
					if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
					else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
				}
				else
				{
					if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
					else { tmpintrate = 1; }
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
					Tax += TaxValue;//Should work for every player online
					PlayerInfo[i][pAccount] -= TaxValue;
					if(PlayerInfo[i][pDonateRank] > 0)
					{
						new bonus = PlayerInfo[i][pPayCheck] / 2;
						PlayerInfo[i][pPayCheck] += bonus;
					}
					new checks = PlayerInfo[i][pPayCheck];
					new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
					ConsumingMoney[i] = 1;
					GivePlayerMoney(i, checks);
					if(PlayerInfo[i][pAccount] > 0)
					{
						PlayerInfo[i][pAccount] -= ebill;
						SBizzInfo[4][sbTill] += ebill;
					}
					else
					{
						ebill = 0;
					}
					interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerPlayMusic(i);
					PlayerInfo[i][pAccount] = account+interest;
					SendClientMessage(i, COLOR_WHITE, "|___ Zahltag ___|");
					format(string, sizeof(string), "  Lohn: $%d   Steuern: -$%d", checks, TaxValue);
					SendClientMessage(i, COLOR_GRAD1, string);
					if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
						format(string, sizeof(string), "Stromrechnung: -$%d", ebill);
						SendClientMessage(i, COLOR_GRAD1, string);
					}
					format(string, sizeof(string), "Kontostand: $%d", account);
					SendClientMessage(i, COLOR_GRAD1, string);
					format(string, sizeof(string), "Zinssatz: 0.%d Prozent",tmpintrate);
					SendClientMessage(i, COLOR_GRAD2, string);
					format(string, sizeof(string), "Zinsen: $%d", interest);
					SendClientMessage(i, COLOR_GRAD3, string);
					SendClientMessage(i, COLOR_GRAD4, "|--------------------------------------|");
					format(string, sizeof(string), "Neuer Kontostand: $%d", PlayerInfo[i][pAccount]);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "Miete: -$%d", rent);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "~r~PayDay~n~~y~Paycheck");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					PlayerInfo[i][pConnectTime] += 1;
					if(PlayerInfo[i][pDonateRank] > 0)
					{
						PlayerInfo[i][pPayDayHad] += 1;
						if(PlayerInfo[i][pPayDayHad] >= 5)
						{
					    	PlayerInfo[i][pExp]++;
					    	PlayerInfo[i][pPayDayHad] = 0;
						}
					}
				}
				else
				{
					SendClientMessage(i, COLOR_LIGHTRED, "* Du hast nicht lange genug gespielt, um PayDay zu erhalten.");
				}
			}
		}
	}
	Checkprop();
	return 1;
}
kann mir bitte einer helfen ich bekomme immer errores bitte
Lg: The_Joe
 
		 
		
		
	 
			
									
		