Hallo kA was da los ist aber OnPlayerDeaht spinnt bei mir schon seit langer Zeit , ich habs immer wieder durch Tricks geschafft es zu biegen aber jz fällt mir nichts ein 
Problem : Die Abfrage InDuel[playerid] wird einfach ignoriert 
public OnPlayerDeath(playerid, killerid, reason)
{
//---
	if(killerid==INVALID_PLAYER_ID){
    GameTextForPlayer(playerid,"---WASTED---",2000,3);
	}
//----
	else if(killerid != INVALID_PLAYER_ID)
	{
    	if(Gang[killerid] == Gang[playerid] && IsDm[killerid] == 0)
		{
		        teamkills[killerid]++;
				if (teamkills[killerid] > 2){Kick(killerid);}
				SendClientMessage(killerid,hellrot,"You have been punished for teamkillng (3 Teamkills and u get a kick)");
				GivePlayerMoney(killerid,-1000);
				ResetPlayerWeapons(killerid);
				GivePlayerWeapon(killerid,23,100);
		}
//------------------------------------------------------------------------------
		if(killerid != INVALID_PLAYER_ID && isAtRob[playerid])
		{
			GivePlayerMoney(killerid,6000);
			GivePlayerMoney(playerid,-6000);
			SendClientMessage(playerid, gruen, "The Robber is killed. You get 6.000$");
			isAtRob[playerid] = 0;
		}
//------------------------------------------------------------------------------
		if(killerid !=INVALID_PLAYER_ID && drugjob[playerid] == 1)
		{
			new StealName[MAX_PLAYER_NAME],LoserName[MAX_PLAYER_NAME];
			new dakigay[128];
			GetPlayerName(playerid,LoserName,sizeof(LoserName));
			GetPlayerName(killerid,StealName,sizeof(StealName));
			SendClientMessageToAll(COLOR_DARKRED, "|______San Francisco-News______|");
			SendClientMessageToAll(hellrot, " ");
		 	format(dakigay,sizeof(dakigay),"%s has stolen the drugs of %s ",StealName,LoserName);
		 	SendClientMessageToAll(weiss,dakigay);
			SendClientMessageToAll(weiss, "Stop him! And you get his Drugs !");
			SendClientMessageToAll(weiss, " You find him on the Mini-map(the Red Point)");
			SendClientMessageToAll(hellrot, " ");
			SendClientMessageToAll(COLOR_DARKRED, "|______San Francisco-News______|");
			SetPlayerCheckpoint(killerid,DeliverCheck,3.0);//checkpoint-/-/-/-|
			SendClientMessage(playerid,COLOR_RED,"You have lost your Drugs");
   			drugjob[playerid] = 0;
		    drugjob[killerid] = 1;
		    SendClientMessage(killerid,COLOR_GREEN,"You have stolen the drugs bring them to the red point on the map");
            SetPlayerColor(killerid,COLOR_RED);
		}
		new kname[MAX_PLAYER_NAME],str3[128];
		GetPlayerName(killerid,kname,sizeof(kname));
		if(KillSpree[killerid] == 4){
		format(str3, sizeof(str3),"~r~ %s ~g~ IS DOMINATING",kname);
		GameTextForAll(str3,5000,4);
		SendClientMessage(killerid,COLOR_RED,"You have a KillingSpree of 5 You get 700$");
		GivePlayerMoney(killerid,700);
		}
		if(KillSpree[killerid] == 11){
		format(str3, sizeof(str3),"~r~ %s ~g~ IS ON KILLING SPREE",kname);
		GameTextForAll(str3,5000,4);
		SendClientMessage(killerid,COLOR_RED,"You have a KillingSpree of 12 You get 1400$ and Aromour for free");
		GivePlayerMoney(killerid,1400);
		SetPlayerArmour(killerid,100);
		}
		if(KillSpree[killerid] == 17){
		format(str3, sizeof(str3),"~r~ %s ~g~ HAS A MONSTER KILL",kname);
		GameTextForAll(str3,5000,4);
		SendClientMessage(killerid,COLOR_RED,"You have a KillingSpree of 18 You get 2000$ and Armour+Health for free");
		SetPlayerArmour(killerid,100);
		SetPlayerHealth(killerid,100);
		GivePlayerMoney(killerid,2000);
		}
		if(KillSpree[killerid] == 24){
		format(str3, sizeof(str3),"~r~ %s ~g~ GODLIKE",kname);
		GameTextForAll(str3,5000,4);
		SendClientMessage(killerid,COLOR_RED,"You have a KillingSpree of 25 You get 2500$ and M4,MP5,Sniper,Deagle for free");
		GivePlayerWeapon(killerid,34,1000);
		GivePlayerWeapon(killerid,29,1000);
        GivePlayerWeapon(killerid,24,1000);
	    GivePlayerWeapon(killerid,31,1000);
		GivePlayerMoney(killerid,2500);
		}
		if(KillSpree[killerid] == 34){
		format(str3, sizeof(str3),"~r~ %s ~g~ WICKED SICK",kname);
		GameTextForAll(str3,5000,4);
		SendClientMessage(killerid,COLOR_RED,"You have a KillingSpree of 35 You get 3500$ and M4,MP5,Sniper,Deagle,Health,Armour for free");
		GivePlayerWeapon(killerid,34,1000);
		GivePlayerWeapon(killerid,29,1000);
        GivePlayerWeapon(killerid,24,1000);
        GivePlayerWeapon(killerid,31,1000);
		GivePlayerMoney(killerid,3500);
		SetPlayerArmour(killerid,100);
		SetPlayerHealth(killerid,100);
		}
		if(KillSpree[killerid] >= 39){
		format(str3, sizeof(str3),"~g~ HOLY SHIT ~r~ %s with %d KILLS",kname,KillSpree[playerid]);
		GameTextForAll(str3,5000,4);
		SendClientMessage(killerid,COLOR_RED,"You have a ENOURMOUS KILLING SPREE for evry kill while the Spree you will get 1000$");
		GivePlayerMoney(killerid,100);
		}
//------------------------------------------------------------------------------
  		SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
		new name[MAX_PLAYER_NAME],deathstring[128];
		GetPlayerName(killerid,name,sizeof(name));
		format(deathstring,sizeof(deathstring),"~r~Owned by %s",name);
		GameTextForPlayer(playerid,deathstring,2000,3);
        KillSpree[killerid]++;
	}
//----
 	else if(Induel[playerid] == 1) // DAS HIER WIRD VOM SCRIPT IGNORIERT kA wieso 
	{
		new string[256];
		new killername[MAX_PLAYER_NAME];
		new playername[MAX_PLAYER_NAME];
		GetPlayerName(killerid, killername, sizeof(killername));
		GetPlayerName(playerid, playername, sizeof(playername));
		if(duelRoom1 == playerid || duelRoom1 == killerid)
		{
		    Inventation[playerid] = -1;
		    InventationSent[playerid] = -1;
		    Inventation[killerid] = -1;
		    InventationSent[killerid] = -1;
		    Induel[playerid] = 0;
		    Induel[killerid] = 0;
		    format(string, sizeof(string), "%s defeated %s in a duel and wins $%d", killername, playername, duelRoom1price);
		    SendClientMessageToAll(GREEN, string);
		    GivePlayerMoney(killerid, (duelRoom1price*2));
		    SpawnPlayer(killerid);
		    duelRoom1 = -1;
		    return 1;
		}
	 	if(duelRoom2 == playerid || duelRoom2 == killerid)
		{
		    Inventation[playerid] = -1;
		    InventationSent[playerid] = -1;
		    Inventation[killerid] = -1;
		    InventationSent[killerid] = -1;
		    Induel[playerid] = 0;
		    Induel[killerid] = 0;
            format(string, sizeof(string), "%s defeated %s in a duel and wins $%d", killername, playername, duelRoom2price);
		    SendClientMessageToAll(GREEN, string);
		    GivePlayerMoney(killerid, (duelRoom2price*2));
		    SpawnPlayer(killerid);
		    duelRoom2 = -1;
		    return 1;
		}
	 	if(duelRoom3 == playerid || duelRoom3 == killerid)
		{
		    Inventation[playerid] = -1;
		    InventationSent[playerid] = -1;
		    Inventation[killerid] = -1;
		    InventationSent[killerid] = -1;
		    Induel[playerid] = 0;
		    Induel[killerid] = 0;
            format(string, sizeof(string), "%s defeated %s in a duel and wins $%d", killername, playername, duelRoom3price);
		    SendClientMessageToAll(GREEN, string);
		    GivePlayerMoney(killerid, (duelRoom3price*2));
		    SpawnPlayer(killerid);
		    duelRoom3 = -1;
		    return 1;
		}
	 	if(duelRoom4 == playerid || duelRoom4 == killerid)
		{
		    Inventation[playerid] = -1;
		    InventationSent[playerid] = -1;
		    Inventation[killerid] = -1;
		    InventationSent[killerid] = -1;
		    Induel[playerid] = 0;
		    Induel[killerid] = 0;
            format(string, sizeof(string), "%s defeated %s in a duel and wins $%d", killername, playername, duelRoom4price);
		    SendClientMessageToAll(GREEN, string);
		    GivePlayerMoney(killerid, (duelRoom4price*2));
		    SpawnPlayer(killerid);
		    duelRoom4 = -1;
		    return 1;
		}
		return 1;
	}
	SendDeathMessage(killerid,playerid,reason); 
	SetPlayerScore(playerid,GetPlayerScore(playerid)-1);
    KillSpree[playerid] = 0;
	drugjob[playerid] = 0;
	DisablePlayerCheckpoint(playerid);
    Spieler[playerid][Deaths]++;
	Spieler[killerid][Kills]++;
	return 1;
}