Problem mit GTA-Suchtis

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Mein problem ist, bei dem gta sichtis gamemode, wie man da die army wieder reinpackt. /makeleader den befehl habe ich schon da alles entfernt, aber trotzdem kommt wenn /makeleader im spiel macht keine army
    if(strcmp(cmd, "/makeleader", true) == 0){if(IsPlayerConnected(playerid)){tmp = strtok(cmdtext, idx);if(!strlen(tmp)){SendClientMessage(playerid, COLOR_GRAD2, "Verwendung: /makeleader [SpielerID/TeildesNamens] [Nummer(1-23)]");SendClientMessage(playerid, COLOR_GRAD2, "|1 LSPD |2 SWAT |3 Army |4 Medic |5 Grove |6 Yakuza |7 Mayor |8 Hitmen |9 News");SendClientMessage(playerid, COLOR_GRAD2, "|10 Taxi |11 Fahrschule |12 SFPD |13 Yellows |14 Rock'n |15 Pilot |16 Farmer");SendClientMessage(playerid, COLOR_GRAD2, "|17 Transporter |18 Police Chief |19 SID |20 Hells |21 Müll |22 Trucker |23 ADAC");return 1;}new para1;new level;para1 = ReturnUser(tmp);tmp = strtok(cmdtext, idx);level = strval(tmp);if(level > 23 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Die Nummer darf nicht unter 0 und über 23 sein!"); return 1; }if (PlayerInfo[playerid][pAdmin] >= 1335){if(IsPlayerConnected(para1)){if(para1 != INVALID_PLAYER_ID){if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255){SendClientMessage(playerid, COLOR_GREY, "Dieser Spieler ist in einer Organisation / Familie!");return 1;}GetPlayerName(para1, giveplayer, sizeof(giveplayer));GetPlayerName(playerid, sendername, sizeof(sendername));if(level==3) { return 1; }if(level == 19) { return 1; }PlayerInfo[para1][pLeader] = level;format(string, sizeof(string), "Du wurdest von %s zum Leader gemacht.", sendername);SendClientMessage(para1, COLOR_LIGHTBLUE, string);format(string, sizeof(string), "Du hast %s zum Leader Level %d gemacht.", giveplayer,level);SendClientMessage(playerid, COLOR_LIGHTBLUE, string);if(level == 0) { PlayerInfo[para1][pChar] = 206; }else if(level == 1) { PlayerInfo[para1][pChar] = 283; } //Police LSPDelse if(level == 2) { PlayerInfo[para1][pChar] = 286; } //FBI/ATFelse if(level == 3) { return 1; /*PlayerInfo[para1][pChar] = 287;*/ } //National Guardelse if(level == 4) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulanceelse if(level == 5) { PlayerInfo[para1][pChar] = 0; } //Grovestreetelse if(level == 6) { PlayerInfo[para1][pChar] = 120; } //Yakuzaelse if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayorelse if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Hitmanselse if(level == 9) { PlayerInfo[para1][pChar] = 227; } //News Reporterselse if(level == 10) { PlayerInfo[para1][pChar] = 290; } //Taxi Cab Companyelse if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Instructorelse if(level == 12) { PlayerInfo[para1][pChar] = 283; } //SFPDelse if(level == 13) { PlayerInfo[para1][pChar] = 108; } //Yellowelse if(level == 14) { PlayerInfo[para1][pChar] = 82; } //Rock´n Car Crusierelse if(level == 15) { PlayerInfo[para1][pChar] = 61; } //Pilotelse if(level == 16) { PlayerInfo[para1][pChar] = 158; } //Farmerelse if(level == 17) { PlayerInfo[para1][pChar] = 295; } //MTelse if(level == 18) { PlayerInfo[para1][pChar] = 288; } //Policechiefelse if(level == 19) { return 1; /*PlayerInfo[para1][pChar] = 163;*/ } //Special Forceselse if(level == 20) { PlayerInfo[para1][pChar] = 100; } //Hells Angelselse if(level == 21) { PlayerInfo[para1][pChar] = 153; } // Müllabfuhrelse if(level == 22) { PlayerInfo[para1][pChar] = 72; } // Truckerelse if(level == 22) { PlayerInfo[para1][pChar] = 50; } // ADACgTeam[para1] = 11;PlayerInfo[para1][pTeam] = 11;SetPlayerJSkin(para1,1);new pppname[MAX_PLAYER_NAME], ppiname[MAX_PLAYER_NAME];GetPlayerName(playerid, pppname, sizeof(pppname));GetPlayerName(para1, ppiname, sizeof(ppiname));format(string, sizeof(string), "%s /makeleader %s %d", pppname, ppiname,level);AdmCmdLog(playerid,string);}}//not connected}else{SendClientMessage(playerid, COLOR_GRAD1, "Dir ist es nicht erlaubt, diesen Befehl zu benutzen!");}}return 1;}


    hab ich so verändert in
    if(strcmp(cmd, "/makeleader", true) == 0){if(IsPlayerConnected(playerid)){tmp = strtok(cmdtext, idx);if(!strlen(tmp)){SendClientMessage(playerid, COLOR_GRAD2, "Verwendung: /makeleader [SpielerID/TeildesNamens] [Nummer(1-23)]");SendClientMessage(playerid, COLOR_GRAD2, "|1 LSPD |2 SWAT |3 Army |4 Medic |5 Grove |6 Yakuza |7 Mayor |8 Hitmen |9 News");SendClientMessage(playerid, COLOR_GRAD2, "|10 Taxi |11 Fahrschule |12 SFPD |13 Yellows |14 Rock'n |15 Pilot |16 Farmer");SendClientMessage(playerid, COLOR_GRAD2, "|17 Transporter |18 Police Chief |19 SID |20 Hells |21 Müll |22 Trucker |23 ADAC");return 1;}new para1;new level;para1 = ReturnUser(tmp);tmp = strtok(cmdtext, idx);level = strval(tmp);if(level > 23 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Die Nummer darf nicht unter 0 und über 23 sein!"); return 1; }if (PlayerInfo[playerid][pAdmin] >= 1335){if(IsPlayerConnected(para1)){if(para1 != INVALID_PLAYER_ID){if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255){SendClientMessage(playerid, COLOR_GREY, "Dieser Spieler ist in einer Organisation / Familie!");return 1;}GetPlayerName(para1, giveplayer, sizeof(giveplayer));GetPlayerName(playerid, sendername, sizeof(sendername));if(level==3) { return 1; }if(level == 19) { return 1; }PlayerInfo[para1][pLeader] = level;format(string, sizeof(string), "Du wurdest von %s zum Leader gemacht.", sendername);SendClientMessage(para1, COLOR_LIGHTBLUE, string);format(string, sizeof(string), "Du hast %s zum Leader Level %d gemacht.", giveplayer,level);SendClientMessage(playerid, COLOR_LIGHTBLUE, string);if(level == 0) { PlayerInfo[para1][pChar] = 206; }else if(level == 1) { PlayerInfo[para1][pChar] = 283; } //Police LSPDelse if(level == 2) { PlayerInfo[para1][pChar] = 286; } //FBI/ATFelse if(level == 3) { return 1; PlayerInfo[para1][pChar] = 287; } //National Guardelse if(level == 4) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulanceelse if(level == 5) { PlayerInfo[para1][pChar] = 0; } //Grovestreetelse if(level == 6) { PlayerInfo[para1][pChar] = 120; } //Yakuzaelse if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayorelse if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Hitmanselse if(level == 9) { PlayerInfo[para1][pChar] = 227; } //News Reporterselse if(level == 10) { PlayerInfo[para1][pChar] = 290; } //Taxi Cab Companyelse if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Instructorelse if(level == 12) { PlayerInfo[para1][pChar] = 283; } //SFPDelse if(level == 13) { PlayerInfo[para1][pChar] = 108; } //Yellowelse if(level == 14) { PlayerInfo[para1][pChar] = 82; } //Rock´n Car Crusierelse if(level == 15) { PlayerInfo[para1][pChar] = 61; } //Pilotelse if(level == 16) { PlayerInfo[para1][pChar] = 158; } //Farmerelse if(level == 17) { PlayerInfo[para1][pChar] = 295; } //MTelse if(level == 18) { PlayerInfo[para1][pChar] = 288; } //Policechiefelse if(level == 19) { return 1; PlayerInfo[para1][pChar] = 163; } //Special Forceselse if(level == 20) { PlayerInfo[para1][pChar] = 100; } //Hells Angelselse if(level == 21) { PlayerInfo[para1][pChar] = 153; } // Müllabfuhrelse if(level == 22) { PlayerInfo[para1][pChar] = 72; } // Truckerelse if(level == 22) { PlayerInfo[para1][pChar] = 50; } // ADACgTeam[para1] = 11;PlayerInfo[para1][pTeam] = 11;SetPlayerJSkin(para1,1);new pppname[MAX_PLAYER_NAME], ppiname[MAX_PLAYER_NAME];GetPlayerName(playerid, pppname, sizeof(pppname));GetPlayerName(para1, ppiname, sizeof(ppiname));format(string, sizeof(string), "%s /makeleader %s %d", pppname, ppiname,level);AdmCmdLog(playerid,string);}}//not connected}else{SendClientMessage(playerid, COLOR_GRAD1, "Dir ist es nicht erlaubt, diesen Befehl zu benutzen!");}}return 1;}
    Ich hoffe ihr könnt mir helfen, bin gerade nur erstmal am testen..


    Mfg Bauby

    Einmal editiert, zuletzt von Bauby ()