#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
public OnPlayerCommandText(playerid, cmdtext[])
{
	dcmd(f,1,cmdtext);//
dcmd_f(playerid,params[])
{
	new msg[256];
	if(gTeam[playerid] == Team_Gs)
	{
		new aname[MAX_PLAYER_NAME], astr[256];
		GetPlayerName(playerid, aname, sizeof(aname));
		format(astr, sizeof(astr), "*%s (Grove Street): %s", aname,  msg);
			for(new i = 0; i < MAX_PLAYERS; i++)
			{
            	if(IsPlayerConnected(i))
            	{
                	if(gTeam[playerid] == Team_Gs)
                	{
						SendClientMessage(i,0x2700FFFF, astr);
                	}
            	}
	    	}
		}
}
return 1;
}
C:\Users\Simon Siggelkow\Desktop\Pawno\gamemodes\Dm.pwn(1435) : error 017: undefined symbol "dcmd_f"
C:\Users\Simon Siggelkow\Desktop\Pawno\gamemodes\Dm.pwn(1665) : error 017: undefined symbol "dcmd_f"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
also ich verstehe die errors, weiß aber net wieso diese kommen da ich es ja definiert habe...
 
		 
		
		
	 
			
									
		
 =)
 =)