[Include] Script-Feuer

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  • Hi Leute,
    ich habe dieses include klick mich
    mal getestet und ich kriegs nicht hin .
    es wird nicht wie beschrieben der health angezeigt noch ist es mit dem feuerlöscher löschabr,ichhoffe ihr könnt mir helfen.




    #include <a_samp>


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Fire in the hand");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    SetGameModeText("Fire Mode");
    AddPlayerClass(277,1067.4998,-1775.4083,13.3411,213.8504, 42, 999999, 45, 1, 0, 0);
    AddPlayerClass(274,1067.4998,-1775.4083,13.3411,213.8504,0,0,0,0,0,0); // position 1;
    AddStaticVehicle(437,1082.1128,-1772.6693,13.5953,90.4029,3,1); // feuer 1
    AddStaticVehicle(449,1081.9065,-1766.9294,13.6056,90.7794,3,1); // feuer 2
    AddStaticVehicle(407,1081.7681,-1760.8680,13.6144,90.0919,3,1); // feuer 3
    AddStaticVehicle(407,1081.4153,-1755.0056,13.6299,89.1087,3,1); // feuer 4
    AddStaticVehicle(407,1061.9462,-1737.2511,13.7168,269.2231,3,1); // feuer 5
    AddStaticVehicle(407,1062.2273,-1743.1107,13.7030,270.6420,3,1); // feuer 6
    AddStaticVehicle(407,1061.9279,-1749.1504,13.6851,269.8146,3,1); // feuer 7
    AddStaticVehicle(407,1061.6870,-1754.9567,13.6715,270.4079,3,1); // feuer 8
    AddStaticVehicle(407,1061.9441,-1760.8724,13.6416,270.3437,3,1); // feuer 9
    AddStaticVehicle(407,1061.8253,-1766.7687,13.6187,269.6853,3,1); // feuer 10
    AddStaticVehicle(416,1098.6810,-1754.8152,13.5131,91.0028,1,3); // krank 1
    AddStaticVehicle(416,1099.0592,-1760.9871,13.4989,89.1322,1,3); // krank 2
    AddStaticVehicle(416,1099.2253,-1766.9064,13.4958,90.8285,1,3); // krank 3
    AddStaticVehicle(416,1099.2522,-1772.6993,13.4934,90.5948,1,3); // krank 4
    AddStaticVehicle(407,1062.0745,-1772.6953,13.5951,270.5820,3,1); // feuer 11


    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid,1067.4998,-1775.4083,13.3411);
    SetPlayerFacingAngle(playerid,213.8504);
    SetPlayerCameraPos(playerid,1069.2366,-1777.7145,13.5315);
    SetPlayerCameraLookAt(playerid,1067.4998,-1775.4083,13.3411);
    return 1;


    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if(strcmp(cmdtext,"/bsn",true)==0)
    {
    SetPlayerPos(playerid,1228.8367,-918.9136,42.4397);
    SendClientMessage(playerid,0x006A00FF,"Du wurdest Teleportiert");
    }


    if(strcmp(cmdtext,"/fire",true)==0)
    {
    SendClientMessage(playerid,0x006A00FF,"Ein feuer ist ausgebrochen");
    new wVar;
    while(wVar == 0)
    {
    CreateExplosion(1228.5939,-917.2361,42.0000,9,179.5417);


    }
    }
    return 1;
    }








    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }