Guten Tag liebe user habe problem und zwar: ist uhr ingame jeds: 20:15 Uhr. Aber world time steht 22:00 uhr.
//edit
Die Uhr:
InGamemodin
gettime(ghour, gminute, gsecond);
FixHour(ghour);
ghour = shifthour;
if(!realtime)
{
SetWorldTime(wtime);
}
if (realtime)
{
new tmphour;
new tmpminute;
new tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
FixHour(tmphour);
tmphour = shifthour;
SetWorldTime(tmphour+1);
}
//edit 2
Sry wegen doppelt edit
Public:
public SyncTime()
{
new string[64];
new tmphour;
new tmpminute;
new tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
FixHour(tmphour);
tmphour = shifthour;
if ((tmphour > ghour) || (tmphour == 0 && ghour == 23))
{
format(string, sizeof(string), "Deine Uhr: Es ist %d:00 Uhr",tmphour);
BroadCast(COLOR_WHITE,string);
ghour = tmphour;
PayDay();
if (realtime)
{
SetWorldTime(tmphour);
}
}
}