Hallo,
Ich wollte meinen Script von nem Uralten Streamer auf den neusten umstellen, jedoch kommen folgende errors, vllt kann irgendjemand mir ja weiterhelfen
C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(4198) : error 017: undefined symbol "b_PlayerDisconnect" 
C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(4408) : error 017: undefined symbol "b_PlayerDisconnect"
 C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(13357) : error 017: undefined symbol "Objekte" 
C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(13357) : warning 215: expression has no effect 
C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(13357) : error 001: expected token: ";", but found "]" 
C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(13357) : error 029: invalid expression, assumed zero 
C:\Users\Max\Desktop\Serverg\gamemodes\gm.pwn(13357) : fatal error 107: too many error messages on one line
die Zeilen 4198, und 4408 kann man ja entfernen, wenn das nichts ausmacht, jetzt zu den Zeilen 13357 die Zeile 13357 ist 
if(Objekte[o][exist] == 1)
public OnGameModeExit()
{
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
        {
            OnPlayerCarUpdate(i);
            OnPlayerUpdate(i);
            gPlayerLogged[i] = 0;
        }
    }
    for(new i = 0; i < AUTOHAUSER; i++)
    {
        DestroyPickup(Dtc_Info[i]);
    }
//    DestroyPickup(Motorcross);
    DestroyPickup(Motorcrossexit);
//    DestroyPickup(Derby);
    DestroyPickup(Derbyexit);
//    DestroyPickup(DerbyBesucher);
//    DestroyPickup(DerbyBesucherexit);
    DestroyPickup(Stadion);
    DestroyPickup(Rundenrennenexit);
//    DestroyPickup(Kickstart);
    DestroyPickup(Kickstartexit);
    DestroyVehicle(race1[1]);
    DestroyVehicle(race1[2]);
    DestroyVehicle(race1[3]);
    DestroyVehicle(race1[4]);
    DestroyVehicle(race1[5]);
    DestroyVehicle(race1[6]);
    DestroyVehicle(race1[7]);
    DestroyVehicle(race1[8]);
    DestroyVehicle(race1[9]);
    DestroyVehicle(race1[10]);
    DestroyVehicle(race2[1]);
    DestroyVehicle(race2[2]);
    DestroyVehicle(race2[3]);
    DestroyVehicle(race2[4]);
    DestroyVehicle(race2[5]);
    DestroyVehicle(race2[6]);
    DestroyVehicle(race2[7]);
    DestroyVehicle(race2[8]);
    DestroyVehicle(race2[9]);
    DestroyVehicle(race2[10]);
    DestroyVehicle(race2[11]);
    DestroyVehicle(race2[12]);
    DestroyVehicle(race2[13]);
    DestroyVehicle(race2[14]);
    DestroyVehicle(race2[15]);
    DestroyVehicle(race2[16]);
    DestroyVehicle(race2[17]);
    DestroyVehicle(race2[18]);
    DestroyVehicle(race2[19]);
    DestroyVehicle(race2[20]);
    DestroyVehicle(race4[1]);
    DestroyVehicle(race4[2]);
    DestroyVehicle(race4[3]);
    DestroyVehicle(race4[4]);
    DestroyVehicle(race4[5]);
    DestroyVehicle(race4[6]);
    DestroyVehicle(race4[7]);
    DestroyVehicle(race4[8]);
    DestroyVehicle(race4[9]);
    DestroyVehicle(race4[10]);
    DestroyVehicle(race3[1]);
    DestroyVehicle(race3[2]);
    DestroyVehicle(race3[3]);
    DestroyVehicle(race3[4]);
    DestroyVehicle(race3[5]);
    DestroyVehicle(race3[6]);
    DestroyVehicle(race3[7]);
    DestroyVehicle(race3[8]);
    DestroyVehicle(race3[9]);
    DestroyVehicle(race3[10]);
    for(new o=0; o<700; o++)
    {
        if(Objekte[o][exist] == 1)
        {
            b_DestroyObject(0);
        }
    }
    //b_GameModeExit();
    return 1;
}
MfG. Cody09[/i][/i]