filterscript problem

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  • HI Leute,
    heute habe ich ein filterscript gemacht das alle meine objekte enthalten sollte,
    jedoch wenn ich es in die server.cfg reinschreibe wird das filterscript geladen aber keine objekte angezeigt,
    auch ein reload vom filterscript hilft nichts,
    ich hoffe ihr könnt mir helfen.
    code:


    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {


    CreateObject(3526,1095.08789062,-673.57226562,109.21685791,0.00000000,0.00000000,327.99087524); //object(vegasairportlight) (7)
    CreateObject(3526,1095.08789062,-673.57226562,109.21685791,0.00000000,0.00000000,61.98587036); //object(vegasairportlight) (8)
    CreateObject(2921,1546.32641602,-644.23333740,90.30859375,0.00000000,12.00000000,284.00000000); //object(kmb_cam) (1)
    CreateObject(2921,1550.87133789,-608.22796631,90.30859375,0.00000000,12.00000000,294.00000000); //object(kmb_cam) (2)
    CreateObject(2921,1500.17309570,-686.50103760,103.24888611,0.00000000,0.00000000,122.00000000); //object(kmb_cam) (4)
    CreateObject(2921,1479.25061035,-686.70629883,103.24888611,0.00000000,0.00000000,9.99768066); //object(kmb_cam) (5)
    CreateObject(2960,1567.17687988,-579.05572510,77.90309143,0.00000000,90.00000000,0.00000000); //object(kmb_beam) (1)
    CreateObject(2960,1560.45751953,-611.92102051,77.90309143,0.00000000,90.00000000,0.00000000); //object(kmb_beam) (2)


    //usw.




    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }


    #endif



    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {


    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }