if(strcmp(cmd, "/buyprods", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pJob] != 11)
{
SendClientMessage(playerid, COLOR_GREY, " Du bist kein Trucker!");
return 1;
}
new tmpcar = GetPlayerVehicleID(playerid);
new compcost = 5;
if(IsPlayerInRangeOfPoint(playerid,40.0, -1694.3030,32.3939,3.5547) || IsPlayerInRangeOfPoint(playerid,40.0, 2551.2012,-2228.6165,12.9152))
{
if(IsATruck(tmpcar))
{
if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])
{
new amount;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "/buyprods [Menge]");
return 1;
}
amount = strval(tmp);
if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, " Die Menge muss zwischen 1 und 500 sein !"); return 1; }
new check= PlayerHaul[tmpcar][pLoad] + amount;
if(check > PlayerHaul[tmpcar][pCapasity])
{
format(string, sizeof(string), " Du hast das Limit mit %d Prods erreicht, Produkte: %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
new cost = amount*compcost;
if(GetPlayerMoney(playerid) >= cost)
{
PlayerHaul[tmpcar][pLoad] += amount;
format(string, sizeof(string), "Produkte: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
format(string, sizeof(string), "Du hast %d Produkte für $%d gekauft.", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
GivePlayerMoney(playerid,-cost);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
return 1;
}
else
{
format(string, sizeof(string), "Du kannst nicht %d Produkte für $%d anfordern!", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
format(string, sizeof(string), "Produkte: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
SendClientMessage(playerid, TEAM_GROVE_COLOR, "Dieses Fahrzeug kann keine Produkte ausliefern.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Du bist an keiner Material annahme Stelle!");
return 1;
}
}
return 1;
}
es funkioniert nicht wieso finde da kein fehler?