Ich habe eine frage wie soll ich ein spawnchange scripten das dich einmal zum normalen spawn macht und einmal zum haus spawn also die zeile sied so aus
if(!strcmp(HausDaten[i][Besitzer],spielername(playerid)))
{
SetPlayerPos(playerid,HausDaten[i][ax],HausDaten[i][ay],HausDaten[i][az]);
break;
aber wie mache ich jetzt das ich per cmd an der base spawn kann ist aber kein GF sondern ein Mafia War Script
das ich dasn z.b auf den spawn spawe das ich dan auf die verschiedenen spawn komme der Mafias ich habe 6 Mafias 1 Premium Mafia udn ein Admin skin also macht das 14 skins
AddPlayerClass(124,-2723.2859,-315.4313,7.1783,46.3842,24,500,31,240,29,100); // Shooter AddPlayerClass(126,-2723.2859,-315.4313,7.1783,46.3842,25,100,34,100,46,1); // Sniper AddPlayerClass(111,-2135.0461,-247.9861,35.8789,268.4252,18,2,30,300,29,500); // Shooter AddPlayerClass(112,-2135.0461,-247.9861,35.8789,268.4252,25,100,34,100,46,1); // Sniper AddPlayerClass(120,-2153.9602,645.5248,52.3672,268.4179,18,2,30,300,29,500); // Shooter AddPlayerClass(118,-2153.9602,645.5248,52.3672,268.4179,25,100,34,100,46,1); // Sniper AddPlayerClass(127,-2624.5608,1405.8046,7.1016,253.6912,18,2,30,300,29,500); // Shooter AddPlayerClass(125,-2624.5608,1405.8046,7.1016,253.6912,25,100,34,100,46,1); // Sniper AddPlayerClass(164,-2445.2549,523.0179,29.9204,266.0372,18,2,30,300,29,500); // Shooter AddPlayerClass(165,-2445.2549,523.0179,29.9204,266.0372,25,100,34,100,46,1); // Sniper AddPlayerClass(223,-1716.4672,1018.1611,17.5859,94.3156,18,2,30,300,29,500); // Shooter AddPlayerClass(46,-1716.4672,1018.1611,17.5859,94.3156,25,100,34,100,46,1); // Sniper AddPlayerClass(115,-2280.8911,2288.0557,4.9602,266.6933,0,0,0,0,0,0); AddPlayerClass(123,-1863.9666,-219.1068,18.3750,1.2409,0,0,0,0,0,0);