Hallo liebe Breadfish - Community.
Ich habe ein Problem mit dem /f Chat.
if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "Du kannst nicht sprechen, du wurdest gemutet!");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "BENUTZUNG: (/f)amily [familien chat]");
return 1;
}
new leader = PlayerInfo[playerid][pLeader];
new member = PlayerInfo[playerid][pMember];
//if (gTeam[playerid] >= 5 || PlayerInfo[playerid][pFMember] < 255)
if( (member >= 1 && member <= 24) || (leader >= 1 && leader <= 24) )
{
if(member == 2 || leader == 2)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 3 || leader == 3)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 4 || leader == 4)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 5 || leader == 5)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(5, 0x0087FFFF, string);
}
else if(member == 6 || leader == 6)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(6, 0x0087FFFF, string);
}
else if(member == 7 || leader == 7)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(7, 0x0087FFFF, string);
}
else if(member == 8 || leader == 8)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(8, 0x0087FFFF, string);
}
else if(member == 9 || leader == 9)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(9, 0x0087FFFF, string);
}
else if(member == 10 || leader == 10)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 11 || leader == 11)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 12 || leader == 12)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 13 || leader == 13)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 14 || leader == 14)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 15 || leader == 15)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 16 || leader == 16)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 17 || leader == 17)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 18 || leader == 18)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
}
else if(member == 19 || leader == 19)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Co-Leader %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Member-Rank4 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Member-Rank3 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Member-Rank2 %s: %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Member-Rank1 %s: %s. )) **", sendername, result); }
SendFamilyMessage(PlayerInfo[playerid][pMember], 0x0087FFFF, string);
SendFamilyMessage(PlayerInfo[playerid][pLeader], 0x0087FFFF, string);
(Das geht noch bis Fraktion 24 , musste ich aus Platz gründen einsparen.)
}
}
}
return 1;
} Der /f chat soll nur für die jeweilige Fraktion Les/Sichtbar sein.
Ich bedanke mich im vorraus.