Server Close Connection mit in Registriung

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  • Nabend, ich habe ein problem und zwar habe ich soweit wenn ich mich register und die Charakter erstellung kommt steht dann ServerClose the connection ich weiß einfach nicht warum. Könnte mir wer helfen?

  • habe die Server version von der Officalen hompage.


    Der Code: if(dialogid == 5)
    {
    //new string[128];
    if(!response){ ShowPlayerDialog(playerid,5,DIALOG_STYLE_LIST,"Where did you come from?","Los Santos\nSan Fierro\nLas Venturas","Continue","Cancel"); return 1; }
    if(listitem == 0)
    {
    PlayerInfo[playerid][pReg] = 20;
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login to your account","Note - A account with this name was found inside the database,\n If this is your account,type in your password\n if not press cancel!","Login","Cancel");
    }
    if(listitem == 1)
    {
    PlayerInfo[playerid][pReg] = 20;
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login to your account","Note - A account with this name was found inside the database,\n If this is your account,type in your password\n if not press cancel!","Login","Cancel");
    }
    if(listitem == 2)
    {
    PlayerInfo[playerid][pReg] = 20;
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login to your account","Note - A account with this name was found inside the database,\n If this is your account,type in your password\n if not press cancel!","Login","Cancel");
    }
    if(listitem == 4)
    {
    PlayerInfo[playerid][pReg] = 20;
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login to your account","Note - A account with this name was found inside the database,\n If this is your account,type in your password\n if not press cancel!","Login","Cancel");
    }
    if(listitem == 5)
    {
    PlayerInfo[playerid][pReg] = 20;
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Login to your account","Note - A account with this name was found inside the database,\n If this is your account,type in your password\n if not press cancel!","Login","Cancel");
    }
    PlayerInfo[playerid][pTut] = 999;
    PlayerInfo[playerid][pReg] = 20;
    PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
    return 1;
    }