moin, ich hab wieder ein problem (also schon länger) Bei meiner Skin auswahl kommen zuerst Cops....an zum schluss die Zivis, danach müsste ja eigentlich wieder bei den Cops anfangen mach es aber nicht....es kommt dan ganz oft der gleiche Skin, wen ich mich mit einem von denen Spawn, bin ich iergentwo auf der karte im Team Cop....an was liegt das? ich will das es gleich nach den Zivis wieder bei den Cops anfängt...
public OnPlayerRequestClass(playerid, classid)
{
 SetPlayerPos(playerid,1326.1104,-877.1648,46.3461);
 SetPlayerFacingAngle(playerid, 130.4790);
 SetPlayerCameraPos(playerid,1323.0771,-880.0206,45.2266);
 SetPlayerCameraLookAt(playerid,1326.1104,-877.1648,46.3461);
 switch(classid)
 {
  case 0,1,2,3,4,5,6: gTeam[playerid] = TEAM_COP; // 1. bis 7. Skins
  case 7,8,9: gTeam[playerid] = TEAM_RUSSIA; // 8. bis 10. Skins
  case 10,11,12: gTeam[playerid] = TEAM_TRIADEN; // 11. bis 13. Skins
     case 13,14,15,16: gTeam[playerid] = TEAM_ITAL; // 14. bis 17. Skins
     case 17,18,19: gTeam[playerid] = TEAM_BIKER; // 18. bis 20. Skins
     case 20,21,22: gTeam[playerid] = TEAM_GROVE; // 20. bis 22. Skins
     case 23,24,25: gTeam[playerid] = TEAM_BALLAS; // 23. bis 25. Skins
     case 26,27,28: gTeam[playerid] = TEAM_AZTECAS; // 26. bis 28. Skins
     case 29,30,31: gTeam[playerid] = TEAM_VAGOS; // 29. bis 31. Skins
     case 32,33,34: gTeam[playerid] = TEAM_RIFA; // 32. bis 34. Skins
     case 35: gTeam[playerid] = TEAM_ARMY; //35. bis 35. Skins
     case 36,37: gTeam[playerid] = TEAM_SANITATER; //36. bis 37. Skins
     case 38,39,40: gTeam[playerid] = TEAM_FBI; //38. bis 40. Skins
     case 41: gTeam[playerid] = TEAM_PILOT; //41. bis 41. Skins
        case 42,43,44: gTeam[playerid] = TEAM_ZIVI; //42. bis 44. Skins
 }
  if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6){
   SetPlayerColor(playerid,COLOR_DBLUE);
   GameTextForPlayer(playerid, "~w~LS-Polizei-ls", 1500, 6);}//-
 else if(classid == 7 || classid == 8 || classid == 9){
    SetPlayerColor(playerid,COLOR_RED);
    GameTextForPlayer(playerid, "~w~Russische Mafia-ls", 1500, 6);}
 else if(classid == 10 || classid == 11 || classid == 12){
    SetPlayerColor(playerid,COLOR_YELLOW);
    GameTextForPlayer(playerid, "~w~Triaden-sf", 1500, 6);}
 else if(classid == 13 || classid == 14 || classid == 15 || classid == 16){
    SetPlayerColor(playerid,COLOR_PINK);
    GameTextForPlayer(playerid, "~w~Italenische Mafia-ls", 1500, 6);}//-
 else if(classid == 17 || classid == 18 || classid == 19){
    SetPlayerColor(playerid,COLOR_ORANGE);
    GameTextForPlayer(playerid, "~w~Biker-ls", 1500, 6);}//-
 else if(classid == 20 || classid == 21 || classid == 22){
    SetPlayerColor(playerid,COLOR_GREEN);
    GameTextForPlayer(playerid, "~w~Grove Street-ls", 1500, 6);}//-
 else if(classid == 23 || classid == 24 || classid == 25){
    SetPlayerColor(playerid,COLOR_PURPLE);
    GameTextForPlayer(playerid, "~w~Ballas-ls", 1500, 6);}//-
 else if(classid == 26 || classid == 27 || classid == 28){
    SetPlayerColor(playerid,COLOR_GREY);
    GameTextForPlayer(playerid, "~w~Los Aztecas-ls", 1500, 6);}
 else if(classid == 29 || classid == 30 || classid == 31){
    SetPlayerColor(playerid,COLOR_BLACK);
    GameTextForPlayer(playerid, "~w~Vagos-ls", 1500, 6);}
 else if(classid == 32 || classid == 33 || classid == 34){
    SetPlayerColor(playerid,COLOR_BLUE);
    GameTextForPlayer(playerid, "~w~Rifa-sf", 1500, 6);}
 else if(classid == 35 ){
    SetPlayerColor(playerid,COLOR_BROWN);
    GameTextForPlayer(playerid, "~w~Army-ls", 1500, 6);}
    else if(classid == 36 || classid == 37 ){
    SetPlayerColor(playerid,COLOR_REDD);
    GameTextForPlayer(playerid, "~w~Sanitater-lv", 1500, 6);}
 else if(classid == 38 || classid == 39 || classid == 40 ){
    SetPlayerColor(playerid,COLOR_BLUEE);
    GameTextForPlayer(playerid, "~w~FBI-lv", 1500, 6);}
    else if(classid == 41){
    SetPlayerColor(playerid,COLOR_BLACKK);
    GameTextForPlayer(playerid, "~w~Pilot-sf", 1500, 6);}
    else if(classid == 42 || classid == 43 || classid == 44){
    SetPlayerColor(playerid,COLOR_BLUE);
    GameTextForPlayer(playerid, "~w~Zivilist-ls", 1500, 6);}
    return 1;
}
 
		 
		
		
	