Hi Leute,
folgender Code funktioniert nicht, der bannt einfach wild rundum
Bitte weiterhelfen
//EDIT
ist
GetPlayerWeaponData
besser?
Function AntiHack()
{
if(HackShield == 1)
{
for(new i = 0;i < MAX_PLAYERS; i ++)
{
/*if(PlayerInfo[i][pLevel] == 1 && PlayerInfo[i][pFrischGespawnt] <= 60 && PlayerInfo[i][pMember] == 0)
{
if(GetPlayerWeapon(i) != 0 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"WaffenHack");
}
}*/
if(GetPlayerWeapon(i) == 38 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Minigun Hack");
}
if(GetPlayerWeapon(i) == 35 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Raketenwerfer Hack");
}
if(GetPlayerWeapon(i) == 18 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Molotov cocktail Hack");
}
if(GetPlayerWeapon(i) == 27 && !IsACop(i) && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Combat Shotgun Hack");
}
if(GetPlayerWeapon(i) == 32 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Tech9 Hack");
}
if(GetPlayerWeapon(i) == 36 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Rocketlauncher Hack");
}
if(GetPlayerWeapon(i) == 37 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Flammenwerfer Hack");
}
if(GetPlayerWeapon(i) == 1 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Schlagring Hack");
}
if(GetPlayerWeapon(i) == 9 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Motorsägen Hack");
}
if(GetPlayerWeapon(i) == 39 && HackShieldCoords[WaffenHack] == 1)
{
HackShieldBan(i,"Kofferbomben Hack");
}
}
}
return 1;
}