Beiträge von [GCR]Fluppy

    Hi Leute,


    ich habe schon einiges versucht, und ich habe auch die SuFu durchforstet, aber nichts konnte mir weiterhelfen.
    Darum bitte ich euch, mir zu helfen die lästigen Befehle zu entfernen und stattdessen Login und Registration im Dialogfeld zu machen (GUI)


    Ich hoffe ich habe im Forum nichts übersehen.
    Trotz dessen sage ich schon einmal vorab Dankeschön für die Hilfe und Tipps.


    MfG Euer Fluppy

    Jetzt schaut es bei mir folgendermaßen aus:


    if(strcmp(cmd, "/makeleader", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeleader [playerid/PartOfName] [Number(1-11)]");
    return 1;
    }
    new para1;
    new level;
    new ftext [20];
    para1 = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    level = strval(tmp);
    if(level > 11 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 11!"); return 1; }
    if (PlayerInfo[playerid][pAdmin] >= 1337)
    {
    if(IsPlayerConnected(para1))
    {
    if(para1 != INVALID_PLAYER_ID)
    {
    if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
    {
    SendClientMessage(playerid, COLOR_GREY, " That player is in a Faction / Family !");
    return 1;
    }


    if(level == 0) { PlayerInfo[para1][pChar] = 0; ftext = "Zivilist"; }
    else if(level == 1) { PlayerInfo[para1][pChar] = 288; ftext = "LSPD"; } //Police Force
    else if(level == 2) { PlayerInfo[para1][pChar] = 286; ftext = "FBI"; } //FBI/ATF
    else if(level == 3) { PlayerInfo[para1][pChar] = 287; ftext = "Army"; } //National Guard
    else if(level == 4) { PlayerInfo[para1][pChar] = 228; ftext = "Medic / Feuerwehr"; } //Fire/Ambulance
    else if(level == 5) { PlayerInfo[para1][pChar] = 113; ftext = "La Cosa Nostra"; } //La Cosa Nostra
    else if(level == 6) { PlayerInfo[para1][pChar] = 120; ftext = "Yakuza"; } //Yakuza
    else if(level == 7) { PlayerInfo[para1][pChar] = 147; ftext = "Regierung"; } //Mayor
    else if(level == 8) { PlayerInfo[para1][pChar] = 294; ftext = "Hitmans"; } //Hitmans
    else if(level == 9) { PlayerInfo[para1][pChar] = 227; ftext = "CNN"; } //News Reporters
    else if(level == 10) { PlayerInfo[para1][pChar] = 61; ftext = "Taxi GmBH"; } //Taxi Cab Company
    else if(level == 11) { PlayerInfo[para1][pChar] = 171; ftext = "Fahrschule"; } //Driving/Flying School
    gTeam[para1] = 11;
    PlayerInfo[para1][pTeam] = 11;


    GetPlayerName(para1, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(level, ftext, sizeof(ftext));
    PlayerInfo[para1][pLeader] = level;
    format(string, sizeof(string), " Du wurdest von Admin %s zum Leader der Fraktion %d ernennt.", sendername, ftext);
    SendClientMessage(para1, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), " Du hast %s zum Leader der Fraktion %d ernannt.", giveplayer, ftext);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);


    SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
    }
    }//not connected
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
    }
    }
    return 1;
    }


    und im Script erscheinen jetzt Zahlen wie 70 und 107. Was mache ich da nur falsch.

    Hallo Leute,


    ich habe versucht im GF-Gamemode bei /makeleader statt die Level ID`s die Fraktionsbeschreibungen ein zu fügen, dies funktioniert auch, Compilen funktioniert auch, das Problem liegt Online, denn wenn ich /makeleader [ID] [Frak-ID] benutze kommt nur: Du wurdest von Admin [NAME] zum Leader der Fraktion 0 ernannt.
    Ich hoffe mir kann jemand helfen.



    if(strcmp(cmd, "/makeleader", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeleader [playerid/PartOfName] [Number(1-11)]");
    return 1;
    }
    new para1;
    new level;
    new ftext [20];
    para1 = ReturnUser(tmp);
    tmp = strtok(cmdtext, idx);
    level = strval(tmp);
    if(level > 11 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 11!"); return 1; }
    if (PlayerInfo[playerid][pAdmin] >= 1337)
    {
    if(IsPlayerConnected(para1))
    {
    if(para1 != INVALID_PLAYER_ID)
    {
    if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
    {
    SendClientMessage(playerid, COLOR_GREY, " That player is in a Faction / Family !");
    return 1;
    }
    GetPlayerName(para1, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    PlayerInfo[para1][pLeader] = level;
    format(string, sizeof(string), " Du wurdest von Admin %s zum Leader der Fraktion %d ernennt.", sendername, ftext);
    SendClientMessage(para1, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), " Du hast %s zum Leader der Fraktion %d ernannt.", giveplayer, ftext);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    if(level == 0) { PlayerInfo[para1][pChar] = 0; ftext = "Zivilist"; }
    else if(level == 1) { PlayerInfo[para1][pChar] = 288; ftext = "LSPD"; } //Police Force
    else if(level == 2) { PlayerInfo[para1][pChar] = 286; ftext = "FBI"; } //FBI/ATF
    else if(level == 3) { PlayerInfo[para1][pChar] = 287; ftext = "Army"; } //National Guard
    else if(level == 4) { PlayerInfo[para1][pChar] = 228; ftext = "Medic / Feuerwehr"; } //Fire/Ambulance
    else if(level == 5) { PlayerInfo[para1][pChar] = 113; ftext = "La Cosa Nostra"; } //La Cosa Nostra
    else if(level == 6) { PlayerInfo[para1][pChar] = 120; ftext = "Yakuza"; } //Yakuza
    else if(level == 7) { PlayerInfo[para1][pChar] = 147; ftext = "Regierung"; } //Mayor
    else if(level == 8) { PlayerInfo[para1][pChar] = 294; ftext = "Hitmans"; } //Hitmans
    else if(level == 9) { PlayerInfo[para1][pChar] = 227; ftext = "CNN"; } //News Reporters
    else if(level == 10) { PlayerInfo[para1][pChar] = 61; ftext = "Taxi GmBH"; } //Taxi Cab Company
    else if(level == 11) { PlayerInfo[para1][pChar] = 171; ftext = "Fahrschule"; } //Driving/Flying School
    gTeam[para1] = 11;
    PlayerInfo[para1][pTeam] = 11;
    SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
    }
    }//not connected
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
    }
    }
    return 1;
    }