Beiträge von Brothouz

    ..nachdem Erstellen von Textdraw werden sie Ingame nicht Angezeigt. So habe ich es gemacht:
    //news=========================================================================================
    new Text:Textdraw0;
    new Text:Textdraw1;
    new Text:Textdraw2;
    new Text:Textdraw3;
    //OnGameModeInit====================================================================================
    Textdraw0 = TextDrawCreate(-1.000000,285.000000," cool");
    Textdraw1 = TextDrawCreate(0.000000,300.000000," sein");
    Textdraw2 = TextDrawCreate(-1.000000,311.000000," ist");
    Textdraw3 = TextDrawCreate(-1.000000,321.000000," geil");
    TextDrawAlignment(Textdraw0,0);
    TextDrawAlignment(Textdraw1,0);
    TextDrawAlignment(Textdraw2,0);
    TextDrawAlignment(Textdraw3,0);
    TextDrawBackgroundColor(Textdraw0,0x000000ff);
    TextDrawBackgroundColor(Textdraw1,0x000000ff);
    TextDrawBackgroundColor(Textdraw2,0x000000ff);
    TextDrawBackgroundColor(Textdraw3,0x000000ff);
    TextDrawFont(Textdraw0,3);
    TextDrawLetterSize(Textdraw0,0.699999,1.400000);
    TextDrawFont(Textdraw1,3);
    TextDrawLetterSize(Textdraw1,0.899999,1.400000);
    TextDrawFont(Textdraw2,3);
    TextDrawLetterSize(Textdraw2,1.000000,1.200000);
    TextDrawFont(Textdraw3,3);
    TextDrawLetterSize(Textdraw3,0.899999,1.600000);
    TextDrawColor(Textdraw0,0xffffffff);
    TextDrawColor(Textdraw1,0xffffffff);
    TextDrawColor(Textdraw2,0xffffffff);
    TextDrawColor(Textdraw3,0xff0000ff);
    TextDrawSetOutline(Textdraw0,1);
    TextDrawSetOutline(Textdraw1,1);
    TextDrawSetOutline(Textdraw2,1);
    TextDrawSetProportional(Textdraw0,1);
    TextDrawSetProportional(Textdraw1,1);
    TextDrawSetProportional(Textdraw2,1);
    TextDrawSetProportional(Textdraw3,1);
    TextDrawSetShadow(Textdraw0,1);
    TextDrawSetShadow(Textdraw1,1);
    TextDrawSetShadow(Textdraw2,1);
    TextDrawSetShadow(Textdraw3,1);
    //unter OnPlayerConnect =============================================================================
    TextDrawShowForAll(Textdraw0);
    TextDrawShowForAll(Textdraw1);
    TextDrawShowForAll(Textdraw2);
    TextDrawShowForAll(Textdraw3);
    }


    Wo liegt das Problem, dass sie nicht Angezeigt werden? Unter OnPlayerSpawn TextDrawHideForPlayer(..) machen?