So würde es auch gehen ![]()
//
if (strcmp(cmdtext, "/create", true,7) == 0)
{
new Float:X,Float:Y,Float:Z,Float:A;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,A);
SetVehicleZAngle(CreateVehicle(strval(cmdtext[8]),X,Y,Z,A,-1,-1,-1),A);
return 1;
}
