Beiträge von InternetInk aka Benjamin

    Kompakter aber unübersichtlicher :D
    AddPlayerClass(101,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(144,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(15,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(180,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(184,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(185,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(188,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(19,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(20,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(206,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(21,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(22,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(240,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(28,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(44,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(48,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(47,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(59,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(60,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(7,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(69,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(93,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(233,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(55,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(56,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(214,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(40,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(41,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(12,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(216,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(151,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(152,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(178,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(243,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(244,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(245,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(246,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(256,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(257,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(63,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0);


    //Edit Noch kürzer geht nicht dann kommen Errors :D
    AddPlayerClass(101,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(144,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(15,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(180,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0), AddPlayerClass(184,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(185,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(188,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(19,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(20,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(206,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(21,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(22,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(240,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(28,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(44,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(48,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(47,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(59,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(60,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(7,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(69,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(93,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(233,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(55,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(56,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(214,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(40,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(41,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(12,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(216,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(151,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(152,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(178,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(243,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(244,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),
    AddPlayerClass(245,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(246,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(256,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(257,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0),AddPlayerClass(63,1478.6328,-1640.3746,14.1484,184.0089,0,0,0,0,0,0);

    if (strcmp(cmd, "/open", true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 && PlayerToPoint(10.0,playerid,1578.090210, -1638.221924, 15.000237))
    {
    MoveObject(lspdtor,1578.090210, -1638.221924, 15.000237, 3.5);
    SetTimer("lspdtor1", 9000, 0);
    }
    else if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 && PlayerToPoint(10.0,playerid,1539.357788, -1627.720093, 21.739920))
    {
    MoveObject(lspdtor2,1539.357788, -1627.720093, 21.739920, 3.5);
    SetTimer("lspdtor21", 9000, 0);
    }
    else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
    {
    MoveObject(cnntor,1564.693604, -1388.483032, 14.734105, 3.5);
    SetTimer("cnntor1", 9000, 0);
    }
    Ich hab PlayerToPoint reingemacht und die Koords vom Offenen Tor genommen

    Ich persönlich halte von der WindowsFirewall nichts und habe sie aus,ich benutzte ZoneAlarm Security(Kostenlos),damit kann ich nach belieben Programmen zugang zum Internet erlauben oder verbieten,bzw ich kann den Kompletten Internetverkehr stoppen. :D
    Mir reicht die eine Firewall außerdem ist im router auch noch eine Drin.
    Und Thendo hat recht;

    Zitat

    Du wirst kaum so wichtige Daten auf deinem Rechner haben das die durch
    zich Firewalls geschützt werden müssten...

    Bin ich dagegen das man eigenen Benutzerrang eintragen kann, warum?
    Das war nochnie so und dann kommt niemand und schreibt da sone scheiße als Benutzerrang wie
    Bitchcheckaaa oder I AM 1337 oder son Kram... :rolleyes: Das Ist Niveau-los und ich finde es passt 0 zum Breadfish-Forum.

    Du musst auch in der Userdatei dein Level änder. Beim GF wird das Level beim Bann auf -999 gesetzt und wenn du joinst gibts autobann.


    In Seinem fall nicht,wenn 2 Leute mit der Gleichen ip spielen wird nur die ip gebannt,auch bei passwort falscheingeben ist es ein IP ban,sonst könnte man ja z.B Einfach mit irgendeinem Namen on gehn, 4 mal pw falsch eingeben und der wäre gebannt,und das ist ja nicht der sinn der sache.

    Soll ich fies sein? Ich bin fies :D




    :P Mach die rein die du denkst die brauchste oder die man mal brauchen kann ;) Das ganze Zeug hier oben is das lAdmin script :D