Hi, ich bin dabei mir ein ADAC reinzuscripten, nur leider habe ich ein kleines problem. /accept adac funktioniert nicht. Vielleicht kann mir von euch einer weiterhelfen
Jobduty:
else if (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
if(JobDuty[playerid] == 1) { Mechanics -= 1; }
}
dutybefehl:
else if (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
if(JobDuty[playerid] == 1)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist jetzt Off Duty.");
JobDuty[playerid] = 0;
Mechanics -= 1;
}
else
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Du bist On Duty als Mechaniker");
JobDuty[playerid] = 1;
Mechanics += 1;
}
}
/service adac
else if(strcmp(x_nr,"adac",true) == 0)
{
if(Mechanics < 1)
{
SendClientMessage(playerid, COLOR_GREY, " There are no Car Mechanics On Duty at the moment, try again later !");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "** %s is in need of a Car Mechanic. (use /accept mechanic to accept the call)", sendername);
SendFamilyMessage(13, TEAM_AZTECAS_COLOR, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have called for a Car Mechanic, wait for a reply.");
MechanicCall = playerid;
return 1;
}
/accept adac
else if(strcmp(x_nr,"adac",true) == 0)
{
if(Mechanics < 1)
{
SendClientMessage(playerid, COLOR_GREY, " There are no Car Mechanics On Duty at the moment, try again later !");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "** %s is in need of a Car Mechanic. (use /accept adac to accept the call)", sendername);
SendFamilyMessage(13, TEAM_AZTECAS_COLOR, string);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have called for a Car Mechanic, wait for a reply.");
MechanicCall = playerid;
return 1;
}
/refill + /repair
if(strcmp(cmd, "/refill", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) &&
PlayerInfo[playerid][pMember] == 13||PlayerInfo[playerid][pLeader] == 13)
{
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 99999) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 99999!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Can't do that!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Du hast %s angeboten sein Auto für $%d zu tanken .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Mechaniker %s will dein Auto für $%d tanken, (tippe /accept refill) um zu akzeptieren.",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RefillOffer[playa] = playerid;
RefillPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is not near you / not in a car.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is offline.");
}
}
return 1;
}
}
if(strcmp(cmd, "/repair", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) &&
PlayerInfo[playerid][pMember] == 13||PlayerInfo[playerid][pLeader] == 13)
{
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if(money < 1 || money > 99999) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 99999!"); return 1; }
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, playa)&& IsPlayerInAnyVehicle(playa))
{
if(playa == playerid) { SendClientMessage(playerid, COLOR_GREY, " Du kannst das nicht machen!"); return 1; }
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Du hast %s angeboten sein Auto für $%d zu reparieren .",giveplayer,money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Mechaniker %s will dein Auto für $%d reparieren, (tippe /accept repair) um zu akzeptieren.",sendername,money);
SendClientMessage(playa, COLOR_LIGHTBLUE, string);
RepairOffer[playa] = playerid;
RepairPrice[playa] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is not near you / not in a car.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is offline.");
}
}
return 1;
}
}
Wo liegt der Fehler? Ein Fehler is mir aufgefallen, wenn ich ingame /accept adac mache kommt: You are not a Car Mechanic und darunter Server unknown Command!
Bitte hilfe,
danke