und zwar ich hab ein registriersysteme mit hilfe eines tuts hier ausm forum reingetahn als ich fertig war kam immer
E:\Programme\Rockstar Games\pawno\include\Dini.inc(46) : error 017: undefined symbol "MAX_STRING"
E:\Programme\Rockstar Games\pawno\include\Dini.inc(46) : error 009: invalid array size (negative, zero or out of bounds)
E:\Programme\Rockstar Games\pawno\include\Dini.inc(46) : error 036: empty statement
E:\Programme\Rockstar Games\pawno\include\Dini.inc(46) : fatal error 107: too many error messages on one line
hier ma da berreich wo der fehler sein soll den ich aber nicht finde
#include <a_samp>
#include <Dini>
#include <Dudb>
#include <morphinc>
#define BLAU 0x0019FFFF
#define DIALOG_TUTORIAL 1
#define DIALOG_REGISTER 2
#define DIALOG_LOGIN 3
enum Info
{
passwort[128], // 128 steht für die maximale länge des passworts
skin,
};
new bsnenter;
new bsnexit;
new pInfo[MAX_PLAYERS][Info];
new spieler[MAX_PLAYER_NAME];
new bool:loggedin[MAX_PLAYERS];
main()
{
print("\n----------------------------------");
print(" Willkommen auf meinem Testserver");
print("----------------------------------\n");
}
public OnGameModeInit()
{
bsnexit=CreatePickup(1559,1,362.8524,-75.1179,1001.5078);
bsnenter=CreatePickup(1559,1,1199.2235,-918.1543,43.1233);
CreateObject(10845,-2072.3947753906,1424.2192382813,9.206844329834,0,0,3);
CreateObject(6052,-2071.1662597656,1410.0627441406,15.009171485901,0,0,0);
CreateObject(968,1544.6795654297,-1630.7457275391,13.229564666748,0,90,90.000640869141);
CreateObject(970,1544.7055664063,-1634.6872558594,13.10560798645,0,0,90);
CreateObject(970,1544.6759033203,-1621.6463623047,13.106042861938,0,0,90);
CreateObject(980,1578.7996826172,-1638.3039550781,15.184175491333,0,0,0);
CreateObject(3036,1587.4365234375,-1651.7705078125,15.680126190186,0,0,0);
CreateObject(3036,1583.7141113281,-1638.1951904297,14.129894256592,0,0,0);
CreateObject(3036,1588.4224853516,-1638.1905517578,14.123910903931,0,0,0);
CreateObject(3928,1543.1162109375,-1643.587890625,25.534675598145,0,0,0);
CreateObject(3749,1140.9603271484,-1294.4411621094,18.443271636963,0,0,0);
CreateObject(980,1141.0678710938,-1293.5091552734,15.358037948608,0,0,2);
CreateObject(6976,1138.5650634766,-1349.0732421875,15.578325271606,0,0.5,270.75);
CreateObject(987,1137.6479492188,-1369.3122558594,12.984375,0,0,0);
CreateObject(987,1082.5213623047,-1362.3272705078,12.781249046326,0,0,0);
CreateObject(10829,1092.5267333984,-1315.0069580078,12.708112716675,0,0,90.5);
CreateObject(3749,1808.0059814453,-1891.7738037109,18.264766693115,0,0,90.5);
DisableInteriorEnterExits();
SetGameModeText("TestMode");
AddPlayerClass(0,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(1,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(2,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(3,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(4,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(5,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(6,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(7,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(8,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(9,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(10,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(11,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(12,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(13,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(14,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(15,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(16,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(17,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(18,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddPlayerClass(19,1268.9095,-1239.3866,16.4824,191.1859,0,0,0,0,0,0); // position
AddStaticVehicle(462,1254.1637,-1268.3468,13.0427,1.9387,14,14); // postion roller1
AddStaticVehicle(462,1256.3005,-1268.2739,13.0447,2.6597,2,1); // postion roller2
AddStaticVehicle(462,1258.3967,-1268.1855,13.0482,357.6740,2,1); // postion roller3
AddStaticVehicle(462,1260.3949,-1268.2092,13.0337,349.3607,3,1); // postion roller4
AddStaticVehicle(462,1252.4052,-1268.4800,13.0438,7.0043,12,12); // postion roller6
AddStaticVehicle(462,1252.4052,-1268.4800,13.0438,6.9997,12,12); // postion roller5
AddStaticVehicle(416,1178.7789,-1308.2673,13.9652,269.2517,1,3); // postion RTW1
AddStaticVehicle(416,1178.5264,-1338.9004,14.0198,271.6402,1,3); // postion RTW2
AddStaticVehicle(416,1097.4500,-1328.4202,13.4468,0.2943,1,3); // postion RTW3
AddStaticVehicle(416,1110.1466,-1328.3466,13.4515,0.1865,1,3); // postion RTW4
AddStaticVehicle(416,1125.5907,-1328.5476,13.4433,0.1582,1,3); // postion RTW5
AddStaticVehicle(563,1162.2200,-1377.5509,27.3168,266.3167,1,6); // postion mediHELI
AddStaticVehicle(563,1162.1211,-1363.2943,27.3567,271.8440,1,6); // postion mediHELI2
return 1;
}
public OnGameModeExit()
{
return 1;
}