Beiträge von aTraX

    Du machst ein CMD wo er Amor und Health auf 100 setzt. Dann noch ein Timer in den CMD und den Timer ausbauen. Ich bau gleich ein Beispiel und editier dann den Beitrag



    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/kingmode", cmdtext, true, 9) == 0)
    {
    new kmo[MAX_PLAYERS];
    new ktimer;
    if(kmo == 0)
    {
    if(IsPlayerAdmin(playerid))
    {
    SetPlayerHealth(playerid, 100);
    SetPlayerArmor(playerid, 100);
    SendClientMessage(playerid, COLOR, "** Kingmode aktiv ! **);
    ktimer = SetTimer("kingmodetimer", 500, 1);
    kmo[playerid] = 1;
    return 1;
    }
    else
    {
    SendClientMessage(playerid, COLOR, "** Du bist kein Admin ! **);
    return 1;
    }
    }
    else if(kmo == 1)
    {
    SendClientMessage(playerid, COLOR, "** Kingmode deaktiviert ! **);
    kmo[playerid] = 0;
    }
    }
    return 0;
    }


    forward kingmodetimer(playerid);


    public kingmodetimer(playerid)
    {
    SetPlayerHealth(playerid, 100);
    SetPlayerArmor(playerid, 100);
    return 1;
    }


    Ka obs geht habs ausm Kopf geschrieben ;)

    So nach langer Zeit habe ich wieder angefangen zu mappen !
    Ich präsentiere meine erste Map seit langem (Mit dem alten Editor gebaut).


    Eine Baustellen in King's nahe Doherty in San Fierro. Im Video unten könnt ihr es euch angucken.
    Ich werde sie verbessern, aber momentan ist es Version 0.1 !
    Unten im Expander findet ihr den Pawn Code, aber ihr könnt ihn falls ihr einen
    Streamer habt HIER umwandeln. Einfach den Pawncode in das weiße Fenster kopieren
    und dann unten den Streamer wählen.
    Ich bitte darum das ihr mir bugs mitteilt Ect.


    Video:


    Sehr schlechte Qualität, Sorry ! Beim nächsten Video wirds besser ! ;)


    Spoiler anzeigen
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    Code:


    Pawn:

    Spoiler anzeigen

    CreateObject(3578, -2012.348755, 713.629456, 45.216808, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2012.364746, 703.338135, 45.216808, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2010.373413, 693.321045, 45.074909, 0.0000, 0.0000, 292.5000);
    CreateObject(3578, -2006.473267, 683.869568, 45.074909, 0.0000, 0.0000, 292.5000);
    CreateObject(3578, -2004.584351, 674.237610, 44.228271, 0.0000, 9.4538, 270.0000);
    CreateObject(3578, -2004.582275, 664.421814, 42.600594, 0.0000, 9.4538, 270.0000);
    CreateObject(3578, -2004.606689, 654.498108, 40.932446, 0.0000, 9.4538, 270.0000);
    CreateObject(3578, -2004.617676, 644.367798, 39.152454, 0.0000, 10.3132, 270.0000);
    CreateObject(3578, -2004.630371, 634.451355, 37.361103, 0.0000, 10.3132, 270.0000);
    CreateObject(3578, -2004.648438, 624.426697, 35.550190, 0.0000, 10.3132, 270.0000);
    CreateObject(3578, -2004.668945, 614.310364, 34.650192, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2004.599243, 605.633545, 34.643650, 0.0000, 0.8594, 270.0000);
    CreateObject(3578, -2004.615112, 595.609436, 34.493641, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2006.528320, 585.934998, 34.568645, 0.0000, 359.1406, 247.5000);
    CreateObject(3578, -2011.983643, 577.789063, 34.699894, 0.0000, 359.1406, 225.0000);
    CreateObject(5152, -2002.632324, 676.382263, 44.144985, 0.0000, 24.0642, 270.0000);
    CreateObject(5152, -2000.532104, 676.383423, 44.148472, 0.0000, 24.0642, 270.0000);
    CreateObject(5152, -1998.382568, 676.324463, 44.156567, 0.0000, 24.0642, 270.0000);
    CreateObject(5152, -2002.659790, 672.013855, 44.102566, 0.0000, 24.0642, 270.0000);
    CreateObject(5152, -2000.501221, 671.994202, 44.100311, 0.0000, 24.0642, 270.0000);
    CreateObject(5152, -1998.367310, 671.974915, 44.083290, 0.0000, 24.0642, 270.0000);
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    CreateObject(5152, -2002.663574, 646.871765, 39.478321, 0.0000, 51.5661, 270.0000);
    CreateObject(5152, -2000.520630, 647.017029, 39.568962, 0.0000, 51.5661, 270.0000);
    CreateObject(5152, -1998.382690, 646.856812, 39.488350, 0.0000, 51.5661, 270.0000);
    CreateObject(5152, -1998.354126, 645.145386, 39.136307, 0.0000, 38.6747, 270.0000);
    CreateObject(5152, -2000.475708, 645.186279, 39.163864, 0.0000, 38.6747, 270.0000);
    CreateObject(5152, -2002.605347, 645.228210, 39.175312, 0.0000, 38.6747, 270.0000);
    CreateObject(5152, -1998.366455, 641.048401, 37.799751, 0.0000, 43.8313, 270.0000);
    CreateObject(5152, -2000.391113, 641.193420, 37.859440, 0.0000, 43.8313, 270.0000);
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    CreateObject(3578, -2015.486572, 579.306763, 34.949909, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2015.470093, 589.150635, 34.949909, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2015.464722, 598.392700, 34.949909, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2015.459473, 608.598267, 34.949909, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2015.440308, 613.115662, 34.959099, 0.0000, 0.0000, 270.0000);
    CreateObject(3578, -2015.426270, 622.439941, 35.392166, 0.0000, 6.8755, 270.0000);
    CreateObject(3578, -2015.437622, 631.245483, 36.807831, 0.0000, 11.1727, 270.0000);
    CreateObject(3578, -2015.425781, 640.959595, 38.637650, 0.0000, 10.3132, 270.0000);
    CreateObject(3578, -2015.413696, 650.641296, 40.486607, 0.0000, 11.1727, 270.0000);
    CreateObject(3578, -2015.426392, 660.142395, 42.201378, 0.0000, 9.4538, 270.0000);
    CreateObject(3578, -2015.369019, 670.107117, 43.853920, 0.0000, 9.4538, 270.0000);
    CreateObject(3578, -2015.342896, 680.041626, 44.873325, 0.0000, 2.5783, 270.0000);
    CreateObject(3578, -2015.155151, 687.506042, 45.223347, 0.0000, 0.8594, 270.0000);
    CreateObject(3578, -2015.226685, 697.618164, 45.223347, 0.0000, 0.8594, 270.0000);
    CreateObject(3578, -2013.781372, 707.781067, 45.148342, 0.0000, 0.8594, 253.5934);
    CreateObject(854, -2008.144043, 594.619385, 34.222366, 0.0000, 0.0000, 0.0000);
    CreateObject(854, -2010.089966, 688.769043, 44.503616, 0.0000, 0.0000, 0.0000);
    CreateObject(1262, -2004.655518, 591.161682, 36.034512, 0.0000, 0.0000, 180.0000);
    CreateObject(1262, -2012.274780, 718.588989, 46.757679, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.530884, 585.588318, 34.577629, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.480469, 586.631653, 34.577629, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.493774, 588.053894, 34.577629, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.653809, 586.305176, 35.185299, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.671387, 587.781372, 34.976330, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.811157, 587.404419, 35.753414, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.464600, 586.676331, 36.004448, 0.0000, 0.0000, 0.0000);
    CreateObject(1225, -2014.291260, 586.935547, 37.070431, 0.0000, 0.0000, 0.0000);
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    CreateObject(3864, -2012.300293, 582.272522, 40.268902, 0.0000, 0.0000, 247.5000);
    CreateObject(3864, -2012.447388, 686.476685, 50.542339, 0.0000, 0.0000, 213.7500);
    CreateObject(2780, -2008.645386, 606.787903, 29.046026, 0.0000, 0.0000, 0.0000);
    CreateObject(1282, -2012.489258, 747.330566, 45.134129, 0.0000, 0.0000, 281.2500);
    CreateObject(1282, -1995.804443, 554.057068, 34.852894, 0.0000, 0.0000, 270.0000);
    CreateObject(920, -2007.415771, 613.187378, 34.506977, 0.0000, 0.0000, 0.0000);
    CreateObject(920, -2007.421143, 613.742126, 34.506977, 0.0000, 0.0000, 0.0000);
    CreateObject(920, -2007.433228, 614.323120, 34.506977, 0.0000, 0.0000, 0.0000);
    CreateObject(934, -2007.845459, 638.388306, 38.572533, 11.1727, 359.1406, 0.0000);
    CreateObject(1618, -2007.983398, 638.392761, 37.278469, 0.0000, 0.0000, 180.0000);
    CreateObject(2653, -2007.910156, 634.147034, 37.035011, 10.3132, 2.5783, 0.0000);
    CreateObject(2653, -2007.908813, 626.565125, 35.645172, 10.3132, 2.5783, 0.0000);
    CreateObject(2653, -2007.921387, 619.975403, 34.459911, 10.3132, 2.5783, 0.0000);
    CreateObject(2653, -2007.932373, 612.654663, 33.108456, 10.3132, 2.5783, 0.0000);
    CreateObject(1383, -2025.530029, 639.446106, 61.084579, 0.0000, 0.0000, 0.0000);
    CreateObject(1384, -2025.694824, 639.387024, 93.623642, 0.0000, 0.0000, 202.5000);
    CreateObject(925, -2011.169800, 615.260742, 35.077530, 0.0000, 0.0000, 270.0000);
    CreateObject(925, -2011.158936, 617.601440, 35.084072, 0.0000, 0.0000, 270.0000);
    CreateObject(925, -2010.365234, 680.777649, 45.358780, 0.0000, 0.0000, 180.0000);
    CreateObject(925, -2008.017700, 680.796875, 45.358780, 0.0000, 0.0000, 180.0000);
    CreateObject(944, -2007.749634, 669.453308, 43.390003, 0.0000, 0.0000, 0.0000);
    CreateObject(2669, -2008.463013, 653.669861, 41.345062, 10.3132, 0.0000, 0.0000);
    CreateObject(1497, -2009.880859, 651.409058, 39.675388, 11.1727, 0.0000, 0.8594);
    CreateObject(1497, -2006.955322, 651.432678, 39.638962, 352.2651, 0.0000, 180.8594);
    CreateObject(1740, -2009.516235, 654.939087, 40.337139, 0.0000, 0.0000, 0.0000);
    CreateObject(1740, -2008.959473, 654.943787, 40.338001, 0.0000, 0.0000, 0.0000);
    CreateObject(1740, -2008.404907, 654.972046, 40.343140, 0.0000, 0.0000, 0.0000);
    CreateObject(2596, -2009.444336, 656.178650, 42.333817, 0.0000, 0.0000, 0.0000);
    CreateObject(1432, -2008.674805, 654.196838, 40.335110, 0.0000, 0.0000, 0.0000);
    CreateObject(3666, -2009.466675, 655.990723, 40.389065, 0.0000, 0.0000, 0.0000);


    DOWNLOAD DER MAPDATEI


    mfg Bl!zZ

    Wie Arm ist das denn ? Hau lieber ab ist besser so..


    Kann ich ja auch sagen.. "Jo alter danke für dein voll korrekten TS Server jojojo alter" Ne hau ab