dcmd_lock(playerid,params[])
{
#pragma unused params
if(pInfo[playerid][logged]==1) {
new pName1[MAX_PLAYER_NAME];
new Float:x,Float:y,Float:z;
GetPlayerName(playerid,pName1,sizeof(pName1));
for(new v = 0;v <= MAX_VEHICLES; v++) {
GetVehiclePos(v,y,x,z);
if(IsPlayerInRangeOfPoint(playerid,5,x,y,z)) {
if(strcmp(vInfo[v][aOwner],pName1)) {
if(vInfo[v][alocked]==0) {
SetVehicleParamsEx(v,vInfo[v][aengine],vInfo[v][alight],vInfo[v][aalarm],1,0,0,0);
vInfo[v][alocked]=1;
GameTextForPlayer(playerid,"~g~Zugeschlossen",1,1);
} else {
SetVehicleParamsEx(v,vInfo[v][aengine],vInfo[v][alight],vInfo[v][aalarm],0,0,0,0);
vInfo[v][alocked]=0;
GameTextForPlayer(playerid,"~r~Aufgeschlossen",1,1);
}
} else {
SendClientMessage(playerid,COLOR_GREY,"Du bist nicht der Besitzer!");
}
}
}
}
return 1;
}