Beiträge von ORDO

    9/10 Punkten


    Ich muss sagen das sie mir gefällt, jedoch wie NewborN und SensaTioN bereits sagten ist es doch sehr klein.


    Dennoch möchte ich fragen ob ich diese verwenden darf, ich suche für meinen Server einen kleinen Standort für die CNN wäre dir sehr verbunden.


    Gruß N11ORDO11

    Ich habe es alles intalliert, nur leider bekomme ich diesen ERROR


    * SSPC: Host ist erreichbar! Verbindung wird hergestellt ...
    [19:32] SSPC: Error - Es konnte keine SSPC Verbindung aufgebaut werden. (Ist der Port korrekt?)


    Woren liegt das ich habe allesnach anleitung gemacht?


    gruß ORDO

    Na ja die Map ist im Prinzip gut, daher gebe ich dir


    8/10 Punkten


    Ich werde die Wahrscheinlich als Admin Insel nehmen dafür sieht sie meiner Meinung nach aus.

    Ja habe ich alles Richtig gemacht bei mir ist wiegasagt nur das Prob das ich wenn ich die /radio mache den sender aus gewählt habe das man 2x das PW eingiebt und das zum Spawn Spawnt

    Hier einmal die Server logs





    public OnPlayerConnect(playerid)
    {
    for(new i = 0; i < AUTOHAUSER; i++)
    {
    SetPlayerMapIcon(playerid, 30+i, DtcSonstiges[i][0][0],DtcSonstiges[i][0][1],DtcSonstiges[i][0][2], 55, COLOR_YELLOW);
    }
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_YELLOW, "Bitte Warten...");
    //------------------------------------------------------------------------------
    M_OnPlayerConnect(playerid);
    TextDrawShowForPlayer(playerid,Copyright);
    TextDrawShowForPlayer(playerid,ModeName);
    /*if(Security != 0)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Host hat die Regeln gebrochen Maßnahmen wurden eingeleitet.");
    Kick(playerid);
    return 1;
    }*/


    gActivePlayers[playerid]++;
    numplayers++;
    new plname[MAX_PLAYER_NAME];
    new string[64];


    dtc_AutohausCar[playerid] = 0;
    dtc_AutohausCat[playerid] = 2000;
    dtc_AutohausSCar[playerid] = 0;
    Dtc_PlayerKey[playerid] = 0;
    for(new i = 0; i < MaxVeh; i++)
    {
    Dtc_PlayerHaveCar[playerid][i] = 0;
    }
    OnPlayerCarLogin(playerid);
    for(new i = 0; i < 700; i++)
    {
    if(Dtc_Carlock[i])
    {
    SetVehicleParamsForPlayer(i,playerid,0,1);
    }
    }
    InCargo[playerid] = 0; InLevi[playerid] = 0;
    SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0;
    SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
    GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
    ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
    KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
    CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1;
    CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
    RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0;
    STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
    RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;
    TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
    RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
    DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
    DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
    DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
    JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
    WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
    OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0;
    BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
    SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
    BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
    FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
    Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
    Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
    Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
    WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
    PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;
    gLastCar[playerid] = 0; FirstSpawn[playerid] = 1; AtClothes[playerid] = 0; AdminDuty[playerid] = 0;
    gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
    gSpeedo[playerid] = 0; gGas[playerid] = 0; AllowPerso[playerid] = 0;
    //Handy Vertrag
    PlayerInfo[playerid][pHandyGeld] = 5; PlayerInfo[playerid][pHandyVer] = 0;
    gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
    gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
    PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
    StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
    MatsHolding[playerid] = 0; TutTime[playerid] = 0;
    TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;
    PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
    HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
    TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
    Locator[playerid] = 0;
    WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
    Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
    ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
    ZigOffer[playerid] = 999;
    GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
    PlayerInfo[playerid][pLevel] = 0;
    PlayerInfo[playerid][pAdmin] = 0;
    PlayerInfo[playerid][pSupporter] = 0;
    PlayerInfo[playerid][pDonateRank] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pConnectTime] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pOrigin] = 0;
    PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pAccount] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedDeaths] = 0;
    PlayerInfo[playerid][pPhoneBook] = 0;
    PlayerInfo[playerid][pLottoNr] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pHeadValue] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pDrugs] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pMember] = 0;
    PlayerInfo[playerid][pPersoStop] = 0;
    PlayerInfo[playerid][pOwnPerso] = 0;
    PlayerInfo[playerid][pOwnAntrag] = 0;
    PlayerInfo[playerid][pFMember] = 255;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pChar] = 0;
    PlayerInfo[playerid][pContractTime] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pJackSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    PlayerInfo[playerid][pNewsSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pCookSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pSHealth] = 0.0;
    PlayerInfo[playerid][pHealth] = 50.0;
    PlayerInfo[playerid][pPos_x] = 2246.6;
    PlayerInfo[playerid][pPos_y] = -1161.9;
    PlayerInfo[playerid][pPos_z] = 1029.7;
    PlayerInfo[playerid][pInt] = 15;
    PlayerInfo[playerid][pLocal] = 255;
    PlayerInfo[playerid][pTeam] = 3;
    PlayerInfo[playerid][pModel] = 264;
    new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
    PlayerInfo[playerid][pPnumber] = randphone;
    PlayerInfo[playerid][pPhousekey] = 255;
    PlayerInfo[playerid][pPbiskey] = 255;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pNewLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pBoatLic] = 0;
    PlayerInfo[playerid][pFishLic] = 0;
    PlayerInfo[playerid][pGunLic] = 0; // hier wird gesagt das der Spieler beim /register kein schein bekommt
    PlayerInfo[playerid][pLKWLic] = 0;
    PlayerInfo[playerid][pMotoLic] = 0;
    PlayerInfo[playerid][pZig] = 0;
    PlayerInfo[playerid][pZigSucht] = 0;
    PlayerInfo[playerid][pGun1] = 0;
    PlayerInfo[playerid][pGun2] = 0;
    PlayerInfo[playerid][pGun3] = 0;
    PlayerInfo[playerid][pGun4] = 0;
    PlayerInfo[playerid][pAmmo1] = 0;
    PlayerInfo[playerid][pAmmo2] = 0;
    PlayerInfo[playerid][pAmmo3] = 0;
    PlayerInfo[playerid][pAmmo4] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pPayDay] = 0;
    PlayerInfo[playerid][pPayDayHad] = 0;
    PlayerInfo[playerid][pCDPlayer] = 0;
    PlayerInfo[playerid][pWins] = 0;
    PlayerInfo[playerid][pLoses] = 0;
    PlayerInfo[playerid][pAlcoholPerk] = 0;
    PlayerInfo[playerid][pDrugPerk] = 0;
    PlayerInfo[playerid][pMiserPerk] = 0;
    PlayerInfo[playerid][pPainPerk] = 0;
    PlayerInfo[playerid][pTraderPerk] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pFuel] = 0;
    PlayerInfo[playerid][pAdjustable] = 0;
    PlayerInfo[playerid][pPlayMinutes] = 0;
    PlayerInfo[playerid][pGesamtMinutes] = 0;
    PlayerInfo[playerid][pMinutesSinceLogin] = 0;
    PlayerInfo[playerid][pMinutesSinceAn] = 0;
    PlayerInfo[playerid][pSFPASS] = 0;
    PlayerInfo[playerid][pLVPASS] = 0;
    PlayerInfo[playerid][pFrakSperre] = 0;
    PlayerInfo[playerid][pTot] = 0;
    PlayerInfo[playerid][pTx] = 0;
    PlayerInfo[playerid][pTy] = 0;
    PlayerInfo[playerid][pTz] = 0;
    pIstTot[playerid] = 0;
    //PlayerInfo[playerid][pWanteds] = 0;
    //MotorschadenMSGSent[playerid] = 0;
    TazerBereit[playerid] = 1;
    WeapsTaken[playerid] = 0;
    Eingeladen[playerid] = 0;
    TextSpams[playerid] = 0;
    CMDSpams[playerid] = 0;
    MoneySpam[playerid] = 0;
    need[playerid] = 0;
    MultipleEnter[playerid] = -1;
    CheckPointing[playerid] = 1;
    CheckPointShown[playerid] = 0;
    ZivilSkin[playerid] = 0;
    PruefungsSchritt[playerid] = 0;
    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearCooking(playerid);
    ClearGroceries(playerid);
    ClearMarriage(playerid);
    TextDrawShowForPlayer(playerid,Uhrzeit);
    SetPlayerColor(playerid,COLOR_GRAD2);


    OfflineFlucht[playerid] = 0;


    if(IsPlayerNPC(playerid))
    {
    gPlayerLogged[playerid] = 1;
    SpawnPlayer(playerid);
    return 1;
    }
    GetPlayerIp(playerid,pIP[playerid],16);
    GetPlayerName(playerid, plname, sizeof(plname));
    format(string, sizeof(string), "/Accounts/%s.ini", plname);
    if(fexist(string))
    {
    gPlayerAccount[playerid] = 1;
    SendClientMessage(playerid, COLOR_YELLOW, " > > > Herzlich Willkommen < < < ");
    SendClientMessage(playerid, COLOR_WHITE, "Dein Account wurde gefunden, du kannst dich einloggen.");
    SendClientMessage(playerid, COLOR_WHITE, "Deinen Skin kannst du die später auswählen.");
    //SendClientMessage(playerid, COLOR_YELLOW, " > > > WIE LOGGE ICH MICH EIN? < < < ");
    //SendClientMessage(playerid, COLOR_WHITE, "So loggst du dich ein: /login [dein passwort]");
    return 1;
    }
    else
    {
    gPlayerAccount[playerid] = 0;
    SendClientMessage(playerid, COLOR_YELLOW, " > > > Herzlich Willkommen < < < ");
    SendClientMessage(playerid, COLOR_WHITE, "Du hast hier noch kein Account. Also Registrier dich:");
    SendClientMessage(playerid, COLOR_WHITE, "Deinen Skin kannst du nachher auswählen..");
    //SendClientMessage(playerid, COLOR_YELLOW, " > > > WIE REGISTRIERE ICH MICH? < < < ");
    //SendClientMessage(playerid, COLOR_WHITE, "So registrierst du dich: /register [gewünschtes passwort]");
    return 1;
    }
    }

    Hallo ich melde mich Heute mit dem Folgenden Problem,


    Ich habe mir den LoH Gamemode geholt und bearbeitet nun wenn ich es auf dem Server einschalte starte der auch, aber sobald jemand joint geht der Server von selbst down bitte um Hilfe.


    wen es dieses Problem schon mal gab bitte den Link dazu senden Have nähmlich nichts zumn tehma gefunden


    MFG


    ORDO

    Hier der /gov Schnipsel if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    new length = strlen(cmdtext);
    while ((idx < length) && (cmdtext[idx] <= ' '))
    {
    idx++;
    }
    new offset = idx;
    new result[64];
    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
    {
    result[idx - offset] = cmdtext[idx];
    idx++;
    }
    result[idx - offset] = EOS;
    if(!strlen(result))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/gov)ernment [text]");
    return 1;
    }
    if(PlayerInfo[playerid][pLeader] == 2|| PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 7 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 8 || PlayerInfo[playerid][pLeader] == 9 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pLeader] == 12 || PlayerInfo[playerid][pLeader] == 13
    || PlayerInfo[playerid][pLeader] == 14 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pLeader] == 17 || PlayerInfo[playerid][pLeader] == 18 || PlayerInfo[playerid][pLeader] == 19)
    {
    if(PlayerInfo[playerid][pLeader] == 1)
    {
    SendClientMessageToAll(COLOR_WHITE, "|___________Los Santos Police Department___________|");
    format(string, sizeof(string), "LSPD Derektor %s: %s", sendername, result);
    SendClientMessageToAll(COLOR_LIGHTBLUE, string);


    Und Wie meinst du das mit dem Duty?

    Hallo,


    Ich habe da 2 Fragen,
    1. Wie bekomme ich die /duty Funktion für die Fraktion Feuerwehr hin?
    d.h.: So das wenn sie in der Base sind /duty eingeben und dann erst ihre Ausrüstung bekommen. Wie mache ich das?


    2. Kann man die Funtkion /gov auch so einstellen das man sie ab einem Bestimmten Rang nutzen kann. wenn ja wie?


    mfg [G.R.R]ORDO

    Hallo Leute,


    Ich habe das Problem das die Bizes und Häuser nicht erscheinen, geladen werden sie aber. Außerdem werden sie auch dem Test Server von uns Immer angezeigt. Würde mich über Hilfe von euch Freuen.


    MFG


    [G.R.R]ORDO