Beiträge von Shanon

    Wenn man keine Ahnung hat, einfach mal den Mund halten, [TNS]derTscheche ;)


    Ich habe ein Samsung Galaxy Tab 2 10.1 für 229€ gekauft, ich bin mehr als zufrieden, das mit der TS Applikation stimmt etwas, jedoch nicht so schlimm. Sie ist halt noch in der BETA sie funktioniert aber wenn man sich auskennt sehr gut.


    Preis Leistung stimmt einfach mehr bei dem Tab ;)


    Wenn du mehr wissen willst schreibe mich Privat an ! :)


    MFG,
    Shanon.

    Guten abend,


    ich habe leider ein Problem mit RemoveBuildingForPlayer, wie man an der Überschrift unschwer erkennen lässt.


    Allgemein lasse ich viele Objecte Entfernen, doch nun habe ich was neues gemappt und lasse auch wieder was entfernen, und wenn ich diese einfüge:



    RemoveBuildingForPlayer(playerid, 708, 1837.6406, -1968.3438, 12.1875, 0.25);
    RemoveBuildingForPlayer(playerid, 4969, 1932.4297, -2123.4063, 15.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 4972, 1873.0156, -2101.8359, 15.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 4973, 1872.9766, -2075.2344, 16.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 4989, 1799.6875, -2139.6953, 15.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 5019, 1936.4688, -2079.1094, 15.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 3667, 1904.8047, -1991.7422, 15.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 3667, 1907.6328, -2025.9375, 15.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 3667, 1858.6328, -2025.9375, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3667, 1861.4453, -1991.7500, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3667, 1826.6016, -1989.6094, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3668, 1852.8047, -1909.7969, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3668, 1871.0313, -1907.3203, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3668, 1890.6953, -1909.9297, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3668, 1912.2500, -1907.4375, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3668, 1927.3984, -1911.4375, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3668, 1943.0078, -1910.1016, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1801.9766, -2093.6641, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1762.4453, -2096.7109, 15.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1734.1016, -2092.7031, 15.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1711.6328, -2095.9609, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1669.9141, -2126.1563, 15.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1695.4844, -2131.1094, 15.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1734.6875, -2135.6328, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1782.1484, -2131.7813, 15.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 3670, 1759.9375, -2136.1953, 15.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3670, 1713.8672, -2136.1953, 15.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3670, 1668.7266, -2096.1953, 15.1875, 0.25);
    RemoveBuildingForPlayer(playerid, 3670, 1782.7109, -2090.5234, 15.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1851.8750, -2129.5625, 16.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1872.5156, -2127.6250, 16.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 3669, 1894.2500, -2127.9297, 16.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 1525, 1783.9688, -2156.5391, 14.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 1531, 1889.2422, -1982.5078, 15.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1531, 1936.8828, -2134.9063, 14.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 1531, 1808.3438, -2092.2656, 14.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 3769, 1961.4453, -2216.1719, 14.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 1261, 1680.6328, -2015.9688, 25.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 1268, 1683.2188, -1954.7734, 23.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 5056, 1798.6875, -2146.7344, 14.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 3664, 1960.6953, -2236.4297, 19.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1949.3438, -2227.5156, 13.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1944.0625, -2227.5156, 13.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1954.6172, -2227.4844, 13.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1965.1719, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1959.8984, -2227.4453, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 3625, 1961.4453, -2216.1719, 14.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1975.7266, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1970.4453, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1981.0000, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1996.8281, -2227.3828, 13.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1991.5547, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1986.2813, -2227.4141, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 2002.1094, -2227.3438, 13.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1921.0156, -2153.3516, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, 1921.0156, -2148.0703, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1669.9141, -2126.1563, 15.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 3635, 1668.7266, -2096.1953, 15.1875, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1676.2813, -2118.0938, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1681.9688, -2108.3047, 16.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1682.1406, -2102.3516, 11.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 1535, 1684.0078, -2097.7734, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1692.8750, -2102.6719, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1695.4844, -2131.1094, 15.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1700.8047, -2123.7969, 11.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 1708.7344, -2122.5938, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1711.6328, -2095.9609, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3635, 1713.8672, -2136.1953, 15.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1725.7266, -2116.8906, 16.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 5025, 1728.0703, -2125.8047, 21.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1729.2969, -2122.9297, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 5088, 1728.0703, -2125.8047, 21.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1731.2188, -2102.9766, 12.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1733.2422, -2125.8438, 21.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1734.5781, -2122.9297, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1734.6875, -2135.6328, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1742.4219, -2101.1484, 21.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1739.8516, -2122.9297, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 5060, 1690.8750, -2090.2266, 14.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 5061, 1698.9063, -2088.7422, 14.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1734.1016, -2092.7031, 15.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 1267, 1680.6328, -2015.9688, 25.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1751.1484, -2126.3984, 11.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1757.3438, -2122.7500, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 3635, 1759.9375, -2136.1953, 15.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1762.4453, -2096.7109, 15.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1772.1172, -2108.6953, 16.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1770.5234, -2102.5391, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1782.1484, -2131.7813, 15.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 3635, 1782.7109, -2090.5234, 15.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1788.8828, -2123.2656, 12.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1795.6016, -2102.3750, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 4892, 1799.6875, -2139.6953, 15.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1801.9766, -2093.6641, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 5069, 1800.1172, -2139.8750, 14.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 1807.2969, -2101.8281, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1806.1563, -2102.3750, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1812.1719, -2140.4531, 11.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1812.5938, -2096.0000, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1812.5938, -2090.7188, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1812.5938, -2085.4453, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1810.6953, -2100.5234, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1832.7266, -2107.7656, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1290, 1781.2031, -2076.5703, 18.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1796.7031, -2080.9688, 21.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1810.0000, -2079.4063, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 1468, 1812.5938, -2080.1719, 13.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1832.8750, -2079.9844, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1808.8828, -2016.6094, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1818.7188, -2017.6094, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1813.0859, -2013.0313, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1811.2500, -2012.6172, 21.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 1832.6328, -2012.8281, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1822.9609, -2015.9063, 16.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 1259, 1683.2188, -1954.7734, 23.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 4891, 1681.1641, -1966.9922, 31.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1808.8828, -1985.3359, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 3588, 1826.6016, -1989.6094, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1834.0313, -2042.7422, 12.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1833.9766, -2142.0391, 12.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 671, 1835.0078, -2015.3594, 12.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1837.3125, -2080.7734, 22.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1836.7500, -2066.1484, 23.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1843.5938, -2143.2188, 11.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1842.4531, -2107.7656, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1839.9531, -2041.0000, 21.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1841.9297, -2007.4766, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1851.8750, -2129.5625, 16.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1861.9063, -2141.3750, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1863.2969, -2109.8047, 12.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1849.5313, -2041.2891, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1853.1328, -2062.4063, 12.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 3588, 1858.6328, -2025.9375, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3588, 1861.4453, -1991.7500, 15.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1868.4531, -2063.4453, 11.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1872.5156, -2127.6250, 16.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 4861, 1873.0156, -2101.8359, 15.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 5020, 1877.4141, -2096.5078, 14.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 4886, 1872.9766, -2075.2344, 16.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 3634, 1894.2500, -2127.9297, 16.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 4984, 1880.7109, -2112.6328, 21.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1886.2656, -2093.3984, 12.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1881.4844, -2063.3906, 12.6172, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1870.1875, -2041.0391, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1872.3281, -2042.8672, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1893.5234, -2042.6719, 12.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1873.1094, -2013.0469, 12.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1882.3672, -2012.6563, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1893.9531, -2013.0469, 12.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 4982, 1892.5391, -2012.8281, 21.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 5086, 1892.5391, -2012.8281, 21.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1882.3672, -1992.1328, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 3588, 1904.8047, -1991.7422, 15.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 671, 1907.0469, -2091.1172, 11.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1913.0156, -2141.2266, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, 1921.0156, -2137.5078, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1921.0156, -2142.7891, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, 1921.0156, -2121.2500, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1921.0156, -2126.5313, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1372, 1920.0547, -2122.4141, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1412, 1921.0156, -2115.9766, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, 1921.0156, -2110.6953, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1372, 1920.4844, -2088.1719, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 5017, 1932.4297, -2123.4063, 15.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 5016, 1936.4688, -2079.1094, 15.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, 1935.1328, -2074.8672, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1532, 1939.6016, -2116.7578, 12.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1944.8047, -2136.2578, 15.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1944.8047, -2110.2969, 15.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1951.8359, -2095.6250, 12.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1950.4531, -2074.1641, 12.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1944.8047, -2077.7031, 15.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1912.6641, -2063.2109, 10.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 1923.8047, -2042.0781, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 671, 1921.4922, -2040.5234, 12.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 3588, 1907.6328, -2025.9375, 15.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 1307, 1922.5781, -2023.5469, 12.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1924.5859, -2002.3516, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1841.9297, -1977.0859, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1882.3672, -1975.9375, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1914.8828, -1980.3438, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1922.1172, -1981.2109, 9.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1924.5859, -1977.0859, 16.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1913.6563, -1926.7656, 10.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 3587, 1852.8047, -1909.7969, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 4981, 1898.3984, -1913.4063, 20.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 3587, 1890.6953, -1909.9297, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3587, 1871.0313, -1907.3203, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3587, 1912.2500, -1907.4375, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3587, 1927.3984, -1911.4375, 16.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 3587, 1943.0078, -1910.1016, 16.5000, 0.25);



    Stürzt der Client sobald er SPAWNT ab. Ich lasse sowohl beim Connecten, als auch beim Einloggen welche Entfernen. Doch auch wenn ich sie vor dem einloggen remove, kann ich das Einloggfenster noch bedienen, sobald er dann spawnt ists vorbei.


    Ich hoffe mir kann jemand helfen, vielen Dank im vorraus!


    MFG,
    Shanon.

    Ich finde es sehr gut, das er weiter macht. Denn SA:MP hat ja immerhin schon viele Jahre auf dem buckel.


    Jedoch finde ich die Features eher schwach, doch meist kommt es ja erst nach den RC´s, wie man bei 0.3e ja schon gesehen hat ^^


    MFG,
    Shanon.

    Ich habe Chrome und es geht nicht, so gehe ich vor:


    1. Ich öffne "www.youtube.com"
    2. Drücke STRG+SCHIFT+i
    3. Wechsle zu Console
    4. Kopiere den Code und füge ihn ein, drücke Enter und schließe oben rechts die Konsole
    5. Gehe erneut auf YouTube und es geht nicht :(


    MFG,
    Shanon.

    Guten Abend,


    ich habe leider gerade ein Bug entdeckt bei diesem Filterscript, und zwar ist mir aufgefallen, das nachdem man die Preview anschaut, sich kein Dialog öffnet, wenn man nicht ID 0 ist.


    Dabei hat der Scripter folgenden Fehler gemacht:



    forward PreviewMovement(playerid);
    public PreviewMovement(playerid)
    {
    IsCamMoving[playerid] = true;
    DestroyObject(noclipdata[playerid][flyobject]);
    SetCameraBehindPlayer(playerid);
    if(coordInfo[playerid][MoveSpeed] > coordInfo[playerid][RotSpeed])
    MenuTimer = SetTimer("ShowPlayerMenu", coordInfo[playerid][MoveSpeed], 0);
    else
    MenuTimer = SetTimer("ShowPlayerMenu", coordInfo[playerid][RotSpeed], 0);
    InterpolateCameraPos(playerid, coordInfo[playerid][StartX], coordInfo[playerid][StartY], coordInfo[playerid][StartZ], coordInfo[playerid][EndX], coordInfo[playerid][EndY], coordInfo[playerid][EndZ],coordInfo[playerid][MoveSpeed]);
    InterpolateCameraLookAt(playerid, coordInfo[playerid][StartLookX],coordInfo[playerid][StartLookY],coordInfo[playerid][StartLookZ],coordInfo[playerid][EndLookX],coordInfo[playerid][EndLookY],coordInfo[playerid][EndLookZ],coordInfo[playerid][RotSpeed]);
    return 1;
    }


    Er gibt die PlayerID an "ShowPlayerMenu" nicht weiter, somit wird "0" verwendet.


    Der richtige Code für ShowPlayerMenu ist also dieser:



    forward PreviewMovement(playerid);
    public PreviewMovement(playerid)
    {
    IsCamMoving[playerid] = true;
    DestroyObject(noclipdata[playerid][flyobject]);
    SetCameraBehindPlayer(playerid);
    if(coordInfo[playerid][MoveSpeed] > coordInfo[playerid][RotSpeed])
    MenuTimer = SetTimerEx("ShowPlayerMenu", coordInfo[playerid][MoveSpeed], 0, "i", playerid);
    else
    MenuTimer = SetTimerEx("ShowPlayerMenu", coordInfo[playerid][RotSpeed], 0, "i", playerid);
    InterpolateCameraPos(playerid, coordInfo[playerid][StartX], coordInfo[playerid][StartY], coordInfo[playerid][StartZ], coordInfo[playerid][EndX], coordInfo[playerid][EndY], coordInfo[playerid][EndZ],coordInfo[playerid][MoveSpeed]);
    InterpolateCameraLookAt(playerid, coordInfo[playerid][StartLookX],coordInfo[playerid][StartLookY],coordInfo[playerid][StartLookZ],coordInfo[playerid][EndLookX],coordInfo[playerid][EndLookY],coordInfo[playerid][EndLookZ],coordInfo[playerid][RotSpeed]);
    return 1;
    }


    MFG,
    Shanon.


    stock GetPlayerSpeed(playerid,bool:kmh)
    {
    new Float:bx,Float:by,Float:bz,Float:rtn;
    if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid),bx,by,bz); else GetPlayerVelocity(playerid,bx,by,bz);
    rtn = floatsqroot(bx*bx+by*by+bz*bz);
    return kmh?floatround(rtn * 100 * 1.61):floatround(rtn * 50);
    }


    Bitte ^^


    MFG,
    Shanon.

    Ich kann nicht mehr vor lachen, bist du nicht in der Lage ein Baustellen und/oder Feuerwehrsystem zu erstellen welches keine Laggs verursacht?


    Schon kein bedarf mehr den Server zu testen.


    MFG,
    Shanon.


    PS: Guck mal die RS an...

    Gott wie traurig es doch ist :(


    Sowas schlechtes habe ich schon lange nicht gesehen, man gebt euch doch mal mühe! Allein wie Stolz ihr auf ein Ordnungsamt System seit, ist das nicht peinlich? So ein Feature erwartet heutzutage jeder Spieler... Unglaublich ...


    MFG,
    Shanon.

    Guten tag,


    ich habe wohl leider einen kleinen Denkfehler oder so ähnlich, auf jeden fall komme ich nicht weiter :D Ich hoffe mir kann jemand kurz helfen.


    Ich will aus 4 verschiedenen Koordinaten den nächsten ermitteln, mein Code sieht so aus:



    sfdistanz = GetVehicleDistanceFromPoint(vid, -1455.8683,36.5781,14.1484);
    lvdistanz = GetVehicleDistanceFromPoint(vid, 1433.1556,1462.8600,10.8203);
    lsdistanz = GetVehicleDistanceFromPoint(vid, 1756.8927,-2543.6868,13.5469);
    vwdistanz = GetVehicleDistanceFromPoint(vid, 105.6276,2487.5879,24.1000);
    if(floatround(sfdistanz) < floatround(lsdistanz) && floatround(lvdistanz) && floatround(vwdistanz)) format(gesstring, sizeof(gesstring), "~w~San Fierro~n~%d Meter", floatround(sfdistanz));
    else if(floatround(lvdistanz) < floatround(lsdistanz) && floatround(sfdistanz) && floatround(vwdistanz)) format(gesstring, sizeof(gesstring), "~w~Las Venturas~n~%d Meter", floatround(lvdistanz));
    else if(floatround(lsdistanz) < floatround(sfdistanz) && floatround(lvdistanz) && floatround(vwdistanz)) format(gesstring, sizeof(gesstring), "~w~Los Santos~n~%d Meter", floatround(lsdistanz));
    else if(floatround(vwdistanz) < floatround(lsdistanz) && floatround(lvdistanz) && floatround(sfdistanz)) format(gesstring, sizeof(gesstring), "~w~Verdant Meadows~n~%d Meter", floatround(vwdistanz));




    Und ja, ich habe sie mit "new Float:lvdistanz" erstellt ;)


    Vllt. hat jemand noch ne bessere Lösung mit ner Schleife oder ähnlichem? Danke im Vorraus!


    Mit freundlichen Grüßen,
    Shanon.

    Guten Abend breadfish,


    ich melde mich heute abend mal wieder, jedoch leider mit einem Problem. Wie die Überschrift schon sagt geht es um EditObject/EditPlayerObject!


    Wenn ich diese Funktion aufrufe, kommt oftmals (nicht IMMER), dieser "Edit Label":



    Doch wenn es dieser ist kann ich nicht auf "Speichern" drücken.


    Normal funktionieren tut es aber wenn ich dieser "Edit Label" erscheint:



    Ich finde keine auffälligkeiten woran dies liegen könnte, brauche die Funktion dringend ;)


    Ich hoffe jemand versteht mein Problem, danke im Vorraus ^^


    /E: Den Callback "OnPlayerEditObject" habe ich im Script!


    Mit freundlichen Grüßen,
    Shanon.

    Wer auch immer schreibt, das Apple das beste ist, redet stuß. Samsung und Apple sind beinahe gleichzustellen. Würde niemals ein IPhone kaufen, der Bildschirm ist viel zu klein bzw. zu schmall, was, wenn du ein Samsung Galaxy S2 hast, ziemlich ungewohnt werden wird.


    Ich hole mir in den nächsten Tagen auf jedenfall das Samsung Galaxy S3, bin bis jetzt mit dem Samsung Galaxy S Plus sehr zufrieden, deshalb kommt ein Umstieg zu Apple sowieso nicht in Frage.


    MFG,
    Shanon.