Beiträge von [SoLa]Mister

    Wie ist den das Bei Control Panel
    bei mir gibts nur
    filterscripts
    gamemodes
    includes
    npcmodes
    scriptfiles
    das waren die ordner und dann ist noch
    server_log.txt

    Also ich brauche dringen Hilfe bei meinem Server.
    Gut ich komme erstmal Zum Problem.
    Ich möchte erstmal zu übergang Das LoH 0.4 Script Hochladen.
    Das habe ich gemacht bei Gamemode eingefügt und so und wenn ich auf den server Connecte dann Kommt ein LVDM Script wo oder Wie kann ich das Einstellen das es den LoH laden Soll


    Schon mal 1000 Danke im Vorraus

    // This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT
    #include <a_samp>
    #if defined FILTERSCRIPT
    public OnFilterScriptInit(){ print("\n--------------------------------------"); print(" Test"); print("--------------------------------------\n"); return 1;}
    public OnFilterScriptExit(){ return 1;}
    #else
    main(){ print("\n----------------------------------"); print(" Test"); print("----------------------------------\n");}
    #endif
    public OnGameModeInit(){ // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 25, 200, 0, 0, 0, 0); return 1;}
    public OnGameModeExit(){ return 1;}
    public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}


    public OnPlayerConnect(playerid){ new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"%s has joined the server. Willkommen!",pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1;}
    public OnPlayerDisconnect(playerid, reason){ new string[64],pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s left the server. (Timed out)",pName); case 1: format(string,sizeof string,"%s left the server. (Leaving)",pName); case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",pName); } SendClientMessageToAll(0xFFFFFFAA,string); return 1;
    }
    public OnPlayerSpawn(playerid){ new PlayerName[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); format(string, sizeof(string), "%s has spawned.", PlayerName); SendClientMessageToAll(0xFFFFFFFF, string); return 1;}


    public OnPlayerDeath(playerid, killerid, reason){ SendDeathMessage(killerid, playerid, reason); return 1;}public OnVehicleSpawn(vehicleid){ return 1;}
    public OnVehicleDeath(vehicleid, killerid){ return 1;}
    public OnPlayerText(playerid, text[]){ new textv2[128], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof (name)); format(textv2, sizeof (textv2), "%d >> %s: %s", playerid, name, text); SendPlayerMessageToAll(playerid, textv2); return 0; // ignore the default text and send the custom one
    }public OnPlayerCommandText(playerid, cmdtext[]){ if (strcmp("/help", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0;}
    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}
    public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}
    public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}
    public OnPlayerEnterCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveCheckpoint(playerid){ return 1;}
    public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}
    public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}
    public OnRconCommand(cmd[]){ return 1;}
    public OnPlayerRequestSpawn(playerid){ return 1;}
    public OnObjectMoved(objectid){ return 1;}
    public OnPlayerObjectMoved(playerid, objectid){ return 1;}
    public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}
    public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}
    public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}
    public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}
    public OnPlayerSelectedMenuRow(playerid, row){ return 1;}
    public OnPlayerExitedMenu(playerid){ return 1;}
    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}
    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}
    public OnRconLoginAttempt(ip[], password[], success){ return 1;}
    public OnPlayerUpdate(playerid){ return 1;}
    public OnPlayerStreamIn(playerid, forplayerid){ return 1;}
    public OnPlayerStreamOut(playerid, forplayerid){ return 1;}
    public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}
    public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){ return 1;}
    public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}

    Wie in der Oben genannten Überschrift Haben wir ein Kleines Oder Großes Problem Mit Linux in Verbindung mit unserem root server.
    Wir geben Die richtigen "Commands" ein und alles klappt bis dahin.
    Nur dann Steht da Datei Oder Verzeichnis Nicht gefunden ???


    Wäre echt Genial von euch wenn ihr uns Helfen könntet dieses Problem zu Lösen


    Danke Im Vorraus. :D


    Das [Bar] Team.