Hi Danke für die antwort
jetzt würd ich noch machen das das automatisch geht
das heisst wen ich zum. 50 kills hab bekomm ich score und money
ich hab ein stock gemacht aber ingame passiert nichts
pls hilfe
stock Level(playerid,Kills)
{
switch(GetPVarInt(playerid,"Kills"))
{
case 25:
{
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,5000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 25 Kills Gemacht du erhälst $5.000 geschenk");
SpielerSpeichern(playerid);
}
case 50:
{
if(GetPVarInt(playerid,"Kills")==50)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,10000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 50 Kills Gemacht du erhälst $10.000 geschenk");
SpielerSpeichern(playerid);
}
case 75:
{
if(GetPVarInt(playerid,"Kills")==75)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,15000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 75 Kills Gemacht du erhälst $15.000 geschenk");
SpielerSpeichern(playerid);
}
case 100:
{
if(GetPVarInt(playerid,"Kills")==100)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,20000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 100 Kills Gemacht du erhälst $20.000 geschenk");
SpielerSpeichern(playerid);
}
case 150:
{
if(GetPVarInt(playerid,"Kills")==150)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,25000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 150 Kills Gemacht du erhälst $25.000 geschenk");
SpielerSpeichern(playerid);
}
case 200:
{
if(GetPVarInt(playerid,"Kills")==200)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,30000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 200 Kills Gemacht du erhälst $30.000 geschenk");
SpielerSpeichern(playerid);
}
case 250:
{
if(GetPVarInt(playerid,"Kills")==250)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,35000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 250 Kills Gemacht du erhälst $35.000 geschenk");
SpielerSpeichern(playerid);
}
case 300:
{
if(GetPVarInt(playerid,"Kills")==300)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,40000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 300 Kills Gemacht du erhälst $40.000 geschenk");
SpielerSpeichern(playerid);
}
case 350:
{
if(GetPVarInt(playerid,"Kills")==350)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,45000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 350 Kills Gemacht du erhälst $45.000 geschenk");
SpielerSpeichern(playerid);
}
case 400:
{
if(GetPVarInt(playerid,"Kills")==400)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,50000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 400 Kills Gemacht du erhälst $50.000 geschenk");
SpielerSpeichern(playerid);
}
case 450:
{
if(GetPVarInt(playerid,"Kills")==450)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,55000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 450 Kills Gemacht du erhälst $55.000 geschenk");
SpielerSpeichern(playerid);
}
case 500:
{
if(GetPVarInt(playerid,"Kills")==500)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,60000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 500 Kills Gemacht du erhälst $60.000 geschenk");
SpielerSpeichern(playerid);
}
case 550:
{
if(GetPVarInt(playerid,"Kills")==550)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,65000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 550 Kills Gemacht du erhälst $65.000 geschenk");
SpielerSpeichern(playerid);
}
case 600:
{
if(GetPVarInt(playerid,"Kills")==600)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,70000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 600 Kills Gemacht du erhälst $70.000 geschenk");
SpielerSpeichern(playerid);
}
case 650:
{
if(GetPVarInt(playerid,"Kills")==650)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,75000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 650 Kills Gemacht du erhälst $75.000 geschenk");
SpielerSpeichern(playerid);
}
case 700:
{
if(GetPVarInt(playerid,"Kills")==700)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,80000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 700 Kills Gemacht du erhälst $80.000 geschenk");
SpielerSpeichern(playerid);
}
case 750:
{
if(GetPVarInt(playerid,"Kills")==750)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,85000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 750 Kills Gemacht du erhälst $85.000 geschenk");
SpielerSpeichern(playerid);
}
case 800:
{
if(GetPVarInt(playerid,"Kills")==800)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,90000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 800 Kills Gemacht du erhälst $90.000 geschenk");
SpielerSpeichern(playerid);
}
case 850:
{
if(GetPVarInt(playerid,"Kills")==850)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,95000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 850 Kills Gemacht du erhälst $95.000 geschenk");
SpielerSpeichern(playerid);
}
case 900:
{
if(GetPVarInt(playerid,"Kills")==900)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,100000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 900 Kills Gemacht du erhälst $100.000 geschenk");
SpielerSpeichern(playerid);
}
case 950:
{
if(GetPVarInt(playerid,"Kills")==950)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,105000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 950 Kills Gemacht du erhälst $105.000 geschenk");
SpielerSpeichern(playerid);
}
case 1000:
{
if(GetPVarInt(playerid,"Kills")==1000)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,110000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1000 Kills Gemacht du erhälst $110.000 geschenk");
SpielerSpeichern(playerid);
}
case 1100:
{
if(GetPVarInt(playerid,"Kills")==1100)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,120000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1100 Kills Gemacht du erhälst $120.000 geschenk");
SpielerSpeichern(playerid);
}
case 1200:
{
if(GetPVarInt(playerid,"Kills")==1200)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,130000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1200 Kills Gemacht du erhälst $130.000 geschenk");
SpielerSpeichern(playerid);
}
case 1300:
{
if(GetPVarInt(playerid,"Kills")==1300)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,140000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1300 Kills Gemacht du erhälst $140.000 geschenk");
SpielerSpeichern(playerid);
}
case 1400:
{
if(GetPVarInt(playerid,"Kills")==1400)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,150000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1400 Kills Gemacht du erhälst $150.000 geschenk");
SpielerSpeichern(playerid);
}
case 1500:
{
if(GetPVarInt(playerid,"Kills")==1500)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,160000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1500 Kills Gemacht du erhälst $160.000 geschenk");
SpielerSpeichern(playerid);
}
case 1600:
{
if(GetPVarInt(playerid,"Kills")==1600)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,170000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1600 Kills Gemacht du erhälst $170.000 geschenk");
SpielerSpeichern(playerid);
}
case 1700:
{
if(GetPVarInt(playerid,"Kills")==1700)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,180000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1700 Kills Gemacht du erhälst $180.000 geschenk");
SpielerSpeichern(playerid);
}
case 1800:
{
if(GetPVarInt(playerid,"Kills")==1800)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,19000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1800 Kills Gemacht du erhälst $190.000 geschenk");
SpielerSpeichern(playerid);
}
case 1900:
{
if(GetPVarInt(playerid,"Kills")==1900)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,200000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 1900 Kills Gemacht du erhälst $200.000 geschenk");
SpielerSpeichern(playerid);
}
case 2000:
{
if(GetPVarInt(playerid,"Kills")==2000)
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPVarInt(playerid, "Kills", GetPVarInt(playerid, "Kills")+1);
GivePlayerMoney(playerid,250000);
SendClientMessage(playerid,0x5CCF16FF, "Du hast 2.000 Kills Gemacht du erhälst $250.000 geschenk");
SpielerSpeichern(playerid);
}
}
}