ich habe bis jetzt nur ein carspawner filterscript aber da kann ich dir glaub ma den command schicken
#if VEHI_SELECT == true
dcmd_v(playerid, params[]){ new idx, iString[ 128 ];
if ( gPlayerStatus[ playerid ] != 0 ) { format ( iString, 128, "[ERROR]: You are already using \"%s\".", aSelNames[ gPlayerStatus[ playerid ] - 1 ] ); SendClientMessage ( playerid, COLOR_RED, iString );
return true; }
if ( params[ 0 ] == '\0' ) // Same effect as a !strlen check. return SendClientMessage( playerid, COLOR_RED, "[USAGE]: /v MODELID/NAME or /vehicle MODELID/NAME" );
//*************** // Fix by Mike! * //***************
idx = GetVehicleModelIDFromName( params );
if( idx == -1 ) { idx = strval(iString);
if ( idx < MIN_VEHI_ID || idx > MAX_VEHI_ID ) return SendClientMessage(playerid, COLOR_RED, "[ERROR]: Invalid MODELID/NAME"); }
new Float:x, Float:y, Float:z, Float:a;
GetPlayerPos(playerid, x, y, z); GetXYInFrontOfPlayer(playerid, x, y, VEHI_DIS); GetPlayerFacingAngle(playerid, a);
curPlayerVehM[playerid] = idx;
curPlayerVehI[playerid] = CreateVehicle(idx, x, y, z + 2.0, a + 90.0, -1, -1, 5000); LinkVehicleToInterior(curPlayerVehI[playerid], GetPlayerInterior(playerid));
curServerVehP[curPlayerVehI[playerid]][spawn] = true; curServerVehP[curPlayerVehI[playerid]][vmodel] = idx; curServerVehP[curPlayerVehI[playerid]][vInt] = GetPlayerInterior(playerid);
format(iString, 128, "[SUCCESS]: Spawned a \"%s\" (MODELID: %d, VEHICLEID: %d)", aVehicleNames[idx - MIN_VEHI_ID], idx, curPlayerVehI[playerid]);
SendClientMessage(playerid, COLOR_GREEN, iString);
return true;}