Beiträge von Electro

    Hey Leute,


    Bei meinem /clothes command is ein Fehler, also die skins werden nach relog ned gespeichert



    Command:


    if(strcmp(cmd, "/clothes", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(PlayerInfo[playerid][pMember] >= 1 || PlayerInfo[playerid][pLeader] >= 1)
    {
    if(IsAtClothShop(playerid))
    {


    if(PlayerInfo[playerid][pMember] == 1) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }
    else if(PlayerInfo[playerid][pMember] == 2) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }
    else if(PlayerInfo[playerid][pMember] == 3) { ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
    else if(PlayerInfo[playerid][pMember] == 4) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
    else if(PlayerInfo[playerid][pMember] == 5) { ChosenSkin[playerid] = 258; SetPlayerSkin(playerid, 120); }
    else if(PlayerInfo[playerid][pMember] == 6) { ChosenSkin[playerid] = 294; SetPlayerSkin(playerid, 294); }
    else if(PlayerInfo[playerid][pMember] == 7) { ChosenSkin[playerid] = 164; SetPlayerSkin(playerid, 164); }
    else if(PlayerInfo[playerid][pMember] == 8) { ChosenSkin[playerid] = 250; SetPlayerSkin(playerid, 250); }
    else if(PlayerInfo[playerid][pMember] == 9) { ChosenSkin[playerid] = 187; SetPlayerSkin(playerid, 187); }
    else if(PlayerInfo[playerid][pMember] == 10) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
    else if(PlayerInfo[playerid][pMember] == 11) { ChosenSkin[playerid] = 240; SetPlayerSkin(playerid, 240); }
    else if(PlayerInfo[playerid][pMember] == 12) { ChosenSkin[playerid] = 118; SetPlayerSkin(playerid, 118); }//Triaden
    else if(PlayerInfo[playerid][pMember] == 13) { ChosenSkin[playerid] = 105; SetPlayerSkin(playerid, 105); }//Grove Street
    else if(PlayerInfo[playerid][pMember] == 14) { ChosenSkin[playerid] = 102; SetPlayerSkin(playerid, 102); }//Ballas
    else if(PlayerInfo[playerid][pMember] == 15) { ChosenSkin[playerid] = 185; SetPlayerSkin(playerid, 185); }//Sf Biker Club
    else if(PlayerInfo[playerid][pMember] == 16) { ChosenSkin[playerid] = 108; SetPlayerSkin(playerid, 108); }//Los Santos Vagos
    else if(PlayerInfo[playerid][pMember] == 17) { ChosenSkin[playerid] = 114; SetPlayerSkin(playerid, 114); }//Varios Los Aztecas
    else if(PlayerInfo[playerid][pMember] == 18) { ChosenSkin[playerid] = 173; SetPlayerSkin(playerid, 173); }//San Fiero Rifa
    else if(PlayerInfo[playerid][pMember] == 19) { ChosenSkin[playerid] = 234; SetPlayerSkin(playerid, 234); }//West Coust Customs
    else if(PlayerInfo[playerid][pMember] == 20) { ChosenSkin[playerid] = 220; SetPlayerSkin(playerid, 220); }
    else if(PlayerInfo[playerid][pMember] == 21) { ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
    else if(PlayerInfo[playerid][pMember] == 22) { ChosenSkin[playerid] = 277; SetPlayerSkin(playerid, 277); }
    else if(PlayerInfo[playerid][pMember] == 23) { ChosenSkin[playerid] = 133; SetPlayerSkin(playerid, 133); }
    else if(PlayerInfo[playerid][pMember] == 24) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
    else { return 1; }
    GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
    ChangePos2[playerid][0] = GetPlayerInterior(playerid);
    ChangePos2[playerid][1] = 1;
    SetPlayerInterior(playerid,0);
    new rand = random(sizeof(gInviteSpawns));
    SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
    SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
    SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
    SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
    FreezePlayer(playerid);
    SelectChar[playerid] = 255;
    SelectCharID[playerid] = PlayerInfo[playerid][pMember];
    SelectCharPlace[playerid] = 1;
    PlayerInfo[playerid][pModel] = ChosenSkin[playerid];
    PlayerInfo[playerid][pChar] = ChosenSkin[playerid];
    SendClientMessage(playerid, COLOR_LIGHTRED, "* Gib 'weiter' ein um den Charakter auszusuchen den du gerne nutzen möchtest.");
    SendClientMessage(playerid, COLOR_LIGHTRED, "* Wenn du den richtigen gefunden hast gib 'fertig' ein.");
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Du bist in keinem Bekleidungsgeschäft !");
    return 1;
    }
    }
    else
    {
    if(IsAtClothShop(playerid))
    {
    AtClothes[playerid] = 1;
    ForceClassSelection(playerid);
    TogglePlayerSpectating(playerid, 0);
    return 1;
    }
    }
    }
    return 1;
    }


    Hoffe ihr könnt mir helfen


    MFG Electro