Beiträge von #Jugoslawija

    die errors sind


    C:\Users\User\Desktop\Programmija\Za Samp\script\gamemodes\Real-Roleplay.pwn(12799) : error 010: invalid function or declaration
    C:\Users\User\Desktop\Programmija\Za Samp\script\gamemodes\Real-Roleplay.pwn(12806) : error 010: invalid function or declaration




    if(IsInTruckerMission[playerid] == 1)
    {
    DisablePlayerCheckpoint(playerid);
    IsInTruckerMission[playerid] = 0;
    SendClientMessage(playerid,RED,"Du bist ausgestiegen und hast den Job abgebrochen.");
    RemovePlayerFromVehicle(playerid);
    }
    return 1;
    }



    hoffe jemand kann mir helfen danke im vorraus

    sie erscheinen woander habe die orginalen entfernt und neue eingefügt bringt nichts



    new Bauerngeld = random(25000)+1; // Betrag für das Trinkgeld bei Bauern, lässt sich beliebig ändern! ( Zufalls Betrag )
    if(BauerCP[playerid] == 1 && IsPlayerInRangeOfPoint(playerid,10.0,-6.9620,-3.0126,3.1172))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, -44.6214,-106.1540,3.1172, 5.0);
    BauerCP[playerid] = 2;
    }
    else if(BauerCP[playerid] == 2 && IsPlayerInRangeOfPoint(playerid,10.0,-44.6214,-106.1540,3.1172))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, -29.8424,-110.8241,3.1172, 5.0);
    BauerCP[playerid] = 3;
    }
    else if(BauerCP[playerid] == 3 && IsPlayerInRangeOfPoint(playerid,10.0,-29.8424,-110.8241,3.1172))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, 3.5424,-19.4433,3.2688, 5.0);
    BauerCP[playerid] = 4;
    }
    else if(BauerCP[playerid] == 4 && IsPlayerInRangeOfPoint(playerid,10.0,3.5424,-19.4433,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, 11.3660,-28.8738,3.2688, 5.0);
    BauerCP[playerid] = 5;
    }
    else if(BauerCP[playerid] == 5 && IsPlayerInRangeOfPoint(playerid,10.0,11.3660,-28.8738,3.2688))//hier gleich weiter machen
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, -12.5866,-111.8622,3.2688, 5.0);
    BauerCP[playerid] = 6;
    }
    else if(BauerCP[playerid] == 6 && IsPlayerInRangeOfPoint(playerid,10.0,-12.5866,-111.8622,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, 1.1049,-116.0905,3.2688, 5.0);
    BauerCP[playerid] = 7;
    }
    else if(BauerCP[playerid] == 7 && IsPlayerInRangeOfPoint(playerid,10.0,1.1049,-116.0905,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, -27.0255,-49.7425,3.2688, 5.0);
    BauerCP[playerid] = 8;
    }
    else if(BauerCP[playerid] == 8 && IsPlayerInRangeOfPoint(playerid,10.0,27.0255,-49.7425,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, 38.6914,-62.9952,3.2688, 5.0);
    BauerCP[playerid] = 9;
    }
    else if(BauerCP[playerid] == 9 && IsPlayerInRangeOfPoint(playerid,10.0,38.6914,-62.9952,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, 25.7187,-111.5493,3.2688, 5.0);
    BauerCP[playerid] = 10;
    }
    else if(BauerCP[playerid] == 10 && IsPlayerInRangeOfPoint(playerid,10.0,25.7187,-111.5493,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,71.9206,-97.8545,3.2688,5.0);
    BauerCP[playerid] = 11;
    }
    else if(BauerCP[playerid] == 11 && IsPlayerInRangeOfPoint(playerid,10.0,71.9206,-97.8545,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,66.0800,-53.1640,3.2688,5.0);
    BauerCP[playerid] = 12;
    }
    else if(BauerCP[playerid] == 12 && IsPlayerInRangeOfPoint(playerid,10.0,66.0800,-53.1640,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,76.9987,24.5919,3.2688,5.0);
    BauerCP[playerid] = 13;
    }
    else if(BauerCP[playerid] == 13 && IsPlayerInRangeOfPoint(playerid,10.0,76.9987,24.5919,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,66.8902,31.2640,3.2688,5.0);
    BauerCP[playerid] = 14;
    }
    else if(BauerCP[playerid] == 14 && IsPlayerInRangeOfPoint(playerid,10.0,66.8902,31.2640,3.2688))
    {
    SendClientMessage(playerid, COLOR_GREEN, string);
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,43.5753,-10.9666,3.2688,5.0);
    BauerCP[playerid] = 15;
    }
    else if(BauerCP[playerid] == 15 && IsPlayerInRangeOfPoint(playerid,10.0,43.5753,-10.9666,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,56.9552,38.7209,3.2688,5.0);
    BauerCP[playerid] = 16;
    }
    else if(BauerCP[playerid] == 16 && IsPlayerInRangeOfPoint(playerid,10.0,56.9552,38.7209,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,52.3544,45.2587,3.2688,5.0);
    BauerCP[playerid] = 17;
    }
    else if(BauerCP[playerid] == 17 && IsPlayerInRangeOfPoint(playerid,10.0,52.3544,45.2587,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,26.5335,10.6721,3.2688,5.0);
    BauerCP[playerid] = 18;
    }
    else if(BauerCP[playerid] == 18 && IsPlayerInRangeOfPoint(playerid,10.0,26.5335,10.6721,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,20.8279,15.0424,3.2688,5.0);
    BauerCP[playerid] = 19;
    }
    else if(BauerCP[playerid] == 19 && IsPlayerInRangeOfPoint(playerid,10.0,20.8279,15.0424,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,31.5244,62.2251,3.2688);
    BauerCP[playerid] = 20;
    }
    else if(BauerCP[playerid] == 20 && IsPlayerInRangeOfPoint(playerid,10.0,31.5244,62.2251,3.2688)) // HIER WEITER
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,16.9134,23.5104,3.2688,5.0);
    BauerCP[playerid] = 21;
    }
    else if(BauerCP[playerid] == 21 && IsPlayerInRangeOfPoint(playerid,10.0,16.9134,23.5104,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,10.8291,32.5482,3.2688,5.0);
    BauerCP[playerid] = 22;
    }
    else if(BauerCP[playerid] == 22 && IsPlayerInRangeOfPoint(playerid,10.0,10.8291,32.5482,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,22.7296,63.4379,3.2688,5.0);
    BauerCP[playerid] = 23;
    }
    else if(BauerCP[playerid] == 23 && IsPlayerInRangeOfPoint(playerid,10.0,22.7296,63.4379,3.2688))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,28.8027,100.3764,3.1172,5.0);
    BauerCP[playerid] = 24;
    }
    else if(BauerCP[playerid] == 24 && IsPlayerInRangeOfPoint(playerid,10.0,28.8027,100.3764,3.1172))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-85.2832,165.7121,3.1172,5.0);
    BauerCP[playerid] = 25;
    }
    else if(BauerCP[playerid] == 25 && IsPlayerInRangeOfPoint(playerid,10.0,-85.2832,165.7121,3.1172))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-101.5498,151.8640,3.1412,5.0);
    BauerCP[playerid] = 26;
    }
    else if(BauerCP[playerid] == 26 && IsPlayerInRangeOfPoint(playerid,10.0,-101.5498,151.8640,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-119.4854,98.1683,3.1412,5.0);
    BauerCP[playerid] = 27;
    }
    else if(BauerCP[playerid] == 27 && IsPlayerInRangeOfPoint(playerid,10.0,-119.4854,98.1683,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-127.8824,99.4611,3.1412,3.1172,5.0);
    BauerCP[playerid] = 28;
    }
    else if(BauerCP[playerid] == 28 && IsPlayerInRangeOfPoint(playerid,10.0,-127.8824,99.4611,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-111.4970,153.2465,3.1412,3.1172,5.0);
    BauerCP[playerid] = 29;
    }
    else if(BauerCP[playerid] == 29 && IsPlayerInRangeOfPoint(playerid,10.0,-111.4970,153.2465,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-118.3234,156.4370,3.1412,5.0);
    BauerCP[playerid] = 30;
    }
    else if(BauerCP[playerid] == 30 && IsPlayerInRangeOfPoint(playerid,10.0,-118.3234,156.4370,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-138.6117,102.2743,3.1412,5.0);
    BauerCP[playerid] = 31;
    }
    else if(BauerCP[playerid] == 31 && IsPlayerInRangeOfPoint(playerid,10.0,-138.6117,102.2743,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-149.0449,105.5976,3.1412,5.0);
    BauerCP[playerid] = 32;
    }
    else if(BauerCP[playerid] == 32 && IsPlayerInRangeOfPoint(playerid,10.0,-149.0449,105.5976,3.1412))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-132.6515,160.5097,4.6568,5.0);
    BauerCP[playerid] = 33;
    }
    else if(BauerCP[playerid] == 33 && IsPlayerInRangeOfPoint(playerid,10.0,-132.6515,160.5097,4.6568))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-138.1478,163.1387,4.0606,5.0);
    BauerCP[playerid] = 34;
    }
    else if(BauerCP[playerid] == 34 && IsPlayerInRangeOfPoint(playerid,10.0,-138.1478,163.1387,4.0606))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-156.0332,109.9004,4.6568);
    BauerCP[playerid] = 35;
    }
    else if(BauerCP[playerid] == 35 && IsPlayerInRangeOfPoint(playerid,10.0,-156.0332,109.9004,4.6568))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-166.5363,113.2158,3.7128);
    BauerCP[playerid] = 36;
    }
    else if(BauerCP[playerid] == 36 && IsPlayerInRangeOfPoint(playerid,10.0,-166.5363,113.2158,3.7128))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-155.8644,163.9493,6.9285,5.0);
    BauerCP[playerid] = 37;
    }
    else if(BauerCP[playerid] == 37 && IsPlayerInRangeOfPoint(playerid,10.0,-155.8644,163.9493,6.9285))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-162.2225,167.6641,6.9285,5.0);
    BauerCP[playerid] = 38;
    }
    else if(BauerCP[playerid] == 38 && IsPlayerInRangeOfPoint(playerid,10.0,-162.2225,167.6641,6.9285))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-179.8257,122.0539,5.2715,5.0);
    BauerCP[playerid] = 39;
    }
    else if(BauerCP[playerid] == 39 && IsPlayerInRangeOfPoint(playerid,10.0,-179.8257,122.0539,5.2715))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-189.1053,122.9977,4.3336,5.0);
    BauerCP[playerid] = 40;
    }
    else if(BauerCP[playerid] == 40 && IsPlayerInRangeOfPoint(playerid,10.0,-189.1053,122.9977,4.3336))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-177.0821,173.7229,8.8140,5.0);
    BauerCP[playerid] = 41;
    }
    else if(BauerCP[playerid] == 41 && IsPlayerInRangeOfPoint(playerid,10.0,-177.0821,173.7229,8.8140))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-189.2290,176.5898,8.8140,5.0);
    BauerCP[playerid] = 42;
    }
    else if(BauerCP[playerid] == 42 && IsPlayerInRangeOfPoint(playerid,10.0,-189.2290,176.5898,8.8140))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-210.0755,138.2119,4.0343,5.0);
    BauerCP[playerid] = 43;
    }
    else if(BauerCP[playerid] == 43 && IsPlayerInRangeOfPoint(playerid,10.0,-210.0755,138.2119,4.0343))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-213.8596,121.6649,4.0343,5.0);
    BauerCP[playerid] = 44;
    }
    else if(BauerCP[playerid] == 44 && IsPlayerInRangeOfPoint(playerid,10.0,-213.8596,121.6649,4.0343))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-98.7655,72.5291,4.0343,5.0);
    BauerCP[playerid] = 45;
    }
    else if(BauerCP[playerid] == 45 && IsPlayerInRangeOfPoint(playerid,10.0,-98.7655,72.5291,4.0343))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-42.3994,128.1348,4.0343,5.0);
    BauerCP[playerid] = 46;
    }
    else if(BauerCP[playerid] == 46 && IsPlayerInRangeOfPoint(playerid,10.0,-42.3994,128.1348,4.0343))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-78.6999,-51.0114,3.1172,5.0);
    BauerCP[playerid] = 47;
    }
    else if(BauerCP[playerid] == 47 && IsPlayerInRangeOfPoint(playerid,10.0,-42.3994,128.1348,4.0343))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-36.6881,61.0036,3.1172,5.0);
    BauerCP[playerid] = 48;
    }
    else if(BauerCP[playerid] == 48 && IsPlayerInRangeOfPoint(playerid,10.0,-36.6881,61.0036,3.1172))
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,-117.1213,-96.2458,3.1172,5.0);
    BauerCP[playerid] = 20;
    }
    else if(MullabfuhrCP[playerid] == 49 && IsPlayerInRangeOfPoint(playerid,10.0,-117.1213,-96.2458,3.1172))
    {
    SendClientMessage(playerid, COLOR_RED, "Herzlichen Glückwunsch, du hast die Felder soeben abgeerntet.");
    DisablePlayerCheckpoint(playerid);
    GivePlayerMoney(playerid, Bauerngeld);
    SendClientMessage(playerid, COLOR_RED, "Du bekommst für deine Tatkräftige Unterstützung nun ein bisschen Trinkgeld.");
    Bauer[playerid] = 0;
    BauerCP[playerid] = 0;
    }
    return 1;
    }

    schönen guten abend,


    mir wurde ein script zugeschickt es heist rgr keine ahnung, also ich habe folgendes problem die checkpoints für den farmer sind nicht da wo ich sie haben will. Ich habe schon neue Cordinaten eingefügt aber trozdem gleicher fehler.... die checkpoint funk nicht ich hoffe jmd kann mir helfen danke im vorraus

    if(strcmp("/carlock", cmd, true, 10) == 0 || strcmp (cmd, "/lock", true) == 0)
    {
    if (Carlist[playerid][Typ]!=-1 )
    {
    if (Carlist[playerid][Carid]!=-1)
    {
    if (Carlist[playerid][Lock]==0)
    {
    Carlist[playerid][Lock]=1;
    SetVehicleParamsForAll(Carlist[playerid][Carid],0,1);
    GameTextForPlayer(playerid, "~w~Fahrzeug ~r~abgeschlossen", 5000, 6);
    PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
    }
    else
    {
    Carlist[playerid][Lock]=0;
    SetVehicleParamsForAll(Carlist[playerid][Carid],0,0);
    GameTextForPlayer(playerid, "~w~Fahrzeug ~g~aufgeschlossen", 5000, 6);
    PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du besitzt zur Zeit kein Auto!");
    }
    }
    else
    {
    SendClientMessage(playerid, COLOR_GREY, "Du besitzt kein Auto!");
    }
    return 1;
    }



    kann mir jemand helfen?