Sowas nennt sich First Person Mod und ist ein CleoMod
Beiträge von [GGR]GamerXDFreak
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Wieso soll dort so ein Zeichen ; und kein if? if(dini_Exists(Spielerdatei))
{
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein","Login","Abbrechen");
}
else
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
SendClientMessage(playerid,COLOR_RED,"{FFFFFF}WILLKOMMEN{FF0000} auf unserem Reallife Server");
return 1;
} -
Aber das komische ist ,dass MrMOnat das ohne if(dialogid ==LOGIN) gemacht hat und es funtkioniert bei ihm
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Ich habe es genauso wie MrMonat gemacht doch irgendetwas fehlt!
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Ich habe es doch genauso gemacht ,doch bei ihm funktioniert ,dass im Game wenn man auf Register clicked funktioniert das. Bei mir Passiert nichts ich könnte 1000 mal auf Register drauf klicken.
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So habe das alte Script wieder hochgeladen kannst du bitte, die Sachen markieren die ich ändern soll?
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Ne ich habe es nicht eingefügt sondern umgeschrieben
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Wie definiere ich die Zeilen?
Ich bekomme diese Errors
Zeile (49) : Die Anzahl der Parameter ist falsch
Zeile (83) : Falsch eingerückt
Zeile (152) : Falsch eingerückt
Zeile (182) : Variable wurde falsch definiert (Float,Integer[...])
Zeile (182) : Die Anzahl der Parameter ist falsch
Zeile (182) : Die Anzahl der Parameter ist falsch
Zeile (183) : Variable wurde falsch definiert (Float,Integer[...])
Zeile (183) : Die Anzahl der Parameter ist falsch
Zeile (396) : Falsch eingerückt
Zeile (453) : Falsch eingerückt
Zeile (470) : Falsch eingerückt
Zeile (509) : Falsch eingerückt
Zeile (571) : Unbekannte Variable : "DIALOG_Login"
Zeile (579) : Falsch eingerückt
Zeile (582) : Unbekannte Variable : "MD5_Hash"
Zeile (585) : Falsch eingerückt
Zeile (588) : Falsch eingerückt
Zeile (588) : Unbekannte Variable : "MD5_Hash"
Zeile (590) : Unbekannte Variable : "SpielerInfo"
Zeile (590) : Befehl hat keinen Sinn
Zeile (590) : Erwartete Zeichen ";", aber gefunden "]"
Zeile (590) : Ungültiger Befehl
Zeile (590) : Zuviele Fehler in einer Zeile -
Ach mist soll ich dein Script da einfach neu schreiben mit deinem Dialog?
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ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");]
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Kann ich die Texte die ich geschrieben habe lassen? also die Rot gekennzeichnet sind
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Ich habe hier ein ungutes Gefühl, bist du dir sicher ,dass das auch funktioniert?
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Ich weis ,dass bei mir einiges durcheinander ist ,dass liegt daran das ich noch ein Script Anfänger bin
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{if(dialogid==DIALOG_REGISTER)
{
if(response==0)
{
SendClientMessage(playerid,COLOR_RED,"Du hast den Vorgang abgebrochen oder ein falsches Passwort angegeben.");
Kick(playerid);
return 1;
}
if(response==1)
{if(!strlen(inputtext))
SendClientMessage(playerid,COLOR_RED,"Das Passwort war nicht lang oder sicher genug.");
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
return 1;
}
else
{Register(playerid,inputtext);
return 1;
}
}
if(dialogid==DIALOG_TUTORIAL)
return 1;
} -
Hallo Leute also ich habe folgendes Problem ,wenn ich ein Login/Register System erfolgreich ohne Errors scripte und dann im Game auf Register klicke steht da nicht "Du hast dich erfolgreich regestriert".
Aber wenn ich dann auf abbrechen gehe werde ich gekickt also müsste das eigentlich funktionieren?!
[pwn stock Register(playerid,key[]){ new Spielerdatei[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name); dini_Create(Spielerdatei); dini_Set(Spielerdatei,"Passwort",key); SendClientMessage(playerid,COLOR_RED,"Du hast dich erfolgreich regestriert."); return 1;} [/pwn] -
BOMBER Ach Bomber spar dir deine Kommentare hahahahahahahah
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Ich habe die Eingänge neugescriptet und siehe da keine Errors?
Nun wieso hing das Error mit dem OnPickupPickup zusammen? -
Wie kopiere ich meinen Script Satz da rein?
Create3DTextLabel("Willkommen am Einkaufszentrum:\nShopping Mall",COLOR_YELLOW,1162.3745,-1488.8925,22.7557+0.5,40.0,0);
Create3DTextLabel("Willkommen am BSN mit /drivein kannst du was essen:\nBurger Shot North",COLOR_GREEN,1216.0205,-911.6271,42.9182+0.5,40.0,0);
Create3DTextLabel("Willkommen am LSPD:\nLos Santos Police Department",COLOR_HELLBLAU,1553.5190,-1675.5591,25.7869+0.5,40.0,0);
Create3DTextLabel("Willkommen am Puff hier kannst du den Job als Hure annehmen:\nStrip Club",COLOR_PINK,2418.5081,-1220.1450,25.3865+0.5,40.0,0); -
Unter GameMode Init
public OnGameModeInit()
{
DisableInteriorEnterExits();
SetGameModeText("GalaxyTest");
AddPlayerClass(137, 1216.8337, -905.0087, 48.0557, 276.9507, 31, 150, 0, 0, 0, 0);//Position
AddPlayerClass(1, 1216.8337, -905.0087, 48.0557, 276.9507, 31, 150, 0, 0, 0, 0);//Position
Stadthalleenter=CreatePickup(1239,1,1999.9368,-1114.4309,27.1250);
ballenter=CreatePickup(1239,1,1999.9368,-1114.4309,27.1250);
ballexit=CreatePickup(1239,1,318.5429,1114.7682,1083.8828);
bsnenter=CreatePickup(1559,1,1199.1340,-917.7686,43.1269);
bsnexit=CreatePickup(1559,1,363.2264,-74.9703,1001.5078);
Stadthalleenter=CreatePickup(1559,1,1481.0673,-1771.1473,18.7958);
Stadthalleexit=CreatePickup(1559,1,390.7698,173.6899,1008.3828);
bankenter=CreatePickup(1559,1,1467.0837,-1010.3817,26.8438);}
//Gemappte Sachen
CreateObject(3867, 1834.5999755859, -1241.8000488281, 27.60000038147, 0, 0, 91.25);
CreateObject(16151, 1192, -912.90002441406, 47.099998474121, 0, 0, 278);
CreateObject(1511, 1191.5, -914, 48.599998474121, 0, 0, 187.75);
CreateObject(1970, 1198.6999511719, -913, 47.700000762939, 0, 0, 7.5);
CreateObject(1970, 1201.1999511719, -912.70001220703, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1203.6999511719, -912.40002441406, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1206.0999755859, -912.09997558594, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(970, 1209.4000244141, -911.70001220703, 47.599998474121, 0, 0, 278);
CreateObject(970, 1211.1999511719, -909.40002441406, 47.599998474121, 0, 0, 7);
CreateObject(970, 1215.3000488281, -908.90002441406, 47.599998474121, 0, 0, 6.998291015625);
CreateObject(970, 1217.0999755859, -908.70001220703, 47.599998474121, 0, 0, 6.998291015625);
CreateObject(970, 1218.9000244141, -906.40002441406, 47.599998474121, 0, 0, 277.998046875);
CreateObject(970, 1218.3000488281, -901.20001220703, 47.599998474121, 0, 0, 277.998046875);
CreateObject(970, 1218.5999755859, -903.29998779297, 47.599998474121, 0, 0, 277.998046875);
CreateObject(970, 1216, -899.40002441406, 47.599998474121, 0, 0, 7.248291015625);
CreateObject(970, 1211.9000244141, -899.90002441406, 47.599998474121, 0, 0, 7.248291015625);
CreateObject(970, 1210, -900.09997558594, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1207.6999511719, -898.40002441406, 47.599998474121, 0, 0, 277.248046875);
CreateObject(970, 1207.1999511719, -894.29998779297, 47.599998474121, 0, 0, 277.498046875);
CreateObject(970, 1207.0999755859, -893.5, 47.599998474121, 0, 0, 277.49267578125);
CreateObject(970, 1204.8000488281, -891.70001220703, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1200.6999511719, -892.20001220703, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1196.5999755859, -892.70001220703, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1192.5, -893.20001220703, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1188.4000244141, -893.70001220703, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1186.8000488281, -893.90002441406, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1185, -896.20001220703, 47.599998474121, 0, 0, 277.24548339844);
CreateObject(10244, 1183.6999511719, -901.09997558594, 43.5, 0, 0, 276);
CreateObject(996, 1218.9000244141, -921.40002441406, 42.700000762939, 0, 0, 81.75);
CreateObject(996, 1219.5, -917.40002441406, 42.700000762939, 0, 0, 81.749267578125);
CreateObject(996, 1220.5, -909.29998779297, 42.700000762939, 0, 0, 97.249267578125);
CreateObject(996, 1220, -905.29998779297, 42.700000762939, 0, 0, 97.245483398438);
CreateObject(970, 1185.5, -900.29998779297, 47.599998474121, 0, 0, 277.24548339844);
CreateObject(970, 1185.5999755859, -901.40002441406, 47.599998474121, 0, 0, 277.24548339844);
CreateObject(970, 1186.5999755859, -909.29998779297, 47.599998474121, 0, 0, 277.24548339844);
CreateObject(970, 1186.8000488281, -910.40002441406, 47.599998474121, 0, 0, 277.24548339844);
CreateObject(970, 1185.6999511719, -914.90002441406, 47.599998474121, 0, 0, 277.49548339844);
CreateObject(970, 1188, -916.79998779297, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1192.0999755859, -916.29998779297, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(970, 1196.1999511719, -915.79998779297, 47.599998474121, 0, 0, 7.2454833984375);
CreateObject(1970, 1216.4000244141, -906.70001220703, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1216, -904, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1215.5999755859, -901.20001220703, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1214, -907, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1213.5999755859, -904.29998779297, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1213.1999511719, -901.5, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1204.5, -893.90002441406, 47.700000762939, 0, 0, 7.4981689453125);
CreateObject(1970, 1202.0999755859, -894.20001220703, 47.700000762939, 0, 0, 7.4981689453125);//Pickup-----Infozeichen
CreatePickup(1239,2,1214.2107,-902.2700,42.9211, -1); //BSN Drivein Punkt
CreatePickup(1239,2,1549.8691,-1609.9905,13.3828, -1); // Reparier Punkt am PD Dach
CreatePickup(1239,2,1552.9235,-1707.0824,28.3948, -1); // Reparier Punkt am PD Dach
CreatePickup(1239,2,1999.9368,-1114.4309,27.1250, -1);// Ballas Base Glen Park
CreatePickup(1239,2,2495.3442,-1690.4403,14.7656, -1);//Groove Street
CreatePickup(1239,2,1557.4872,-1675.4897,28.3955, -1);// Infozeichen am PD Aufzug
CreatePickup(1239,2,1833.0094,-1125.8684,24.672, -1);// FBI Base Infozeichen Draußen
CreatePickup(1239,2,2050.7720,-1406.0502,48.3359, -1);//Infozeichen beim Krankehaus
CreatePickup(1239,2,2033.9707,-1403.8937,17.2732, -1);//Infozeichen beim Krankenhaus
CreatePickup(1239,2,918.5010,-1252.1456,16.2109, -1);//Oamt Spawn Punkt draußen
CreatePickup(1239,2,1124.0133,-2036.7852,69.8855, -1);//Präsidenten Tür draußen
CreatePickup(1239,2,1117.9033,-2037.0077,78.7500, -1);//Präsidenten Dachluke
CreatePickup(1239,2,2549.8989,-1032.1254,69.5787, -1);//Vagos Base draußen
CreatePickup(1239,2,690.8657,-1275.9080,13.5602, -1);//Yakuza Base draußen
CreatePickup(1239,2,2523.6909,-2120.3521,13.5469, -1);//Russen Base
CreatePickup(1239,2,1213.4852,-1669.7826,27.3676, -1);//Red Soldiers Base draußen
CreatePickup(1239,2,-2034.3867,148.6889,28.8359, -1);//San Fierro Biker Gang draußen
CreatePickup(1239,2,1023.3441,-1366.5275,13.5609, -1);//Taxi Company Base draußen
CreatePickup(1239,2,-2034.6897,-115.1490,1035.1719, -1);//Fahrschule Spawnpunkt drinnen
CreatePickup(1239,2,725.5582,-1450.3286,17.6953, -1);//Terroristen Base draußen
CreatePickup(1239,2,1106.2070,-299.5013,74.5391, -1);// Hitman Base draußen//Autos
AddStaticVehicle(410,12276154,-918,7307,42,5584,98.1045,-1,-1); //Auto beim BSN
AddStaticVehicle(462,1120,4659,-1504.2079,15.3972,0.7973,2,2); //Noobspawn
AddStaticVehicle(462,1120.4191,-1500.8394,15.3945,0.7974,2,1); //Noobspawn
AddStaticVehicle(462,1120.3839,-1498.2626,15.3959,0.7974,2,1); //Noobspawn
AddStaticVehicle(462,1120.3418,-1495.2601,15.3967,0.7974,2,1); //Noobspawn
AddStaticVehicle(462,1120.2837,-1491.0776,15.3969,0.7974,2,1); //Noobspawn
AddStaticVehicle(462,1120.2430,-1488.1244,15.3941,0.7974,2,1); //Noobspawn
AddStaticVehicle(462,1120.1993,-1484.9550,15.3936,0.7975,2,1); //Noobspawn
AddStaticVehicle(462,1120.1486,-1481.3046,15.3940,0.7974,2,1); //Noobspawn
AddStaticVehicle(462,1120.1095,-1478.4849,15.3938,0.7975,2,1); //Noobspawn
AddStaticVehicle(462,1120.0624,-1475.0756,15.3907,0.7975,2,1); //Noobspawn
AddStaticVehicle(462,1137.4269,-1504.0933,15.3945,359.1175,2,1); //Noobspawn
AddStaticVehicle(462,1137.4663,-1503.9363,15.3949,358.2004,2,1); //Noobspawn
AddStaticVehicle(462,1137.4724,-1501.5199,15.3963,358.3328,10,10); //Noobspawn
AddStaticVehicle(462,1137.5193,-1499.1449,15.3960,0.1233,13,13); //Noobspawn
AddStaticVehicle(462,1137.5442,-1496.6729,15.3966,0.2546,1,2); //Noobspawn
AddStaticVehicle(462,1137.4833,-1494.1736,15.3951,2.6946,1,3); //Noobspawn
AddStaticVehicle(462,1137.4314,-1491.8040,15.3959,0.1867,10,10); //Noobspawn
AddStaticVehicle(462,1137.4064,-1489.2290,15.3958,3.2233,13,13); //Noobspawn
AddStaticVehicle(462,1137.4698,-1486.9542,15.3962,356.5460,3,1); //Noobpspawn
AddStaticVehicle(462,1137.5314,-1484.4896,15.3963,0.7440,12,12); //Noobspawn
AddStaticVehicle(462,1137.4492,-1482.0668,15.4009,4.4301,14,14); //Noobspawn
AddStaticVehicle(462,1137.5341,-1479.8729,15.3982,358.0897,2,1); //Noobspawn
AddStaticVehicle(462,1137.5544,-1477.5397,15.3963,4.2380,3,1); //Noobspawn
AddStaticVehicle(462,1137.4912,-1474.9083,15.3914,0.2512,12,12); //Noobspawn
AddStaticVehicle(481,1120.6423,-1504.2280,15.3127,359.6138,46,46); //Noobspawn
AddStaticVehicle(481,1120.7134,-1502.2501,15.3162,0.9106,14,1); //Noobspawn
AddStaticVehicle(481,1120.6888,-1500.2837,15.3156,2.5648,26,1); //Noobspawn
AddStaticVehicle(481,1120.6588,-1498.3877,15.3161,3.4369,3,3); //Noobspawn
AddStaticVehicle(481,1120.5144,-1496.4651,15.3163,2.4074,46,46); //Noobspawn
AddStaticVehicle(481,1120.5654,-1494.5958,15.3161,359.6842,14,1); //Noobspawn
AddStaticVehicle(481,1120.6797,-1492.7955,15.3166,2.6199,26,1); //Noobspawn
AddStaticVehicle(481,1120.6089,-1490.7532,15.3167,2.8639,3,3); //Noobspawn
AddStaticVehicle(481,1120.6012,-1488.7598,15.3139,1.2997,46,46); //Noobspawn
AddStaticVehicle(481,1120.6279,-1486.7943,15.3148,2.9060,14,1); //Noobspawn
AddStaticVehicle(481,1120.5808,-1484.9342,15.3126,359.2829,26,1); //Noobspawn
AddStaticVehicle(481,1120.6272,-1482.8044,15.3146,2.5423,3,3); //Noobspawn
AddStaticVehicle(481,1120.6366,-1480.8120,15.3124,359.3891,46,46); //Noobspawn
AddStaticVehicle(481,1120.7168,-1478.6738,15.3130,357.8896,14,1); //Noobspawn
AddStaticVehicle(481,1120.7305,-1476.5554,15.3125,5.4478,26,1); //Noobspawn
AddStaticVehicle(481,1120.6417,-1474.3245,15.3102,359.5103,3,3); //Noobspawn
AddStaticVehicle(496,1175.3318,-1340.5687,13.6939,269.7997,37,19); //Krankenhaus
AddStaticVehicle(496,1175.3027,-1337.3660,13.6909,270.5842,0,0); //Krankenhaus
AddStaticVehicle(496,1180.9574,-1340.5701,13.4959,269.5185,66,72); //Krankenhaus
AddStaticVehicle(496,1181.0145,-1337.3197,13.4003,269.5581,37,19); //Krankenhaus
AddStaticVehicle(507,1173.8179,-1308.5991,13.8204,270.2418,53,53); //Krankenhaus
AddStaticVehicle(507,1180.4435,-1308.5195,13.5234,270.8975,7,7); //Krankenhaus
AddStaticVehicle(507,1182.1318,-1315.3468,13.3977,179.3275,11,11); //Krankenhaus
AddStaticVehicle(411,1221.2103,-872.9178,42.6200,189.3924,80,1); //Burger Shot North
AddStaticVehicle(411,1217.8293,-873.5336,42.6275,191.4096,75,1); //Burger Shot North
AddStaticVehicle(523,1588.0643,-1666.3613,5.4590,268.6204,0,0); //LSPD Cars
AddStaticVehicle(523,1587.9706,-1667.7434,5.4617,272.7227,0,0); //LSPD Cars
AddStaticVehicle(523,1588.0963,-1669.2896,5.4750,270.4764,0,0); //LSPD Cars
AddStaticVehicle(523,1588.1692,-1670.7631,5.4673,271.2578,0,0); //LSPD Cars
AddStaticVehicle(523,1588.3619,-1672.2123,5.4696,272.5255,0,0); //LSPD Cars
AddStaticVehicle(528,1526.1570,-1645.9000,5.9361,180.3075,0,0); //FBI Truck LSPD Cars
AddStaticVehicle(528,1530.1985,-1645.8444,5.9357,181.2724,0,0); //FBI Truck LSPD Cars
AddStaticVehicle(528,1534.1556,-1645.8185,5.9339,180.6894,0,0); //FBI Truck LSPD Cars
AddStaticVehicle(528,1538.3995,-1645.6526,5.9360,181.7243,0,0); //FBI Truck LSPD Cars
AddStaticVehicle(596,1602.4805,-1683.9504,5.6111,89.5614,0,1); //LSPD Police Cars
AddStaticVehicle(596,1602.5880,-1688.0476,5.6124,88.3387,0,1); //LSPD Police Cars
AddStaticVehicle(596,1602.4650,-1691.9324,5.6115,88.9111,0,1); //LSPD Police Cars
AddStaticVehicle(596,1602.3457,-1696.0276,5.6113,89.6342,0,1); //LSPD Police Cars
AddStaticVehicle(596,1602.2618,-1700.1499,5.6123,91.2591,0,1); //LSPD Police Cars
AddStaticVehicle(596,1602.2894,-1704.2156,5.6129,91.1617,0,1); //LSPD Police Cars
AddStaticVehicle(599,1595.4387,-1710.0706,6.0867,359.7238,0,1); //Police Ranger Cars
AddStaticVehicle(599,1591.5509,-1710.0778,6.0863,359.1935,0,1); //Police Ranger Cars
AddStaticVehicle(599,1587.4941,-1710.0974,6.0861,0.6237,0,1); //Police Ranger Cars
AddStaticVehicle(601,1578.8053,-1710.6125,5.6494,0.7445,1,1); //SWAT Cars LSPD Garage
AddStaticVehicle(601,1574.7992,-1710.6376,5.6494,358.7432,1,1); //SWAT Cars LSPD Garage
AddStaticVehicle(601,1570.7078,-1710.6891,5.6494,359.8537,1,1); //SWAT Cars LSPD Garage
AddStaticVehicle(601,1566.5001,-1710.7935,5.6494,1.4127,1,1); //SWAT Cars LSPD Garage
AddStaticVehicle(601,1559.2092,-1711.0042,5.6494,0.4673,1,1); //SWAT Cars LSPD Garage
AddStaticVehicle(601,1562.9758,-1710.8923,5.6494,1.4790,1,1); //SWAT Cars LSPD Garage
AddStaticVehicle(427,1543.2596,-1707.6494,6.0224,226.6204,0,1); //Enforcer Cars LSPD Garage
AddStaticVehicle(427,1543.2596,-1707.6494,6.0224,226.6204,0,1); //Enforcer Cars LSPD Garage
AddStaticVehicle(427,1535.1604,-1693.9910,6.0224,186.7336,0,1); //Enforcer Cars LSPD Garage
AddStaticVehicle(541,1545.0925,-1655.0201,5.5156,88.5278,68,8); //Undercover Bullet Cars LSPD Garage
AddStaticVehicle(541,1545.0391,-1650.9625,5.5161,89.0016,58,8); //Undercover Bullet Cars LSPD Garage
AddStaticVehicle(560,1545.8557,-1667.9680,5.5956,90.2956,37,0); //Undercover Sultan Cars LSPD Garage
AddStaticVehicle(560,1545.5602,-1672.1211,5.5960,88.6147,21,1); //Undercover Sultan Cars LSPD Garage
AddStaticVehicle(560,1545.4299,-1676.1147,5.5961,90.4891,33,0); //Undercover Sultan Cars LSPD Garage
AddStaticVehicle(560,1545.3896,-1680.2546,5.5962,90.8878,17,1); //Undercover Sultan Cars LSPD Garage
AddStaticVehicle(560,1545.3040,-1684.2693,5.5959,89.5208,9,39); //Undercover Sultan Cars LSPD Garage
AddStaticVehicle(411,1545.5725,-1663.2378,5.6177,88.6062,116,1); //Undercover Infernus Cars LSPD Garage
AddStaticVehicle(411,1545.4031,-1658.9182,5.6183,89.0416,123,1); //Undercover Infernus Cars LSPD Garage
AddStaticVehicle(451,1529.1061,-1688.0150,5.6084,271.9030,16,16); //Undercover Turismo Cars LSPD Garage
AddStaticVehicle(451,1528.9596,-1684.0278,5.5984,269.5248,46,46); //Undercover Turismo Cars LSPD Garage
AddStaticVehicle(447,1563.5883,-1706.7235,28.4064,90.5075,75,2); //Sparrows Helicopters LSPD
AddStaticVehicle(469,1569.1162,-1694.3492,28.4088,90.5870,1,3); //Sparrows Helicopters LSPD
AddStaticVehicle(497,1563.6406,-1657.6019,28.5727,90.8029,0,1); //Maverick Helicopters LSPD
AddStaticVehicle(497,1555.8727,-1643.9559,28.5789,88.2918,0,1); //Maverick Helicopters LSPD
AddStaticVehicle(411,1132.6783,-1468.9684,15.4856,2.1593,64,1); //Infernus beim Noobspawn nur für PROBE
AddStaticVehicle(411,1124.5421,-1470.9265,15.4947,3.5902,64,1); //Infernus beim Noobspawn nur für PROBE
AddStaticVehicle(470,220.5944,1920.6659,17.6347,179.6243,43,0); //Patriots Cars Army Base
AddStaticVehicle(470,211.5108,1920.6257,17.6338,180.7609,43,0); //Patriots Cars Army Base
AddStaticVehicle(470,202.5072,1920.4528,17.6325,180.0501,43,0); //Patriots Cars Army Base
AddStaticVehicle(470,193.3103,1920.3674,17.6319,181.3113,43,0); //Patriots Cars Army Base
AddStaticVehicle(471,225.0059,1857.1685,12.5789,91.4323,120,117); //Quads Cars Army Base
AddStaticVehicle(471,225.1073,1859.6663,12.6282,93.4773,120,113); //Quads Cars Army Base
AddStaticVehicle(471,225.0404,1862.1288,12.6280,90.4728,120,112); //Quads Cars Army Base
AddStaticVehicle(424,203.3769,1859.9186,12.9217,267.7280,3,6); //BF Cars Army Base
AddStaticVehicle(424,203.0789,1864.0796,12.9215,270.8450,35,61); //BF Cars Army Base
//3DTexte
Create3DTextLabel("Willkommen am Einkaufszentrum:\nShopping Mall",COLOR_YELLOW,1162.3745,-1488.8925,22.7557+0.5,40.0,0);
Create3DTextLabel("Willkommen am BSN mit /drivein kannst du was essen:\nBurger Shot North",COLOR_GREEN,1216.0205,-911.6271,42.9182+0.5,40.0,0);
Create3DTextLabel("Willkommen am LSPD:\nLos Santos Police Department",COLOR_HELLBLAU,1553.5190,-1675.5591,25.7869+0.5,40.0,0);
Create3DTextLabel("Willkommen am Puff hier kannst du den Job als Hure annehmen:\nStrip Club",COLOR_PINK,2418.5081,-1220.1450,25.3865+0.5,40.0,0); -
Hallo Leute, nachdem ich die Ein und Ausgänge verschiedener Orte gescriptet habe kommen diese Errors
Zeile (79) : Variable wurde bereits definiert: "CreateObject"
Zeile (148 ) : Variable wurde bereits definiert: "CreatePickup" Das sind die Errors die anderen sind Warnungen
Zeile (178 ) : Variable wurde bereits definiert: "AddStaticVehicle"
Zeile (286) : Unbekannte Funktion Der hier auch
Zeile (326) : Falsch eingerückt
Zeile (332) : Falsch eingerückt
Zeile (369) : Falsch eingerückt
Zeile (426) : Falsch eingerückt
Zeile (443) : Falsch eingerückt
Zeile (482) : Falsch eingerückt
Zeile (545) : warning 209: function "OnDialogResponse" should return a value
Zeile (551) : Variable wird nie benutzt: "Variabele"
Zeile (551) : Variable wird nie benutzt: "Variabeleleer"
Zeile (551) : Variable wird nie benutzt: "array"Zeile(286) Create3DTextLabel("Willkommen am Einkaufszentrum:\nShopping Mall",COLOR_YELLOW,1162.3745,-1488.8925,22.7557+0.5,40.0,0);
-
BOMBER Ja aber er sucht ja keinen Scripter für 200€ sondern ein Script.