Beiträge von Toony

    ich hab mal die sufu durchgestöbert und entweder bin ich zu blöd oder ich find nix


    ich hab folgendes problem undzwar


    ich habe 2 mal das selbe 24/7 Interior verwendet und lande komischer weise beim rausgehen immer am ausgang vom ersten?? was mache ich falsch??


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    if (newkeys & KEY_SECONDARY_ATTACK)
    {
    if(IsPlayerInRangeOfPoint(playerid,1.4, 1352.3562,-1759.2484,13.5078))//24/7 LS1 rein
    {
    SetPlayerPos(playerid, -26.5951,-188.2589,1003.5469);
    SetPlayerFacingAngle(playerid,0.0000);
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,17);
    SetPlayerVirtualWorld(playerid, 1);
    return 1;
    }
    if(IsPlayerInRangeOfPoint(playerid,1.4, -26.5951,-188.2589,1003.5469))//24/7 LS1 raus
    {
    SetPlayerPos(playerid, 1352.3562,-1759.2484,13.5078);
    SetPlayerFacingAngle(playerid,0.7718);
    SetPlayerInterior(playerid,0);
    SetPlayerVirtualWorld(playerid, 0);
    SetCameraBehindPlayer(playerid);
    return 1;
    }
    if(IsPlayerInRangeOfPoint(playerid,1.4, 1833.7821,-1842.6382,13.5781))//24/7 LS2 rein
    {
    SetPlayerPos(playerid, -26.5951,-188.2589,1003.5469);
    SetPlayerFacingAngle(playerid,0.0000);
    SetPlayerInterior(playerid,17);
    SetPlayerVirtualWorld(playerid, 3);
    SetCameraBehindPlayer(playerid);
    return 1;
    }
    if(IsPlayerInRangeOfPoint(playerid,1.4, -26.5951,-188.2589,1003.5469))//24/7 LS2 raus
    {
    SetPlayerPos(playerid, 1833.7821,-1842.6382,13.5781);
    SetPlayerFacingAngle(playerid,0.7718);
    SetPlayerInterior(playerid,0);
    SetPlayerVirtualWorld(playerid, 0);
    SetCameraBehindPlayer(playerid);
    return 1;
    }
    }
    return 1;
    }