new bool:PlayerInWater[MAX_PLAYERS];
if(GetPlayerAnimationIndex(playerid))
{
new animlib[32];
new animname[32];
GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32);
if(!strcmp(animname,"SWIM_CRAWL") && (PlayerInWater[playerid] == true))
{
PlayerInWater[playerid] = true;
SendClientMessage(playerid,COLOR_WHITE,"Du bist im Wasser!");
return 1;
}
else
{
PlayerInWater[playerid] = false;
return 1;
}
}