Beiträge von Black2012

    6267 bis 6310



    Hallo Ich habe ein Problem mit dem script es kommen da immer wieder diese fehler
    mfg Niko


    C:\Users\Niko\Desktop\Black-Force-Reallife- v2.6\gamemodes\B_F_Reallife.pwn(6267) : warning 225: unreachable code
    C:\Users\Niko\Desktop\Black-Force-Reallife- v2.6\gamemodes\B_F_Reallife.pwn(54794) : warning 225: unreachable code
    C:\Users\Niko\Desktop\Black-Force-Reallife- v2.6\gamemodes\B_F_Reallife.pwn(59754) : warning 209: function "BuyHandy" should return a value
    C:\Users\Niko\Desktop\Black-Force-Reallife- v2.6\gamemodes\B_F_Reallife.pwn(59755) : error 010: invalid function or declaration
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.


    B_F_Reallife.pwn

    Hallo Brache eure Hilfe ein Freund von mir hat denn gamemodes geändert und seit dem steht im San Andreas Multiplayer In Mode immer Unknown und der Server Startet nicht mehr was kann das sein kann mir jemand hilfen..





    mfg Niko

    Wer kann mir hilfen ich möchte das gerne so haben wenn ich mein
    server aus mache und wieder an das die Auto Reifen an die autos bleiben..


    #include <a_samp>
    #include <streamer>


    #define COLOR_SUPERGREEN 0xFF01FF
    #define COLOR_CERVENA 0xFF0000AA


    #define WHEEL 1337


    new CMDSString[1500], Shop[5];


    public OnFilterScriptInit()
    {
    Shop[0] = CreateDynamicCPEx(1124.0206,-1328.8136,13.2567, 2.50, -1, 0, -1, 100.0, "Räder Shop\nRad Preis: {FFFFFF}5000{00FF00}$"); //Los Santos
    CreateDynamicMapIcon(1124.0206,-1328.8136,13.2567, 48, 0, -1, -1, -1, 200.0);
    Shop[1] = CreateDynamicCPEx(-2489.6182,90.2526,25.6172, 2.50, -1, 0, -1, 100.0, "Räder Shop\nRad Preis: {FFFFFF}5000{00FF00}$"); //San Fierro
    CreateDynamicMapIcon(-2489.6182,90.2526,25.6172, 48, 0, -1, -1, -1, 200.0);
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    return 1;
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterDynamicCP(playerid, checkpointid)
    {
    if(checkpointid == Shop[0])
    {
    ShowPlayerDialog(playerid, WHEEL, DIALOG_STYLE_LIST, "{FFFFFF}Räder - {00FF00}5000 $","{FFFFFF}Cutter\n{FFFFFF}Switch\n{FFFFFF}Shadow\n{FFFFFF}Mega\n{FFFFFF}Rimshine\n{FFFFFF}Grove\n{FFFFFF}Atomic\n{FFFFFF}Importieren","Kaufen","Schließen");
    }
    if(checkpointid == Shop[1])
    {
    ShowPlayerDialog(playerid, WHEEL, DIALOG_STYLE_LIST, "{FFFFFF}Räder - {00FF00}5000 $","{FFFFFF}Cutter\n{FFFFFF}Switch\n{FFFFFF}Shadow\n{FFFFFF}Mega\n{FFFFFF}Rimshine\n{FFFFFF}Grove\n{FFFFFF}Atomic\n{FFFFFF}Importieren","Kaufen","Schließen");
    }
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    new vid;
    vid = GetPlayerVehicleID(playerid);
    if(dialogid == WHEEL)
    {
    if(response)
    {
    if(listitem == 0)
    {
    AddVehicleComponent(vid,1079);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Cutter");
    }
    if(listitem == 1)
    {
    AddVehicleComponent(vid,1080);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Switch");
    }
    if(listitem == 2)
    {
    AddVehicleComponent(vid,1073);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Shadow");
    }
    if(listitem == 3)
    {
    AddVehicleComponent(vid,1074);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Mega");
    }
    if(listitem == 4)
    {
    AddVehicleComponent(vid,1075);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Rimshine");
    }
    if(listitem == 5)
    {
    AddVehicleComponent(vid,1081);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Grove");
    }
    if(listitem == 6)
    {
    AddVehicleComponent(vid,1085);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Atomic");
    }
    if(listitem == 7)
    {
    AddVehicleComponent(vid,1082);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Import");
    }
    }
    }
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }


    stock CreateDynamicCPEx(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 25.0, text[])
    {
    #pragma unused CMDSString
    Create3DTextLabel(text, COLOR_SUPERGREEN, x, y, z+0.7, (distance + 10.0), 0, 0);
    return CreateDynamicCP(x, y, z, size, worldid, interiorid, playerid, distance);
    }

    Wer kann mir hilfen ich möchte das gerne so haben wenn ich mein server aus mache und wieder an das die neons an die autos bleiben..


    forward GateOpenn();
    forward CloseGate();
    forward CheckForNeonPos(playerid);
    forward LoadNeon();
    forward SaveNeon();




    new gatemover;
    new openedgate = 0;
    new ObjectSelect[MAX_VEHICLES][4];
    new NeonObject[MAX_VEHICLES][2];



    public OnFilterScriptInit()
    {
    Create3DTextLabel("Neon Save system{899eff}\nNeon price: 30000${1cd24c}\nLights price: 10000$",COLOR_WHITE,690.54302979,-1182.41369629,17.17897415,15.0,0,1);
    gatemover = CreateObject(980,690.54302979,-1182.41369629,17.17897415,0.00000000,0.00000000,240.00000000); //gate move
    CreatePickup(3096,23,697.2826,-1183.6445,15.5834,0);
    CreateObject(980,702.30810547,-1189.30163574,16.47109413,0.00000000,0.00000000,62.00000000); //object(airportgate) (1)
    CreateObject(14826,696.31774902,-1190.84143066,15.19145679,0.00000000,0.00000000,0.00000000); //object(int_kbsgarage2) (1)
    CreateObject(1076,700.62005615,-1181.23803711,16.35316849,0.00000000,0.00000000,238.00000000); //object(wheel_lr4) (1)
    CreateObject(1079,699.29327393,-1180.47265625,16.30689621,0.00000000,0.00000000,242.00000000); //object(wheel_sr1) (1)
    CreateObject(1084,697.94982910,-1179.69775391,16.30231857,0.00000000,0.00000000,236.00000000); //object(wheel_lr5) (1)
    CreateObject(1076,698.55499268,-1180.04687500,17.40899658,0.00000000,0.00000000,246.00000000); //object(wheel_lr4) (2)
    CreateObject(1079,699.87243652,-1180.80676270,17.35228539,0.00000000,0.00000000,240.00000000); //object(wheel_sr1) (2)
    SetTimer("SaveNeon",100000,1);
    SetTimer("CheckForNeonPos",6000,1);
    LoadNeon();
    }


    public OnFilterScriptExit()
    {
    SaveNeon();
    SendRconCommand("reloadfs neonsys");
    return 1;
    }



    main()
    {
    print("\n----------------------------------");
    print(" Neon SAVE System by Misha_Konsta");
    print("----------------------------------\n");
    }



    public OnPlayerRequestClass(playerid, classid)
    {
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if(strcmp(cmdtext,"/neongate",true)==0)
    {
    if(PlayerToPoint(8,playerid,690.1254,-1181.9131,15.3945))
    {
    GateOpenn();
    }
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    if(IsPlayerInAnyVehicle(playerid))
    {
    if(PlayerToPoint(8,playerid,690.1254,-1181.9131,15.3945))
    {
    GateOpenn();
    }
    }
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == 9010)
    {
    if(!response) return 1;
    ShowPlayerDialog(playerid, 9011, DIALOG_STYLE_LIST, "What interests you? "," Neon lights (30,000) \nLights - backlight (10.000) "," Next","Back");
    }
    else if(dialogid == 9011)
    {
    if(!response) return 1;
    switch(listitem)
    {
    case 0:ShowPlayerDialog(playerid, 9012, DIALOG_STYLE_LIST, "Select COLOR", "Blue neon\nRed neon\nGreen neon\nWhite neon\nPink neon\nYellow neon", "Buy!", "Cancel");
    case 1:ShowPlayerDialog(playerid, 9013, DIALOG_STYLE_LIST, "Select COLOR", "White lights\nRed lights\nGreen lights\nBlue lights\nLights beacons\nPolice lights", "Buy!", "Cancel");
    }
    }
    else if(dialogid == 9012)
    {
    if(response==0)
    {
    ShowPlayerDialog(playerid, 9011, DIALOG_STYLE_LIST, "What interests you? "," Neon lights (30,000) \nLights - backlight (10.000) "," Next","Back");
    return 1;
    }
    if(IsValidObject(ObjectSelect[GetPlayerVehicleID(playerid)][0]) || IsValidObject(ObjectSelect[GetPlayerVehicleID(playerid)][1]))
    {
    DestroyObject(ObjectSelect[GetPlayerVehicleID(playerid)][0]);
    DestroyObject(ObjectSelect[GetPlayerVehicleID(playerid)][1]);
    }
    switch(listitem)
    {
    case 0:NeonObject[GetPlayerVehicleID(playerid)][0]=18648;
    case 1:NeonObject[GetPlayerVehicleID(playerid)][0]=18647;
    case 2:NeonObject[GetPlayerVehicleID(playerid)][0]=18649;
    case 3:NeonObject[GetPlayerVehicleID(playerid)][0]=18652;
    case 4:NeonObject[GetPlayerVehicleID(playerid)][0]=18651;
    case 5:NeonObject[GetPlayerVehicleID(playerid)][0]=18650;
    }
    if(GetPlayerMoney(playerid) > 10000)
    {
    ObjectSelect[GetPlayerVehicleID(playerid)][0] = CreateObject(NeonObject[GetPlayerVehicleID(playerid)][0],0,0,0,0,0,0);
    ObjectSelect[GetPlayerVehicleID(playerid)][1] = CreateObject(NeonObject[GetPlayerVehicleID(playerid)][0],0,0,0,0,0,0);
    AttachObjectToVehicle(ObjectSelect[GetPlayerVehicleID(playerid)][0], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(ObjectSelect[GetPlayerVehicleID(playerid)][1], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
    PlayerPlaySound(playerid, 1133, 0, 0, 0);
    GivePlayerMoney(playerid, -30000);
    SendClientMessage(playerid,COLOR_WHITE,"Neon on cars has been successfully installed, price 30.000$");
    }
    else
    {
    SendClientMessage(playerid,COLOR_WHITE,"Money?!");
    }
    }
    else if(dialogid == 9013)
    {
    if(response==0)
    {
    ShowPlayerDialog(playerid, 9011, DIALOG_STYLE_LIST, "What interests you? "," Neon lights (30,000) \nLights - backlight (10.000) "," Next","Back");
    return 1;
    }
    if(IsValidObject(ObjectSelect[GetPlayerVehicleID(playerid)][2]) || IsValidObject(ObjectSelect[GetPlayerVehicleID(playerid)][3]))
    {
    DestroyObject(ObjectSelect[GetPlayerVehicleID(playerid)][2]);
    DestroyObject(ObjectSelect[GetPlayerVehicleID(playerid)][3]);
    }
    switch(listitem)
    {
    case 0:NeonObject[GetPlayerVehicleID(playerid)][1]=19281;
    case 1:NeonObject[GetPlayerVehicleID(playerid)][1]=19282;
    case 2:NeonObject[GetPlayerVehicleID(playerid)][1]=19283;
    case 3:NeonObject[GetPlayerVehicleID(playerid)][1]=19284;
    case 4:NeonObject[GetPlayerVehicleID(playerid)][1]=19285;
    case 5:NeonObject[GetPlayerVehicleID(playerid)][1]=19293;
    }
    if(GetPlayerMoney(playerid) > 10000)
    {
    ObjectSelect[GetPlayerVehicleID(playerid)][2] = CreateObject(NeonObject[GetPlayerVehicleID(playerid)][1],0,0,0,0,0,0);
    ObjectSelect[GetPlayerVehicleID(playerid)][3] = CreateObject(NeonObject[GetPlayerVehicleID(playerid)][1],0,0,0,0,0,0);
    AttachObjectToVehicle(ObjectSelect[GetPlayerVehicleID(playerid)][2], GetPlayerVehicleID(playerid), -0.8, 2.25, 0.0, 0.0, 0.0, 180.0);
    AttachObjectToVehicle(ObjectSelect[GetPlayerVehicleID(playerid)][3], GetPlayerVehicleID(playerid), 0.8, 2.25, 0.0, 0.0, 0.0, 180.0);
    PlayerPlaySound(playerid, 1133, 0, 0, 0);
    GivePlayerMoney(playerid, -10000);
    SendClientMessage(playerid,COLOR_WHITE,"Lights on cars has been successfully installed, price 10.000$");
    }
    else
    {
    SendClientMessage(playerid,COLOR_WHITE,"Money?!");
    }
    }
    return 1;
    }


    public SaveNeon()
    {
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    new vehicleid = GetPlayerVehicleID(i);
    {
    if(IsValidObject(ObjectSelect[vehicleid][0]) || IsValidObject(ObjectSelect[vehicleid][1]))
    {
    new DiniString[16];
    format(DiniString, 16, "Neon_%d", vehicleid);
    dini_IntSet("CarNeon.ini", DiniString, NeonObject[vehicleid][0]);
    }
    if(IsValidObject(ObjectSelect[vehicleid][2]) || IsValidObject(ObjectSelect[vehicleid][3]))
    {
    new DiniString[16];
    format(DiniString, 16, "Lights_%d", vehicleid);
    dini_IntSet("CarNeon.ini", DiniString, NeonObject[vehicleid][1]);
    }
    }
    }
    return 1;
    }
    public LoadNeon()
    {
    for(new i = 0; i < MAX_VEHICLES; i++)
    {
    new DiniString[16];
    format(DiniString, 16, "Neon_%d", i);
    NeonObject[i][0]=dini_Int("CarNeon.ini", DiniString);
    if(NeonObject[i][0])
    {
    ObjectSelect[i][0] = CreateObject(NeonObject[i][0],0,0,0,0,0,0);
    ObjectSelect[i][1] = CreateObject(NeonObject[i][0],0,0,0,0,0,0);
    AttachObjectToVehicle(ObjectSelect[i][0], i, -0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(ObjectSelect[i][1], i, 0.8, 0.0, -0.55, 0.0, 0.0, 0.0);
    }
    format(DiniString, 16, "Lights_%d", i);
    NeonObject[i][1]=dini_Int("CarNeon.ini", DiniString);
    if(NeonObject[i][1])
    {
    ObjectSelect[i][2] = CreateObject(NeonObject[i][1],0,0,0,0,0,0);
    ObjectSelect[i][3] = CreateObject(NeonObject[i][1],0,0,0,0,0,0);
    AttachObjectToVehicle(ObjectSelect[i][2], i, -0.8, 2.25, 0.0, 0.0, 0.0, 180.0);
    AttachObjectToVehicle(ObjectSelect[i][3], i, 0.8, 2.25, 0.0, 0.0, 0.0, 180.0);
    }
    }
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    if(IsValidObject(ObjectSelect[vehicleid][0]) || IsValidObject(ObjectSelect[vehicleid][1]))
    {
    DestroyObject(ObjectSelect[vehicleid][0]);
    DestroyObject(ObjectSelect[vehicleid][1]);
    }
    if(IsValidObject(ObjectSelect[vehicleid][2]) || IsValidObject(ObjectSelect[vehicleid][3]))
    {
    DestroyObject(ObjectSelect[vehicleid][2]);
    DestroyObject(ObjectSelect[vehicleid][3]);
    }
    return 1;
    }
    public GateOpenn()
    {
    if(openedgate == 0)
    {
    MoveObject(gatemover,690.54302979,-1182.41369629,10.17897415,2);
    SetTimer("CloseGate",7000,0);
    openedgate = 1;
    }
    }
    public CloseGate()
    {
    MoveObject(gatemover,690.54302979,-1182.41369629,17.17897415,2);
    openedgate = 0;
    }
    public CheckForNeonPos(playerid)
    {
    if(IsPlayerInAnyVehicle(playerid))
    {
    if(PlayerToPoint(4, playerid, 697.2826,-1183.6445,15.5834))
    {
    ShowPlayerDialog(playerid, 9010, DIALOG_STYLE_MSGBOX, "Pimp my car > Tuning", "{FFFFFF}You stopped at a saloon car leveling {ffb449}'Los Santos'\n{0bcd5a}You wish to purchase an additional tuning?", "Buy", "Cancel");
    }
    }
    }
    public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
    {
    if(IsPlayerConnected(playerid))
    {
    new Float:oldposx, Float:oldposy, Float:oldposz;
    new Float:tempposx, Float:tempposy, Float:tempposz;
    GetPlayerPos(playerid, oldposx, oldposy, oldposz);
    tempposx = (oldposx -x);
    tempposy = (oldposy -y);
    tempposz = (oldposz -z);
    if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
    {
    return 1;
    }
    }
    return 0;
    }

    Hallo ich suche ein gutes Neon system was auch beim Server aus machen
    auch die Neons an auto speichert und hab mich hier in Forum umgesehnen
    aber leider keins gefunden was die Neons speichert wer kann mir ein gutes zeigen
    oder geben.


    mfg Niko





    Kleine Info:


    Wir suchen auch noch Member schaut
    doch einfach mal vorbei würde mich
    freuen.....

    Nuja nach deinen Rechtschreibfehler hört es sich iwie an nach einem Kiddy Server ^^

    ich kann nix dafür das ich nicht so gut schreiben kann dafür gibt es bestimmt auch was du nicht so gut kannst jeder mensch hat was hab sache mann kann es lesen oder überhaub schreiben


    Suche immer noch nach jemanden.....

    wv leute seid ihr ? was für erwartungen habt ihr was soll gemacht werden .. soll er fest bei euch bleiben ? ^^


    achja btw kaki nice komme aus nähe nms :D


    Wir sind zurzeit 3 Leute suchen aber Member und der soll fest bei uns bleiben wenn er möchte es müssen Fehler behoben werden und möchte auch einiges anders haben Ich möchte auch ein Neon System rein haben..

    das script ist von German Next Era Lifeund ich habe ein GTA Server ist aber noch in aufbau über mich gibs nix zursagen nur Das ich Niko Heiße und 21j bin und in Kaltenkirchen wohne Suche immer noch nach ein Scripter


    Mfg niko



    Wenn iher auf mein Server vorbei schauen wollt die IP ist 46.4.62.81:9608
    Forum http://black-force-reallife.de/


    Server & Forum sind aber noch in Aufbau

    Hallo ich suche einen Scripter der mir etwas Script oder ändern oder einfügen kann der mir auch ein Neon System Erstellen kann
    oder andere sachen. Auch wenn es etwas dauert das zu scripen bezahle ich jeden monat an denn Scripter 10 Euro...






    Mfg Niko

    Hallo


    ich bin auf der suche nach ein Gta San Andreas Forum Design


    Was mache ich?
    Momentan sitze ich an meinem Forum und an Gta San Andreas Server. Und bin an einrichten und ändern.


    Was suche ich?
    Ich suche ein Gta San Andreas Forum Design für
    Burning Board für mein Gta San Andreas Forum.


    Gegenleistung?
    Gegenleistung können wir am besten per PN zu besprechen.


    Unsere Webseite ist http://black-force-reallife.de
    Unsere Server IP für Unsern Server ist 46.4.62.81:9608
    Falls jemand vorbei schauen möchte ist aber noch in Aufbau.


    Mit freundlichen Grüßen


    Niko